Set 50 years after Diablo 3’s Reaper of Souls expansion, Diablo 4 sees Sanctuary’s creators, the angel Inarius and demon Lilith, “fighting each other with humanity as their battleground”, says associate writer Eden Trujillo.
“Sanctuary was never meant for humankind. It was forged as a refuge from the war between the High Heavens and the Burning Hells,” according to the game’s opening cinematic. “Instead, it became a new battleground in this Eternal Conflict.
“A secretive group called the Horadrim has kept mortals safe. But now this once powerful order is a husk of what it once was. And Sanctuary’s ancient creators have returned to claim the hearts of humankind. This is the story of their downfall.”
Diablo 4 will be released on June 6 for PC, Xbox Series X/S, Xbox One, PS5 and PS4, with cross-play and cross-progression for all platforms.
However, players who purchase the Deluxe and Ultimate Editions will be able to play it from June 1 at 4pm PST / 7pm EST (June 2 at 12am BST).
Blizzard held a final Diablo 4 open beta weekend from May 12-14, giving players access to the Prologue, the entirety of Act I and the first Zone, and letting them build a character up to a Level 20 cap.
It also recently shed more light on Diablo 4’s post-launch content, specifically its Seasons, Battle Pass and Shop content.
Diablo 4’s gameplay launch trailer was released last week. Set to the sounds of Billie Eilish’s You should See Me In A Crown, it shows off various monsters players will encounter in the upcoming action RPG.
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Source: https://www.videogameschronicle.com/news/diablo-4-story-tailer-sets-the-scene-ahead-of-next-months-release/
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