Call of Duty: WW2 New Update Speeds Up Gamplay, Balances Quickscoping

4.3
A brand new patch for Sledgehammer’s Call of Duty: WW2 makes some pretty substantial changes to the title that will have some far reaching implications for how it is played, and how the metagame is structured. The most immediately noticeable change, which is sure to prove divisive among the community, is that the entire game now plays faster- while a lot of the community was asking for changes to this effect, you can bet that this won’t sit well with others.

On the other hand, quickscoping has been nerfed, too, mostly because ADS transition times for popular quickscoping rifles have been nerfed- which should hopefully lead to less of a reliance on it by players.

ADS TRANSITION TIMES/ADS FROM SPRINT TIMES/ADS SPRINT OUT TIMES:


SMGs


  • Buffed base ADS times and buffed ADS in from sprint times (ADS sprint out times match ADS from sprint times)

Rifles


  • Buffed base ADS transition times, but not ADS from sprint times/ADS sprint out times, in an effort to maintain a difference between the SMG and AR class playstyles

Snipers: Kar98k and M1903


  • Nerfed ADS transition times (a slight quickscoping nerf)

LMGs


  • Buffed base ADS times

Note: Base ADS times for SMGs are faster than Rifles, and Rifles are faster than LMGs. In other words, there is now more of a distinction between class playstyles.


WEAPONS:


MP-40


  • Buffed recoil in an effort to have a more competitive SMG on par with the PPSh-41

FG 42


  • Nerfed fire rate so that the damage output is more in line with other weapons in its class

SVT-40


  • Buffed recoil in an effort to make it more manageable to shoot down range and give a better contrast to the M1 Garand

  • Nerfed hip spread to match the M1 Garand’s in an effort to decrease the ability to quickly kill opponents at closer ranges


M1A1


  • Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly slower than the Gewehr 43)

Gewehr 43


  • Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly faster than M1A1)

  • Buffed recoil (closer to that of M1A1)

  • Buffed clip size to be 12 rounds per clip instead of 10


M30 Luftwaffe Drilling


  • Buffed damage per pellet to be on par with the recent Sawed-Off Shotgun changes so that this shotgun now has a more automatic 2-shot kill and a slightly more forgiving one-shot kill

  • Buffed shotgun damage range, so that it’s now more feasible to finish off an opponent who didn’t die from a rifle bullet

  • Buffed ADS spread to allow for greater accuracy when shooting enemies that are outside of the obvious shotgun range (while ADS)


Toggle Action


  • Buffed clip size to be 8 shots per clip instead of 6 in an effort to allow players to have more success with this weapon

  • Nerfed ADS spread to be on par with other shotguns (besides the M30)



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Related Forum: Call of Duty Forum

Source: https://gamingbolt.com/call-of-duty-ww2-new-update-speeds-up-gamplay-balances-quickscoping

Comments

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CraigPosted:

Kixa Didn't they increase the fire rate to the FG42 and now they're reducing it again? The fire rate seems fine to me.


The FG42 was already OP as shit so i can see why there would be salty people out there.

CraigPosted:

Not that I can say i have noticed the difference. But the difference in sniper is slight. Quickscoping in this game is and always has been is annoying as shit. But the speed of the gameplay deffo needed upping, felt like playing in quick sand.

GhostPosted:

Oh great, they can't decide whether they want or don't want quickscoping. I'm glad they've sped up gameplay though, far to slow.

TOXICPosted:

KyloCrux Always trying to kill quickscoping yet it'll never happen.


Yeah, i agree with you there mate, no matter what, its always going to be around lol.

TomPosted:

Kixa Didn't they increase the fire rate to the FG42 and now they're reducing it again? The fire rate seems fine to me.


Usually the community and little kids crying for them to reduce it again.

ZydrinPosted:

Always trying to kill quickscoping yet it'll never happen.

MikePosted:

Looks like a nice little update!

KixaPosted:

Didn't they increase the fire rate to the FG42 and now they're reducing it again? The fire rate seems fine to me.

MazePosted:

Haven't played in a while, but I remember the last time I did they ruined my Kar. This means it's even worse now

TTGPosted:

I'll give this a go, I'm glad they optimized the game better.