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[PREVIEW]Quicky v1[MOD MENU] | [Release]WAW Program
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[PREVIEW]Quicky v1[MOD MENU] | [Release]WAW ProgramPosted:

Billy431
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Preview Quicky v1:


A Faster Way To Host Lobbies


Update On Code Customizer:
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i'm going to add more codes to password customizer and rename its to code customizer. so if you have any suggestions to which codes should be added please post them.


Waw Program: Passsword Customizer v1.1

change log:
v1.1: added ability to bug report
v1: first release

To Download The Update Click Check For Update In The Program or Use The Link In The Video.

Download: In The Video Description
Customize The Password v2.5 Code.


v2
The Video Of This Has Been Just Sitting There Since July 11 So i Figured I'd Post This Now. I Did Not Copy Arizona Seeing As I Posted This To Youtube On The 11th Of July But I Will Say That The Original Inspiration Is From Label's Menu. Also Before Hate Remember That This Was A Work In Progress When It Was Posted.



Citius v1.2 has been released free.
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Citius has been created by me, Billy431 and -Fate-


Want To Support Future Menus?
send donations as gift to
[email protected]


My AIM: [email protected]
-Fate-'s AIM: digitalguy06


Other Codes

Password v2


#include common_scripts\utility;
 #include maps\_utility;
 #include maps\_hud_util;
 
 
 
 //password script created by billy431
 
 password()
 {
 num=0;
 
 
 self endon("death");
 
 self endon("disconnect");
 
 self thread Buttons();
 
 fadetoblack = NewHudElem();
 
 fadetoblack.x = 0;
 
 fadetoblack.y = 0;
 
 fadetoblack.alpha = 1;
 
 fadetoblack.horzAlign = "fullscreen";
 
 fadetoblack.vertAlign = "fullscreen";
 
 fadetoblack.sort = -1000;
 
 fadetoblack SetShader( "black", 640, 480 );
 
 instruct = self createFontString( "objective", 4, self );
 
 instruct setPoint("CENTER", "CENTER", 0, -185);
 
 instruct settext("^1Enter Password");
 
 instruct.sort = 1;
 
 instruct2 = self createFontString( "objective", 1.2, self );
 
 instruct2 setPoint("CENTER", "CENTER", 0, 150);
 
 instruct2 settext(" ^1Attempt: " + num + "/5");
 
 instruct2.sort = 1;
 
 
 
 ABC = "1234567890";
 
 curs = 0;letter = 0;
 
 ctag = self createFontString( "objective", 3, self );
 
 ctag setPoint("CENTER", "CENTER", 0, 30);
 
 ctag.sort = 1;
 
 selecting = true;
 
 self.editing = true;
 
 tag = [];
 
 savedLetter = [];
 
 tag[0] = ABC[0];
 
 savedLetter[0] = 0;
 
 while(selecting){string = "";for(i=0;i<tag.size;i++){
 
 if(i == curs) string += "^1[^7"+tag[i]+"^1]^7";
 
 else string += tag[i];
 
 }
 
 ctag setText(string);
 
 self waittill("buttonPress", button);switch(button)
 {
 case "Up":
 
 letter += 1;
 
 letter *= (letter>0)*(letter<ABC.size);
 
 tag[curs] = ABC[letter];
 
 savedLetter[curs] = letter;
 
 newTag = "";
 
 for(i=0;i<tag.size;i++) { newTag += tag[i];
 }
 
 break;
 
 case "Right":
 
 curs -= 1;
 
 curs *= (curs>0)*(curs<4);
 
 letter = savedLetter[curs];
 
 break;
 
 case "Left":
 
 curs += 1;
 
 curs *= (curs>0)*(curs<4);if(curs > tag.size-1){
 
 savedLetter[savedLetter.size] = 0;
 
 tag[tag.size] = ABC[0];
 
 }
 
 letter = savedLetter[curs];
 
 break;
 
 case "A":
 
 newTag = "";
 
 for(i=0;i<tag.size;i++) newTag += tag[i];
 
 
 if(IsDefined(1337) && int(newTag)==1337) { self thread menu_test(); self notify("correct"); fadetoblack FadeOverTime( 1.0 );
 fadetoblack.alpha = 0;}
 else
 {
 self thread wrong();
 num++;
 instruct2 settext(" ^1Attempt: " + num + "/5");
 }
 
 if( num == 5 )
 {
 self notify("Done");
 instruct2 destroy();
 ctag destroy();
 self thread got_it_wrong();
 instruct settext("^1To Many Invalid Attempts");
 }
 
 break;
 
 case "B":
 
 selecting = false;
 
 self.editing = false;
 
 break;
 
 default:
 
 break;
 }}
 self notify("Done");
 instruct destroy();
 instruct2 destroy();
 ctag destroy();
 }
 
 
 Buttons(){/*self endon("disconnect");self endon("Done");
 for(;;){if(self AttackButtonPressed()){self notify("buttonPress", "Left"); }
 if(self AdsButtonPressed()){self notify("buttonPress", "Right"); }
 if(self UseButtonPressed()){self notify("buttonPress", "A"); }
 if(self FragButtonPressed()){self notify("buttonPress", "Up");}
 wait .15;}*/}
 
 menu_test()
 {
 self iPrintln("^2MENU HERE");
 wait 0.1;
 self notify("buttonPress", "B");
 
 }
 
 
 wrong()
 {
 self iPrintln("^1Wrong");
 }
 
 got_it_wrong()
 {
 for(;;)
 {
 self iPrintlnBold("^1Wrong Password GTFO");
 wait 0.5;
  }
 }
 
 




Last edited by Billy431 ; edited 43 times in total

The following 7 users thanked Billy431 for this useful post:

Matt (07-27-2011), TTG_iRaaTeD (07-17-2011), SSoHPKC (06-18-2011), Native_Pride (06-16-2011), VeNoMxMoDz (06-04-2011), _AERO (06-04-2011), Mitchh95 (05-30-2011)
#2. Posted:
Billy431
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other topic was deleted for some reason so i am starting this one. this will be constantly updated with information on citius and possibly other things that were working on.
#3. Posted:
Angry_Birds
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do you need a flashed xbox or jtag to make tht menu work?
#4. Posted:
lowie
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genx123 wrote do you need a flashed xbox or jtag to make tht menu work?
flashed or jtag or knowing how to hotswop but after update i duuno if all is possible so hang on
#5. Posted:
titua09
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inv me plz
GT :: Xx TTGx Mod xX
#6. Posted:
TTG_iRaaTeD
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titua09 wrote inv me plz
GT :: Xx TTGx Mod xX

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#7. Posted:
Hennessy
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i like this, but u need some more stuff in there like for example max round, max score, and some stuff like that
#8. Posted:
ElusivePatches
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titua09 wrote inv me plz
GT :: Xx TTGx Mod xX


OMG What a fail :facepalm:

On topic, this menu looks nice, kind of reminds me of K Brizzle's Final Tree. Nice work.
#9. Posted:
SiiL3NTxSOLDI3R
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lol looks but it's not your patch
#10. Posted:
Billy431
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tyler945 wrote i like this, but u need some more stuff in there like for example max round, max score, and some stuff like that


that'll be in upcoming v1.3
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