The company stated “With the exception of some tweaks to the absolute final scene, the game is done. Lots of us at Valve, as well as playtesters, have played through the entire game multiple times. Right now we’re primarily polishing and fixing bugs, which is where we’d hope to be at this point in the development cycle. We’re confident we’ll hit our intended release.” Not only is Half-Life: Alyx shaping up to be one of the biggest titles of this year, but it is also being developed by the biggest team in the developer’s history sitting at about 80 people.
It is also worth noting for Half-Life fans that composer Kelly Bailey who is known for creating the music in previous franchise titles will not be returning for Half-Life: Alyx, however, Mike Morasky who composed Valve’s more recent games like Portal 2 will be at the helm and has worked closely with Bailey throughout the process. Valve has similarly consulted with previous Half-Life writer Marc Laidlaw with the story of Half-Life: Alyx.
Leading up to launch, Valve is planning on releasing more gameplay footage saying “Our intention is to use these to showcase not just gameplay elements, but also VR-specific elements like different movement options.”
Half-Life: Alyx has been so anticipated to the point where the Valve Index sold out. This will be Valve’s attempt at a grand return with them not releasing any major AAA title since Portal 2 in April of 2011.
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Source: https://www.dualshockers.com/half-life-alyx-new-details-reddit-ama/
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