Bluehole, the game’s developer, has revealed the full list of notes earlier. As always, the patch hits test servers today before releasing for everybody else tomorrow, so long as nothing is too broken.
The highlights include more performance optimisations for the UI, as well as for players with six CPU cores or more. The skid sounds of bikes and cars have been reduced, too.
The biggest addition by far, though, is that dead teammates can now see player markers on the minimap and the world map. Previously, all markers placed after your death only appeared to teammates still in the game.
This isn’t too big of a change tactically, but it makes it easier to follow what your friends are talking about for the rest of the game, possibly even make it easier for you to armchair coach the rest of the match.
Find the full list of notes below:
Client optimisation
Optimised game performance for 6-core or higher CPU
Optimised UI
Sound effects
Decreased motorbike engine and vehicle skid sound volumes
Bug fixes
Improved character animation when using throwables while prone
Fixed a bug that occasionally disabled voice chat on the Starting Island
Fixed a bug that caused your character to stand before crouching when revived
Fixed a bug that prevented players from rebinding Unarm to an alternate key
You can now see the mark from the character you are spectating on both the Mini Map and World Map
Fixed a visual bug with the scope while a character you are spectating is prone on a hill
Fixed a bug caused by changing “Graphics” – “Quality” – “Effects” from Settings
Improved the wrist positions on the steering wheel
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Related Forum: Gaming Discussion
Source: https://www.vg247.com/2017/08/09/playerunknowns-battlegrounds-week-20-update-makes-teammate-markers-visible-to-spectators-fixes-bugs/
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