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NeoGeo CDZ Emulator v0.1.2 - Modified CZ80

Download Name: NeoGeo CDZ Emulator v0.1.2 - Modified CZ80  

Category: PSP & PS Vita PSP Emulators

Submitted By: Craig

Date Added:

File Size: 690.40 KB

File Type: (Zip file)

Comments: 0

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Views: 57

Related Forum: PlayStation Forum

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NJ has finally released his NeoGeo CDZ Emulator for PSP, version v0.1.2. NeoGeo CDZ Emulator for PSP is a port of NJ???s own NeoGeo CDZ Emulator for Windows. NJ has been working hard on this emulator these days. Information of the new version:??? 0.1.2The emulator is separated to 2 versions. The difference between them is the sound CPU (Z80) emulation core.MAME Z80 Version: Uses the core from MAME. The load is heavy, but the processing is more accurate.C80 Version: Uses my original code. The load is light, but the processing is a bit unstable.Changelog 0.1.2Fixed the freezing issue of Art of Fighting 2.Fixed the issue of freezing and displaying ???load error??? on ADK games.Changelog 0.1.1Fixed the issue of forgetting to clear MC68000.Fixed the issue that a part of the screen is not displayed after loading when there is no loading screen displayed.Loading speed boost when loading with no loading screen, or loading screen disabled.Added 2 optionsAdded the sprite management functions to get better speed performance. No need to adjust it in normal cases though.Cache clear timing: delete the sprite from cache when designated frame rate cannot be achieved. This option is used to set the wished frame rate. If you try to decrease the cache size by setting a low value, the checking time of per frame will be added, and the system load will increase instead of decrease. 30 or large value recommended.Palette refresh type: specify the cache clear method for palette updating. When updating the palette, you can choose between ???Clear the whole palette??? or ???Only clear the sprites whose palette has changed???. Usually the 2nd one works better.Development State:There are too many small bugs in the source code now, which delays the source code from being released.Hardware rendering for processing full-screen palette animation is still not good enough. The Galford opening of Samurai Spirits 2 is very poor now.A part of the sound in Power Spike 2 still doesn???t play. Same for some other games too.I???m not to sure about the reason, but the sound problem seems fixed :PClearing up source code.
Download: Click Download and in a few moments you will receive the download dialog.
Related Forum: PlayStation Forum



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