This past week, Nintendo released version 2.0.0 of Nintendo Switch Online's Nintendo 64 service. It's a patch specifically for the Nintendo 64 content shared via the subscription service. Nintendo's typically quiet about the details on these types of updates. The one confirmed addition with the patch was the release of The Legend of Zelda: Majora's Mask. More changes than just Majora's Mask were made, however, with improvements being made to several Nintendo 64 games.
The Nintendo 64 on Switch community was able to make a list of the changes that it has been able to confirm. The biggest of which is a fix for fog in multiple games. For example, the Choco Mountain stage in Mario Kart 64 has had fog re-enabled, a key feature on the track. Additionally, fog has been reintroduced to The Legend of Zelda: Ocarina of Time's Water Temple room, Kakariko village, and the Forest Temple. Several smaller Ocarina of Time changes were also made, like a lighting issue in the House of Skulltula and "reflections" in the Water Temple room.
N64 Switch Online: they added fog back. I believe Choco Mountain in MK64 didn't have fog either? Final picture is how the Forest Temple entrance looked at launch. #Nintendo64 #NintendoSwitchOnline #NintendoSwitch pic.twitter.com/Cnvvpw3g4Z
— Fernando 🇲🇽🌬 (@Ferchou_27) February 25, 2022
[Nintendo Switch Online - N64]
— OatmealDome (@OatmealDome) February 25, 2022
In terms of game-specific patches and changes:
- Game patch Lua scripts now pre-compiled.
- Unknown code patch added to Banjo.
- Patches relating to rendering (CC registers) added to OoT.
- A fog-related patch (“FogFactor”) was removed from SF64.
Other changes include a fix to a game-crashing bug in Paper Mario where dying with Watt as a partner would crash the game, slightly improved input delay in Ocarina of Time, unclear changes to Banjo-Kazooie, and one other notable decision. The patch's Lua scripts are now pre-compiled, which in effect prevents dataminers from seeing the code and learning certain specific changes.
While 2.0.0 for Nintendo Switch Online's Nintendo 64 emulation does fix some well-known problems, it doesn't fix everything. It's not an issue of the Switch being unable to fully emulate Nintendo 64 releases so much as there are a lot of edge cases that require developers to fix them individually. That's if they can find the root problem in the first place.
It's a shame that Nintendo 64 games on the Nintendo Switch aren't matching the quality of the original experience. Still, it's better to have these games available in some capacity rather than not at all. Nintendo is hopefully learning from the situation and the Nintendo 64 experience on the Nintendo Switch Online Expansion Pack will continue to improve going forward.
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Source: https://gamerant.com/nintendo-switch-online-expansion-pack-n64-emulation-better/
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