“With regards to the GTA trilogy, that was actually not a new title. That was a remaster of pre-existing titles,” said Strauss, as if that’s an excuse. “We did have a glitch in the beginning, that glitch was resolved. And the title of has done just great for the company. So we’re very excited.”
A glitch that caused the game to have a Metacritic rating of 49%. A glitch that caused Rockstar to pull it from sale. A glitch that made us score the previously highly rated games just 6/10. And a glitch that spawned a grovelling apology from the studio.
Firstly, we want to sincerely apologize to everyone who has encountered issues playing these games.
The Grand Theft Auto series — and the games that make up this iconic trilogy — are as special to us as we know they are to fans around the world. The updated versions of these classic games did not launch in a state that meets our own standards of quality, or the standards our fans have come to expect.
Strauss Zelnick is not the first CEO to make flippant comments, it’s emerged that Activision Blizzard boss Bobby Kotick has blamed developers for the delays to Overwatch 2 despite personally meeting them, shaking their hands and saying “There are no expectations for a date, just make it great.”
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Related Forum: Grand Theft Auto Forum
Source: https://www.thesixthaxis.com/2022/01/20/gta-trilogy-glitch-patch/
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