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#11. Posted:
Casca
  • Rated Awesome
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Joined: Feb 01, 200915Year Member
Posts: 3,885
Reputation Power: 2122
Status: Offline
Joined: Feb 01, 200915Year Member
Posts: 3,885
Reputation Power: 2122
All,
Please review the rules pertaining to this type of thread. Please follow the rules or I will start to close and delete these types of threads.

modules.php?name=Forums&file=...&t=918


Groovy
#12. Posted:
___0___
  • TTG Senior
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Joined: Apr 23, 200915Year Member
Posts: 1,615
Reputation Power: 1
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Joined: Apr 23, 200915Year Member
Posts: 1,615
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For the final time, we don't allow any posts that have any "mods" involved. Please don't post these things again.
#13. Posted:
MikeRhotch
  • TTG Senior
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Joined: Mar 21, 200915Year Member
Posts: 1,661
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Serialkilla wrote For the final time, we don't allow any posts that have any "mods" involved. Please don't post these things again.


I dont think its going to be for the final time...
#14. Posted:
tc4waza
  • Powerhouse
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Sorry Casca for what i did
#15. Posted:
darkrider366
  • Challenger
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Joined: Apr 11, 200915Year Member
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Ok, so i am reading number 6 on the rules...
I am:
Teaming up: Yes.
Time/Date: Always Till Thread title changed.
Map: Any.
#16. Posted:
tc4waza
  • Powerhouse
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Joined: Mar 21, 200915Year Member
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Dark Rider what are you talking about? Next time start you own thread
#17. Posted:
darkrider366
  • Challenger
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tc4waza wrote Dark Rider what are you talking about? Next time start you own thread

This is my own thread........... ) (:
#18. Posted:
Casca
  • Retired Staff
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Joined: Feb 01, 200915Year Member
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Joined: Feb 01, 200915Year Member
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darkrider366 wrote Ok, so i am reading number 6 on the rules...
I am:
Teaming up: Yes.
Time/Date: Always Till Thread title changed.
Map: Any.


The idea behind the rules is to alert members about a specific game or idea. When you are done with your present game or you are "Full Up" then you change the title and post either "Game Full" or "Game Over". Feel free to start another thread when you are going to start another game, but follow the rules.


Closed


Groovy
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