For longtime gamers, the sloshing booze really is a testament to how far video games have progressed. While the industry is quickly reaching a ceiling in terms of graphic capability, the kind of effect that Wilde has produced in Half-Life: Alyx proves that there are still a lot of ways that video games can add details that once seemed impossible. It's a mesmerizing effect, and one that players will definitely want to check out in VR.
Half-Life: Alyx is the latest entry in the beloved series. In the game, players take on the role of Alyx Vance, a character that debuted in Half-Life 2. Alyx serves as a prequel to that title, fleshing out the titular character's backstory, and her initial conflicts with The Combine. The VR title marks the first time the character has been playable in a series entry. Half-Life: Alyx released exclusively on Microsoft Windows in March. While some Half-Life fans were disappointed that the title was released exclusively as a VR game, Alyx received critical acclaim upon its release.
This booze shader has been my lock-down hobby, required lots of research https://t.co/sZN3YXo3fF
— Matthew Wilde (@skilful) May 28, 2020
Of course, the "booze shader" isn't the only thing players can expect in Half-Life: Alyx's 1.4 update. Valve Corporation has added a number of different language options for the game's subtitles. A bug has also been fixed that could cause "bad save files" by closing out of SteamVR.
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Source: https://comicbook.com/gaming/news/half-life-alyx-update-sloshing-booze/
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