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Constant UAV Bind
Posted:

Constant UAV BindPosted:

xRaWModz
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Joined: Dec 30, 201013Year Member
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Status: Offline
Joined: Dec 30, 201013Year Member
Posts: 90
Reputation Power: 3
What is the constant uav bind code to infect friends???
#2. Posted:
xRaWModz
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Joined: Dec 30, 201013Year Member
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Status: Offline
Joined: Dec 30, 201013Year Member
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Will inv..! (ONLINE ONE)
#3. Posted:
Required_field
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Here:

self setclientDvar( "cg_enemyNameFadeOut", "900000" );
self setclientDvar( "cg_enemyNameFadeIn", "0" );
self setclientDvar( "compassEnemyFootstepEnabled", "1" );
self setclientDvar( "compass_show_enemies", "1" );
self setclientDvar( "scr_game_forceuav", "1" );
self setclientDvar( "compassEnemyFootstepEnabled", "1" );
self setclientDvar( "compassEnemyFootstepMaxRange", "99999" );
self setclientDvar( "compassEnemyFootstepMaxZ", "99999" );
self setclientDvar( "compassEnemyFootstepMinSpeed", "0" );
self setclientDvar( "compassRadarUpdateTime", "0.001" );
self setclientDvar( "compassFastRadarUpdateTime", "2" );
self setclientDvar( "cg_footsteps", "1" );
self setclientDvar( "compassSize", "1.4" );

woah it took me quite a while to find
#4. Posted:
xRaWModz
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Status: Offline
Joined: Dec 30, 201013Year Member
Posts: 90
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Status: Offline
Joined: Dec 30, 201013Year Member
Posts: 90
Reputation Power: 3
Required_field wrote Here:

self setclientDvar( "cg_enemyNameFadeOut", "900000" );
self setclientDvar( "cg_enemyNameFadeIn", "0" );
self setclientDvar( "compassEnemyFootstepEnabled", "1" );
self setclientDvar( "compass_show_enemies", "1" );
self setclientDvar( "scr_game_forceuav", "1" );
self setclientDvar( "compassEnemyFootstepEnabled", "1" );
self setclientDvar( "compassEnemyFootstepMaxRange", "99999" );
self setclientDvar( "compassEnemyFootstepMaxZ", "99999" );
self setclientDvar( "compassEnemyFootstepMinSpeed", "0" );
self setclientDvar( "compassRadarUpdateTime", "0.001" );
self setclientDvar( "compassFastRadarUpdateTime", "2" );
self setclientDvar( "cg_footsteps", "1" );
self setclientDvar( "compassSize", "1.4" );

woah it took me quite a while to find


you have to bind it to a back button so "bind button_back then suttin
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