Sea of Thieves is a Rare-developed action-adventure game focused on becoming a legendary voyaging pirate, making one's livelihood through trading and overseas warfare. The game aims to offer immersive and complex systems. Sea of Thieves players will need to manage their money, fend off other pirates, and keep track of the way weather impacts travel in order to fare well in the long run. The game was released in early access in 2018 and then came to Steam in 2020. April 30 is the expected PlayStation release date for Sea of Thieves.
Over this weekend, Sea of Thieves has become one of the most preordered games on PlayStation Network's store. A tweet from Benji-Sales shows the game holding the top spot on the preorder page, beating sales of MLB The Show 24 and the Elden Ring expansion Shadow of The Erdtree. Although Sea of Thieves has received a fair share of criticism from gamers, it looks like plenty are just as willing to try it out for themselves before fully forming an opinion. These preorders suggest Microsoft's expansion into other gaming marketplaces may be a success.
Sea of Thieves is currently the #1 Best Selling Pre-Order on PlayStation Network in the United States pic.twitter.com/Wxgqoqf95X
— Benji-Sales (@BenjiSales) March 10, 2024
Considering the legacy that Banjo-Kazooie developer Rare has in the industry and how long it has been since its last big release, fans have had high hopes. Despite high expectations, some critics seemed to have mixed feelings about Sea of Thieves, believing the overall experience to be shallow, and not having much trust in the live service aspect of the game, looking towards similar releases like Skull and Bones. Alternatively, some believe the game is plenty of fun as-is, praising the resource management and combat systems.
Some think this may be further evidence of Xbox losing the console wars, and Sea of Thieves is not the only Microsoft game arriving on other systems. Previous Xbox exclusives will make their way to PlayStation and the Nintendo Switch. Although some fans are concerned about what this means for the future, Microsoft Gaming CEO Phil Spencer assures Xbox fans that the Microsoft console marketplace is healthy. Games like Halo Infinite remain inaccessible to PlayStation and Nintendo players, and Spencer insists that these multi-platform releases are isolated, not to be considered the beginning of a new standard.
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Source: https://gamerant.com/sea-of-thieves-preorders-playstation-success/
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