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Looking for a Tu8 patch(read more)
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Looking for a Tu8 patch(read more)Posted:

x918xiiMODZzxD
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i was wondering if there is a tu8 patch that has zombies in it or ai zombies
#2. Posted:
x918xiiMODZzxD
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anybody?????

please help
#3. Posted:
CabooseSayzWTF
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No, and there probably will never be, even if there was it would be very buggy and it would not be fixable, you do relize these are just .dll mods not patchs, patches are way more stable then these .dll mods we have now, if you want zombies and humans for TU7/tu8, just make a infect for TEAM names to be Zombies and humans, and host that and then just use the old mw2 zombie *unmodded* rules and play like that.
#4. Posted:
Furibunda
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SkyDoesMods wrote No, and there probably will never be, even if there was it would be very buggy and it would not be fixable, you do relize these are just .dll mods not patchs, patches are way more stable then these .dll mods we have now, if you want zombies and humans for TU7/tu8, just make a infect for TEAM names to be Zombies and humans, and host that and then just use the old mw2 zombie *unmodded* rules and play like that.
Dll's are just as stable as patch's, thing is most people don't know how to code anything more complex then a menu, or do the research to make things. I had zombies on Tu7 but I haven't updated to tu8, because it was very glitchy and I had almost no knowledge about coding at that time.
#5. Posted:
CabooseSayzWTF
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Furibunda wrote
SkyDoesMods wrote No, and there probably will never be, even if there was it would be very buggy and it would not be fixable, you do relize these are just .dll mods not patchs, patches are way more stable then these .dll mods we have now, if you want zombies and humans for TU7/tu8, just make a infect for TEAM names to be Zombies and humans, and host that and then just use the old mw2 zombie *unmodded* rules and play like that.
Dll's are just as stable as patch's, thing is most people don't know how to code anything more complex then a menu, or do the research to make things. I had zombies on Tu7 but I haven't updated to tu8, because it was very glitchy and I had almost no knowledge about coding at that time.


No meaning to argue bro, but no .dlls are not as stable as patches...not even close, not once have i ever seen a out of memory error with any patch on any mw2 tu, yes it is a matter of encoding but all tu8 menues are unstable. regardless some tu7 menues are unstable, i have never seen a unstable tu6 menu, but by zombies what do you mean, just team names, or with the No ammo pistol with tact knife
#6. Posted:
Furibunda
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SkyDoesMods wrote
Furibunda wrote
SkyDoesMods wrote No, and there probably will never be, even if there was it would be very buggy and it would not be fixable, you do relize these are just .dll mods not patchs, patches are way more stable then these .dll mods we have now, if you want zombies and humans for TU7/tu8, just make a infect for TEAM names to be Zombies and humans, and host that and then just use the old mw2 zombie *unmodded* rules and play like that.
Dll's are just as stable as patch's, thing is most people don't know how to code anything more complex then a menu, or do the research to make things. I had zombies on Tu7 but I haven't updated to tu8, because it was very glitchy and I had almost no knowledge about coding at that time.


No meaning to argue bro, but no .dlls are not as stable as patches...not even close, not once have i ever seen a out of memory error with any patch on any mw2 tu, yes it is a matter of encoding but all tu8 menues are unstable. regardless some tu7 menues are unstable, i have never seen a unstable tu6 menu, but by zombies what do you mean, just team names, or with the No ammo pistol with tact knife
The reason they are unstable is bad coding and bad use of memory nothing else, the reason you think, gsc is more stable is because it can't do as much as a dll. My zombies was the full thing too, team changing, kill monitoring, point system and menu. I just did not have models spawning but it can be done.
#7. Posted:
CabooseSayzWTF
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O.o nice,,, may i have th .dll for that zombies? or at least see a vid,
#8. Posted:
derek1574
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Furibunda wrote
SkyDoesMods wrote
Furibunda wrote
SkyDoesMods wrote No, and there probably will never be, even if there was it would be very buggy and it would not be fixable, you do relize these are just .dll mods not patchs, patches are way more stable then these .dll mods we have now, if you want zombies and humans for TU7/tu8, just make a infect for TEAM names to be Zombies and humans, and host that and then just use the old mw2 zombie *unmodded* rules and play like that.
Dll's are just as stable as patch's, thing is most people don't know how to code anything more complex then a menu, or do the research to make things. I had zombies on Tu7 but I haven't updated to tu8, because it was very glitchy and I had almost no knowledge about coding at that time.


No meaning to argue bro, but no .dlls are not as stable as patches...not even close, not once have i ever seen a out of memory error with any patch on any mw2 tu, yes it is a matter of encoding but all tu8 menues are unstable. regardless some tu7 menues are unstable, i have never seen a unstable tu6 menu, but by zombies what do you mean, just team names, or with the No ammo pistol with tact knife
The reason they are unstable is bad coding and bad use of memory nothing else, the reason you think, gsc is more stable is because it can't do as much as a dll. My zombies was the full thing too, team changing, kill monitoring, point system and menu. I just did not have models spawning but it can be done.
Well considering that tu8 offset are the same as the tu7 offsets you will not have to update them.
#9. Posted:
Furibunda
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SkyDoesMods wrote O.o nice,,, may i have th .dll for that zombies? or at least see a vid,
[ Register or Signin to view external links. ] Video of early version I dont have dev kernel atm so I can continue to work on it, I lost dll source but I can pm you this source
#10. Posted:
CabooseSayzWTF
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Furibunda wrote
SkyDoesMods wrote O.o nice,,, may i have th .dll for that zombies? or at least see a vid,
[ Register or Signin to view external links. ] Video of early version I dont have dev kernel atm so I can continue to work on it, I lost dll source but I can pm you this source


Wait will the .dll only work if you hav ea dev kernal?? If so well im not updating my rgh/kernal because i dont hav e a og nand anyway i did find a tu7 zombies by codster333 but my internet is messed up atm... so i cant download stuff or watch youtube vids...not even on 240p!!! anyway can you add me on skype? xgetalifekid
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