PlayStation Data Suggests $70 Games Are Resulting In Fewer Sales

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The Xbox Series X/S and PlayStation 5 heralded the new generation and while it can still sometimes feel like a relatively new era, the fact is it's been almost three years already, while we're still getting used to some new standards. Such new standards include the pricing for this gen's games, which have increased. Nowdays many new games, especially triple-A ones, launch at a price of $70 or £70 minus a cent or penny, respectively.

But according to some data, this $69.99 price point could be negatively impacting game unit sales. The data comes from Sony and therefore applies to the PS5's game unit sales more specifically, but it's revealing how the shift in price could be affecting consumer behaviour this gen. In a deep dive, Tweaktown observed that while Sony is generating record-breaking revenues from PS4 and PS5 console sales, and that software revenues were equally at an all-time high, actual game unit sales had dropped substantially.

Pulling from data provided by Sony, the graphs show that PlayStation users spent $6.367 billion in combined digital and physical software purchases for fiscal year 2022. However, overall game unit sales dropped to 264.2 million games sold for FY22, representing a 39 million drop in unit sales from a year ago. However, Sony has not only managed to maintain revenue from software sales but is making record amounts. So what does this suggest?


As TweakTown noted, it suggests that PlayStation gamers are buying fewer games but spending more money on the games that they do buy, and that this is emblematic of the higher $70 price tag for new PlayStation 5 titles. Another data point also seemed to back this up, with Sony management confirming in a results briefing that third-party game sales had fallen in FY22, with the PlayStation Store showing a 38.6 million year-over-year reduction in sales of third-party titles from the last fiscal year.

A further boost to the suggestion is via Activision's Modern Warfare 2, which generated $1 billion in sales in ten days without managing to significantly shift total unit sales that much during its launch period on PlayStation. Modern Warfare 2 was offered only at the $70 price point. All of this suggests that while the higher price for new PS5 games is having a negative impact on overall game sales, it isn't having a depressing effect on game revenues.

It seems the gamble on higher prices for this gen appears to be paying off as Sony probably doesn't much mind that game unit sales are down while raking in more money. While gamers might be worse off out of pocket, here's hoping that those $70 games can come down in price as the generation wears on.



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Related Forum: PlayStation Forum

Source: https://www.thegamer.com/playstation-data-suggests-70-dollar-games-fewer-sales/

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ReidsoPosted:

high priced bugged games does not help

I always wait when there are sales

THQPosted:

Mario350 considering 70usd is 103$ in quebec and around 100$ to 93.99 with/without tax in canada depending on province.
so yeah for an unfinished games thats a pretty god damn fking high price tag, video games in todays time since they are unfinished should either be free if they want to have storefronts(which are a free to play mechanic to begin with) or b make release them at a 5 to 15$cad which is like 3$ to 13$ usd, and like 18$ quebec price.

again free to play makes people play and download the game, cheaper price games makes people buy them, unfinished 93$ games makes people not buy them, including me and i usually buy games at full price to support the devs.

can we go back to 1998 to 2011 where games where finished and worth 60$ and had no free to play mechanic? back then i really enjoyed video games, now i just find 99% of them all soulless and boring to even play, i play with friends and they are still boring as fk.

samething on pc and xbox fewer people are buying 93$ games on steam and xbox so all together the numbers of unfinished games bought is around 1%


That's so true, I remeber the days you would get a game on PS2 and if it had a bug in it it was actually cool and something that couldn't be fixed by an update cause everyone at the most had dial up internet at KBPS speed lol. I feel like the shift for shitty games happened around the time Fortnite came out and the gaming market boomed at an exponential rate across the board. It's sad, but games cost so much that they make them safe and it's so shitty for consumers, but the developers will for sure be feeling it soon when the consumers finally stop giving into the shit. If it's not on gamepass I pretty much don't buy anything anymore unless it's a random game on a sale (that said I will recommended resident evil 4 that was a 70$ remaster done right and kept me entertained for a month but I can't even justify dead island 2 at 70$ unfortunately and to hell with the yearly sports games anymore. If I'm not incorrect I believe 2k was the first 70$ release and that's absolutely baffling that AAA games are price up front plus have the largest in game stores too lmaooooo tripping

Mario350Posted:

considering 70usd is 103$ in quebec and around 100$ to 93.99 with/without tax in canada depending on province.
so yeah for an unfinished games thats a pretty god damn fking high price tag, video games in todays time since they are unfinished should either be free if they want to have storefronts(which are a free to play mechanic to begin with) or b make release them at a 5 to 15$cad which is like 3$ to 13$ usd, and like 18$ quebec price.

again free to play makes people play and download the game, cheaper price games makes people buy them, unfinished 93$ games makes people not buy them, including me and i usually buy games at full price to support the devs.

can we go back to 1998 to 2011 where games where finished and worth 60$ and had no free to play mechanic? back then i really enjoyed video games, now i just find 99% of them all soulless and boring to even play, i play with friends and they are still boring as fk.

samething on pc and xbox fewer people are buying 93$ games on steam and xbox so all together the numbers of unfinished games bought is around 1%

RuntsPosted:

Yeah it is way over priced ! And hopefully this games them go back to 59.99$ ! That was by far plenty enough for a game.

THQPosted:

Well I mean what's the point in spending 70 when you can get it for $30 6 months later when the game is actually updated