Dragon’s Dogma 2 Director Apologizes for Long Wait on the Sequel
Director Hideaki Itsuno acknowledged this in the latest issue of Play Magazine and said he wanted to work on the sequel immediately after the original launched. “I’ve really wanted to be able to make a sequel right after [the original game] came out, so sorry for making everyone wait so long.
“I’ve been so grateful to see so many fans appreciate the quality of the game and support it for so many years. Having fans support the game – both inside Capcom and out – is definitely something that helped push the project towards realization.” Itsuno also noted that the team had “multi-day sessions” with ideas for the sequel, with the best ones emerging late into the night.
Dragon’s Dogma 2 launches on March 22nd for Xbox Series X/S, PS5 and PC for $70. It takes place in an alternate world, four times the size of the first game’s, as players explore Vermund and Battahl. There are new Vocations like the Mystic Spearhand and Trickster, and Specializations for Pawns, like speaking and interpreting Elvish for the player.
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