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[Release] Ghosts TU4 Offsets
Posted:
[Release] Ghosts TU4 OffsetsPosted:
Status: Offline
Joined: Sep 20, 201212Year Member
Posts: 2,136
Reputation Power: 312
Status: Offline
Joined: Sep 20, 201212Year Member
Posts: 2,136
Reputation Power: 312
Stats Offsets :
0x834DF62C //Entry Stats
+ 0x5D //Deaths
+ 0x9A //Suicides
+ 0x85 //Kills
+ 0x89 //Kill Streaks
+ 0x75 //Game Played
+ 0x8D //Losses
+ 0xD6 //Wins
+ 0xAE //Score
+ 0xCA //Time Played
+ 0x6D //Hits
+ 0x92 //Misses
+ 0x4C30 //Squad Points
+ 0x4F28 //Prestige
+ 0xFE6 //Rank Xp ( + 0x564 per Squad Player )
_________Classes :D____________
+ 0xCC8 // Name
+ 0xCE2 // Primary Gun
+ 0xCDC // Camo Primary
+ 0xCEF // Secondary Gun
+ 0xCE9 // Camo Secondary
+ 0xCE3 // Accesoire Primary 1
+ 0xCE5 // Accesoire Primary 2
+ 0xCE7 // Accesoire Primary 3
+ 0xCF1 // Accesoire Secondary 1
+ 0xCF3 // Accesoire Secondary 2
+ 0xCF7 // Lethal Grenade
+ 0xCF9 // Tactical Grenade
+ 0xD0D // Killstreak 1
+ 0xD0F // Killstreak 2
+ 0xD11 // Killstreak 3
+ 0xD39 // Perk 1
+ 0xD3B // Perk 2
+ 0xD3D // Perk 3
(note: + 0x80 per class and + 0x4598 Private Match Class)
_________Some Weapon Hex Value__________
<19 = Null
1E = M9A1
1F = P226
20 = MP-443 Grach
21 = .44 Magnum
22 = .44 Magnum
23 = CBJ-MS
24 = Bizon25
25 = Vepr
26 = Vector CRB
27 = MTAR-X
28 = K7
29 = PDW
2A = SA-805
2B = AK-12
2C = SC-2010
2D = Honey Badger
2E = ARX-160
2F = FAD
30 = MSBS
31 = Remington R5
32 = MK32
33 = Kastet
34 = Panzerfaust
35 = VKS
36 = L115
37 = USR
38 = Lynx
39 = IA-2
3A = MR-28
3B = MK14
3C = SVU
3D = MTS-255
3E = FP6
3F = BullDog
40 = Tac 12
41 = M27-IAR
42 = Ameli
43 = Lsat
44 = Chain Saw
45 = Minigun
46 = Riot Shield
47 = Knife
48 = Null
_________Camo Swag :O ____________
01 = No Camo
02 = Snow
03 = Autumn Camo
04 = Ocean Camo
05 = Scale Camo
06 = Red Camo
07 = Caustic Camo
08 = Crocodile Camo
09 = Green Camo
0A = Net
0B = Trail
0C = Woodland
0D = Gold
0E = Body Count
0F = Kiss of Death
12 = Red Camo temp
13 = Green savana Camo
14 = Blue Camo
Coding for Unlock All, 35 perk in all classes, Minigun in All Classes, Rank 60 for Every Squads and Godmode in First Class :
//------------Unlock All------------//
byte[] buffer = new byte[2] { 4, 4 };
uint Offset;
for (uint iO = 0x4300; iO < 0x4B00; iO += 0x0002)
{
Offset = EntryStats + iO;
Gz.SetMemory(Offset, buffer);
}
for (uint iO = 0x7700; iO < 0x7750; iO += 0x0002)
{
Offset = EntryStats + iO;
Gz.SetMemory(Offset, buffer);
}
//------------35 Perk in Every Class------------//
for (uint h = 0; h < 10; h++)
{
for (uint i = 0; i < 6; i++)
{
Gz.SetMemory(EntryStats + (h * 0x564) + (i * 0x80) + 0xD39, new byte[] { 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F });
}
}
//------------Minigun Every Class------------//
for (uint x = 0; x < 10; x++)
{
for (uint y = 0; y < 6; y++)
{
Gz.SetMemory(EntryStats + (x * 0x564) + (y * 0x80) + 0xCE2, new byte[] { 0x45 });
}
}
//------------Rank 60 All Suads------------//
for (uint c = 0; c < 10; c++)
{
Gz.SetMemory(EntryStats + (c * 0x564) + 0xFE8, new byte[] { 0xFF });
}
//------------Godmode in First Class------------//
byte[] GodValue1 = new byte[] { 0x5e, 0x31, 0x49, 0x6e, 0x76, 0x69, 0x63, 0x69, 0x62, 0x6c, 0x65, 0x20, 0x43, 0x6c, 0x61, 0x73, 0x73 };
byte[] GodValue2 = new byte[] { 0x11 };
byte[] GodValue3 = new byte[] { 0x2E };
byte[] GodValue4 = new byte[] { 0x33 };
byte[] GodValue5 = new byte[] { 0x2A };
byte[] GodValue6 = new byte[] { 0x6B };
for (uint Y = 0; Y < 10; Y++)
{
for (uint Z = 0; Z < 1; Z++)
{
XBOX.SetMemory(EntryStats + (Y * 0x564) + (Z * 0x80) + 0xCC8, GodValue1);
XBOX.SetMemory(EntryStats + (Y * 0x564) + (Z * 0x80) + 0xD02, GodValue2);
XBOX.SetMemory(EntryStats + (Y * 0x564) + (Z * 0x80) + 0xD1A, GodValue3);
XBOX.SetMemory(EntryStats + (Y * 0x564) + (Z * 0x80) + 0xD1C, GodValue4);
XBOX.SetMemory(EntryStats + (Y * 0x564) + (Z * 0x80) + 0xD1E, GodValue5);
XBOX.SetMemory(EntryStats + (Y * 0x564) + (Z * 0x80) + 0xD2A, GodValue6);
}
}
Credits :
ShARk
GuTu
Max7703
GozZOR - For Realeasing on Se7ensins
daModder420
ShARk
GuTu
Max7703
GozZOR - For Realeasing on Se7ensins
daModder420
Unlimited Ammo :
if (!this.Jtag.activeConnection)
{
this.Jtag.Connect();
if (!this.Jtag.activeConnection)
{
MessageBox.Show("Verify Your JTAG Connection !");
}
}
if (this.Jtag.activeConnection)
{
XRPC arg_63_0 = this.Jtag;
uint arg_63_1 = 2183357208u;
byte[] array = new byte[4];
array[0] = 96;
arg_63_0.SetMemory(arg_63_1, array);
}
Red Boxes :
if (!this.Jtag.activeConnection)
{
this.Jtag.Connect();
if (!this.Jtag.activeConnection)
{
MessageBox.Show("Verify Your JTAG Connection !");
}
}
if (this.Jtag.activeConnection)
{
XRPC arg_63_0 = this.Jtag;
uint arg_63_1 = 2183507796u;
byte[] array = new byte[4];
array[0] = 96;
arg_63_0.SetMemory(arg_63_1, array);
}
XP :
if (!this.Jtag.activeConnection)
{
this.Jtag.Connect();
if (!this.Jtag.activeConnection)
{
MessageBox.Show("Verify Your JTAG Connection !");
}
}
if (this.Jtag.activeConnection)
{
this.Jtag.Call(2185446096u, new object[]
{
0,
"set scr_dom_score_kill \"251600\""
});
this.Jtag.Call(2185446096u, new object[]
{
0,
"set scr_dom_scorelimit \"50000 \""
});
this.Jtag.Call(2185446096u, new object[]
{
0,
"set scr_war_score_kill \"251600\""
});
this.Jtag.Call(2185446096u, new object[]
{
0,
"set scr_sr_score_kill \"251600\""
});
this.Jtag.Call(2185446096u, new object[]
{
0,
"set scr_conf_score_kill \"251600\""
});
Force Host :
if (!this.Jtag.activeConnection)
{
this.Jtag.Connect();
if (!this.Jtag.activeConnection)
{
MessageBox.Show("Verify Your JTAG Connection !");
}
}
if (this.Jtag.activeConnection)
{
this.Jtag.Call(2185446096u, new object[]
{
0,
"set party_minplayers \"1\""
});
this.Jtag.Call(2185446096u, new object[]
{
0,
"set hostmigration \"0\""
});
this.Jtag.Call(2185446096u, new object[]
{
0,
"set host \"1\""
});
this.Jtag.Call(2185446096u, new object[]
{
0,
"set migration_timeBetween \"30000\""
});
this.Jtag.Call(2185446096u, new object[]
{
0,
"set migration_msgtimeout \"500\""
});
this.Jtag.Call(2185446096u, new object[]
{
0,
"set badhost_maxHappyPingTime \"400\""
});
Last edited by Nissan ; edited 2 times in total
The following 1 user thanked Nissan for this useful post:
xChillest (11-25-2013)
#2. Posted:
Status: Offline
Joined: Jul 17, 201212Year Member
Posts: 923
Reputation Power: 177
Yep and xp force host and red boxes and unlimted ammo are off my tool I no because of how there put and just to let you no only works in private matches ;)
- 0useful
- 0not useful
#3. Posted:
Status: Offline
Joined: Jun 22, 201311Year Member
Posts: 78
Reputation Power: 3
Status: Offline
Joined: Jun 22, 201311Year Member
Posts: 78
Reputation Power: 3
This is very helpful and me and a friend are working on a recovery tool
Thanks for posting this
Thanks for posting this
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#4. Posted:
Status: Offline
Joined: Sep 20, 201212Year Member
Posts: 2,136
Reputation Power: 312
Status: Offline
Joined: Sep 20, 201212Year Member
Posts: 2,136
Reputation Power: 312
daModder420 wrote Yep and xp force host and red boxes and unlimted ammo are off my tool I no because of how there put and just to let you no only works in private matches ;)
i didn't know i just found them when looking around on google
- 0useful
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#5. Posted:
Status: Offline
Joined: Jul 17, 201212Year Member
Posts: 923
Reputation Power: 177
RGHJTAGZ wrotewould show a gyazo but at work ;)daModder420 wrote Yep and xp force host and red boxes and unlimted ammo are off my tool I no because of how there put and just to let you no only works in private matches ;)
i didn't know i just found them when looking around on google
- 0useful
- 0not useful
#6. Posted:
Status: Offline
Joined: Aug 25, 201311Year Member
Posts: 30
Reputation Power: 1
Status: Offline
Joined: Aug 25, 201311Year Member
Posts: 30
Reputation Power: 1
"set scr_dom_scorelimit \"50000 \""
and that force host was from me too..
I can tell you copy and pasted
and that force host was from me too..
I can tell you copy and pasted
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#7. Posted:
Status: Offline
Joined: Sep 20, 201212Year Member
Posts: 2,136
Reputation Power: 312
Status: Offline
Joined: Sep 20, 201212Year Member
Posts: 2,136
Reputation Power: 312
akaDollar wrote "set scr_dom_scorelimit \"50000 \""
and that force host was from me too..
I can tell you copy and pasted
i didn't say i didn't that why the credits section is there the codes are just one i have come across using google
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#8. Posted:
Status: Offline
Joined: Nov 07, 201311Year Member
Posts: 125
Reputation Power: 5
Status: Offline
Joined: Nov 07, 201311Year Member
Posts: 125
Reputation Power: 5
Excellent release, great work man!
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#9. Posted:
Status: Offline
Joined: Oct 07, 201311Year Member
Posts: 62
Reputation Power: 3
Status: Offline
Joined: Oct 07, 201311Year Member
Posts: 62
Reputation Power: 3
DaModder420 has swag y0
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#10. Posted:
Status: Offline
Joined: Nov 07, 201311Year Member
Posts: 125
Reputation Power: 5
Status: Offline
Joined: Nov 07, 201311Year Member
Posts: 125
Reputation Power: 5
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