Development on the Xbox One X was confirmed with higher resolution textures, 4K support, and extended draw distances. It seems like now we have confirmation that Killing Floor 2 will not run at a native 4K on the Xbox One X.
Dave Elder, Senior Graphics Programmer on Killing Floor 2 confirmed the info:
Xbox One X was a very smooth and easy platform to develop for. It took very little engineering effort to get our base Xbox One game running on the Xbox One X. It took maybe 4 hours of programming effort total.
Killing Floor 2 runs at native 1800p, fixed resolution (no checkerboarding) on Xbox One X. We did experiment with true 4k rendering, but the frame rate drop was a bit too significant. 1800p provides the optimal balance between visual quality and performance in Killing Floor 2.
We don’t have a specific frame rate target for XBox One X, although the game does run at higher frame rates than the base Xbox One, even at 1800p resolution. We will be using Ultra textures on Xbox One X. We are also increasing the resolution of our shadow maps and shadow draw distance.
The PS4 Pro and Xbox One X versions of Killing Floor 2 both run at 1800p but the Pro version uses checkerboarding where as the Xbox One X version does not.
Killing Floor 2 is a solo or cooperative survival game where you and up to six players have to survive hordes of deadly creatures that have spawned across all of Europe. You can choose one of the several perks that’ll make you more proficient with certain weapons in the game. It will be available for $39.99 on Xbox One when it launches late next month on August 29.
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Source: http://www.dualshockers.com/killing-floor-2-will-run-1800p-xbox-one-x/
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