But if you don’t want to be beaten to death by men of varying “girths” with rocks, you now have the option to visit a new monument in the game: the Compound. The update adds a new structure run by scientists with four simple rules:
No Weapons
No Looting
No Killing
No Sleeping
Breaking any of these rules will result in a player character being marked as hostile and shot on site by the many, many turrets that line the Compound. So, now players can enjoy trading and interacting with other players regardless of faction under the watchful eye of cold, metal death machines waiting for you to make one mistake. Fun!
Obeying the rules means you can hang out in the Compound and engage in trade. There will also be some NPC Vending Machines, which sell:
Basic Clothing
Traps & Weapons
Resource Exchange
Tools
Components
Building Supplies
The developers stated that they originally intended to have players build safe zones of their own with turrets or some sort of peacekeeping method, but after a year of that very much so not happening, they decided to take matters into their own hands and set up safe zones of their own. I imagine it’s probably better that a safe zone be in the hands of the developers considering how jumpy and hostile people can be in Rust.
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Related Forum: PC Gaming Forum
Source: https://www.dualshockers.com/rust-compound-update-safe-zone/
"Rust Compound Update Adds Safe-Zone for Players to Conduct Business" :: Login/Create an Account :: 2 comments