"Slightly disappointed that Final Fantasy XVI features no extremely difficult optional bosses," reads the Reddit post that sparked the discussion. "Obviously opinions may vary, but even the S-class hunts in this game were pretty easy and could be killed in about five minutes. Gone are the days of fighting time-consuming, nightmarishly difficult bosses like the Weapons, Ozma, Yiazmat and more."
The post continues: "I have to say I was slightly disappointed not to have any real challenges to discover in the late-game content of Final Fantasy XVI. And I don't think New Game + counts, because I don't want to have to replay the entire game from scratch to find it challenging."
As you would expect, there's been some pushback to this post, which shot straight to the top of the game's Reddit page, however, many have also echoed the sentiment, noting the whole game is too easy.
"I'm not even really a Superboss kinda guy, but even I was a bit letdown with the S class hunts. I had more problems with Barnabas than I did with Pandemonium," adds one comment. "The difficulty of the game really hurts the combat as we are unable to explore the depth of uniqueness of the combat," adds a second comment.
Of course, these are subjective takes, but these takes seem to be me more common than not, at least on the game's Reddit page, which presumably houses some of the most hardcore fans of the game. That said, and as always, feel free to leave a comment and weigh in on the discussion with what you think.
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Source: https://comicbook.com/gaming/news/final-fantasy-16-ps5-reddit-bosses/
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