That’s up from 10 million announced in January, cementing the game’s place as “the most successful new IP from Xbox this generation”.
The pirate-themed co-op multiplayer game released for Xbox One and PC in March 2018, when it became the first exclusive title from Microsoft to launch on Xbox Game Pass day-and-date with its retail release.
June 2020 was Sea of Thieves’ biggest month yet, with the game reaching over 3.3 million players.
The title has sold over 1 million copies since releasing on Steam on June 3, 2020.
“On behalf of all of us at Rare, I’d like to say a big thank you to everyone who’s ever played Sea of Thieves for helping to get us this far,” Rare executive producer Joe Neate told Xbox Wire. “It’s a game that we love making, and there’s plenty more to come.”
Rare is also working on a “truly original” new IP set in a “natural and magical world” called Everwild.
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Source: https://www.videogameschronicle.com/news/sea-of-thieves-has-now-attracted-over-15-million-players/
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