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#11. Posted:
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Joined: Aug 24, 201212Year Member
Posts: 369
Reputation Power: 26
Status: Offline
Joined: Aug 24, 201212Year Member
Posts: 369
Reputation Power: 26
I'd start with save game modding.
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#12. Posted:
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Joined: Jul 27, 201113Year Member
Posts: 731
Reputation Power: 43
-_Ducky_- wrote Try doing some simple USB mods first, see if you're any good at it first, then get into more complicated things like coding, maybe get a JTAG or RGH and most of all do your research on the topic, I recommend xxmoddedwarfarexx on YouTubefrom USB mods to coding? no way...
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#13. Posted:
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Joined: Oct 03, 201311Year Member
Posts: 1,409
Reputation Power: 64
USB mods is a child's hobby. Tools make it so simple that now it's useless even doing it. Learn C++ then C# (because going from C# to C++ is bad, bad, bad) and use X360.dll (with C#) and make your own USB modding tool. It's very simple and there is tutorials everywhere. C# is a growing language and it's only going to get bigger as Microsoft console modding goes on.
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