Metal Gear Solid 5 map 'hundreds of times larger' than Ground Zeroes'

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According to a Siliconera translation of a tweet by Hideo Kojima, the map for Metal Gear Solid 5: The Phantom Pain is "hundreds of times larger" than the map being used for its prologue, Metal Gear Solid: Ground Zeroes. The Ground Zeroes map also lacks real-time changes to the day and night cycle, though Kojima reportedly stated that each mission will offer different experiences.

The Siliconera translation also reads that "GZ is both a prologue to the MGS5 story and, at the same time, a tutorial for a new MGS, which transitions to sneaking simulator."


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Source: http://www.joystiq.com/2014/01/04/metal-gear-solid-5-map-hundreds-of-times-larger-than-ground-ze/

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"Metal Gear Solid 5 map 'hundreds of times larger' than Ground Zeroes'" :: Login/Create an Account :: 84 comments

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raefonPosted:

Let hope it goes back to the original game play the last Metal Gear felt like a Manga, Power Rangers BS spin off.

XboxPosted:

Ive been waiting for this game !

Squirt_TTGPosted:

Cant wait for this game!!! played them all from the beginning.

FijiPosted:

I honestly prefer smaller maps