Changes to Destiny’s Vault of Glass raid have gone live

4.8
A couple of weeks ago, Bungie outlined changes coming to its Vault of Glass raid, which focused mainly on the end boss Atheon. Today, those changes have taken effect.

Bungie has put bumpers in place to keep Atheon from being knocked of the ledge, which the developer said was a frustrating bug for players.

Other changes include Atheon’s target selection, which means the boss will now randomly target players to teleport during the raid’s final encounter.

Server-side fixes have also been implemented which should reduce the number of players being kicked out when the mission starts.

Other changes include a fix to Zebra error codes and future enhancements in the works include Exotic Weapon tuning, new features for voice communication between matchmade teammates, and the ability to hold more Bounties.

You can read the full patch notes through Bungie’s website: http://www.bungie.net/7_Update-1023---Patch-Notes/en/News/News?aid=12319



Posted:
Related Forum: Gaming Discussion

Source: http://www.vg247.com/2014/10/28/destiny-vault-of-glass-patch-atheon/

Comments

"Changes to Destiny’s Vault of Glass raid have gone live" :: Login/Create an Account :: 6 comments

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DragonPosted:

Im glad he won't go off the edge anymore, that really grinds my gears.

DeluxeHazardPosted:

The fact that annoys me is that Bungie are making the raid harder and harder even though the hard raid is difficult enough and the servers have some major connection issues. Bungie needs to prioritize their problems.

TomPosted:

Its great to see you cant push atheon off the edge but i've been having server problems the whole day and my internet is good.

GHOSTIZABOSSPosted:

I'm happy this game should be better now

HippieSabotagePosted:

This doesnt really matter to me.

MissPosted:

Even though I've only played it once, that bug pissed me off so much.