H1Z1: King of the Kill’s next update Details
With a single shot possibly ending your life in King of the Kill, it is quite important that when you fire a gun, bullets go exactly where they are supposed to. Before this update, players noticed problems like accidently shooting their driver when firing out of the passenger window, which is obviously a major issue. In order to improve King of the Kill’s hit registration, Daybreak have been performing widespread server revamps to first improve general server performance, before actually going into the backend and tuning the hit registration code. Both of these tweaks should ensure that not only are you not killed by enemies suddenly teleporting round corners due to a desync, but your shots should actually hit the enemy you’re aiming at.
After fixing hit registration, Daybreak have rebalanced the shotgun in order to address its design inconsistencies. Rather than firing out a random pattern of eight pellets, shotguns now fire out a systematic pattern of 17 pellets. This change will ensure that when you shoot an opponent at close range, you are guaranteed to do damage. While a buff at short range, this larger pellet cloud means that more projectiles are likely to miss when firing at a target from a long distance.
In the Arena map, interiors are a little less dingy thanks to a lightning change and three new Points of Interest have been added to the Pleasant Valley area. Lootable objects now have a small outline when hovered over, speeding up looting as players can instantly tell what can and can’t be shoved in their backpack.
Finally, King of the Kill’s inventory UI has been vastly improved, with Daybreak putting both the inventory and crafting menus onto one screen. When combined with players now having both their locked and unlocked crates in one place, inventory management should become much faster.
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Related Forum: PC Gaming Forum
Source: https://www.pcgamesn.com/h1z1-king-of-the-kill/h1z1-king-of-the-kill-update-shotgun-fix
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BrandonPosted:
This is great news. You see this, Sean? You won't kill me in the drivers seat anymore :)
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