Vonderhaar mentioned that we’ll like some of the upcoming changes, but we might not like others, as not every gamer sees things from the same angle. He will not apologize for trying to balance the game, but he’ll do his best to explain why things are changed:
We will do things to the game tuning. Some you will like; others not so much. Not every player (or even dev) views the game with same lens.
— David Vonderhaar (@DavidVonderhaar) August 30, 2015
I won’t apologize for trying to balance the game, but I will explain as best I can what we did, and to the extent possible, why.
🎯🎮
— David Vonderhaar (@DavidVonderhaar) August 30, 2015
He doesn’t think Nomad’s specialist ability Rejack is overpowered, but retaining the streak is a bug:
Let’s talk about Rejack. I didn’t think it was OP. The fact that you kept streaks/could get a Nuclear was/is a bug. +
— David Vonderhaar (@DavidVonderhaar) August 30, 2015
…it gets in the way of Combat Focus. Where earning streaks is the stated design goal of that Specialist ability.
+
— David Vonderhaar (@DavidVonderhaar) August 30, 2015
The Black Hat is going back to the drawing board:
Let's be honest. We need support things for support players, but the Blackhat is going back into the lab for sure. https://t.co/v4eemgKV42
— David Vonderhaar (@DavidVonderhaar) August 30, 2015
Toughness won’t make a comeback from Black Ops II, but high and first damage flinching is being evaluated:
We are not adding Toughness; we are evaluating high and first damage flinching for sure. https://t.co/bDlAVpO97y
— David Vonderhaar (@DavidVonderhaar) August 30, 2015
Posted:
Related Forum: Call of Duty Forum
Source: http://www.dualshockers.com/2015/08/30/call-of-duty-black-ops-iii-director-talks-upcoming-tweaks-some-we-will-like-others-not-so-much/
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