- Made adjustments to how in game menus load. More information is loaded when opening the menu, this should decrease the amount of time needed when switching between menu tabs
- Adjustments to UI elements to better fit UI text. This was resulting in some UI flickering
- Fixed an issue where pop ups on the Map menu would remain and display on re-entering the menu
- Fixed text alignment on “New Aged Reached” screen
- Fixed an issue with Failure To Communicate tooltips appearing when player reloads save file
Gameplay
- Fixed an improper check related to evolutions dropping that allowed a 1/32767 fail rate per drop
- To help with this we added some retroactive unlocking that does require re-entering the map, Plover Island and Port Clovis, depending on where the drop is located
- Fixed a trophy bug on the PS5 trophy system where trophies could queue to become stuck and not process anymore trophies for the rest of the play session
- Any earned trophies should now be processed when entering the appropriate area of Plover Island or Port Clovis
- Fixed an issue with registering all elements of objective completion when in non-English languages
- Fixed an issue where a blue anti-shark shield would appear at the origin on the map
- Fixed an issue where Scaly Pete’s boat would not appear after the base game was completed
- Fixed an issue where some of the lights were duplicated
- Fixed an issue where the Leviathan could stop fighting
- Fixed an issue where Failure To Communicate objectives would not spawn all boats
- Fixed an issue where if a helicopter was destroyed over land the health kit that would drop would fall through the terrain
- Fixed an issue where fins would not appear on certain wildlife
- Fixed an issue between Time Of Day and lights sometimes not matching up
- Fixed a blend issues with Shadow Body visual FX
- Fixed an issue where the player could stuck on a boat railing in Crawfish Bay
- Fixed an issue where the Chase Champion quest marker might not appear after fast travel
- Fixed an audio issue where there would no impact audio for damaging Scaly Pete’s boat in the second battle
- Fixed an issue where cutscene music would not resume if user pressed the Xbox home button and returned to the cutscene
- Fixed an issue during the Meet Pete cutscene with a shadow that would expand out
- Fixed an issue where torpedoes could go through parts of the Irradiated Bone Sperm Whale and Shadow Orca
- Fixed an issue that would allow the player to immediately break free from Leviathan’s thrash
- Fixed an issue where the player shark might not play the proper hit animation for subsequent hits
- Fixed an issue with fast traveling and unlocking collectibles in the region
Posted:
Related Forum: Gaming Discussion
Source: https://www.playstationlifestyle.net/2021/11/17/maneater-ray-tracing/
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