"I was actually shocked by that," he told me recently at E3. "Because what they’re correlating it to was basically a lot of very common science fiction tropes. If you’re in the future you’re going to instantly be compared to science fiction." Robot arms and bionic eyes will do that, unfortunately.
For Dan, though, it's more about the authenticity of Treyarch's research into potential future tech, than lifting anything from other games. "In our world we build from technology stories of today. What’s the zeitgeist and cutting edge realms that may not have hit the mainstream yet? We never start from looking at what some other game is doing. Especially when many other games are building off of other pre-existing troops and other genres".
"We always start from a position of research into real world technology," he continues. "We did so much research on this game, looking into what’s happening today that’s going indicate where trends are heading tomorrow. It was a lot of fun to draw lines from present day cutting edge technologies and sciences to where they think they might be in 30 years, 40 years time".
Despite the fantastical nature of some of Black Op 3's tech, such as full robot armies and incendiary flying nanobots, Dan says, "we’re probably actually fairly conservative on some fronts. Even today there are nanobots that are at the scale of insects. If you do research into it now and there’s definitely a lot of interest from military organisations to develop that technology further. If you can get something that imperceptible, at a small scale, transmitting information that would be quite a powerful technology".
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Source: http://www.gamesradar.com/black-ops-3-devs-shocked-deus-ex-comparisons/
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