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New Custom Map Options Coming Soon(updated)
Posted:
New Custom Map Options Coming Soon(updated)Posted:
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Joined: Feb 15, 201113Year Member
Posts: 653
Reputation Power: 4
"Reset World now has Customise World as an option. From there you can (currently) choose flatland. Yay!"
"and you can now choose flatland, or from 5 types of caves, from 'none' to 'insane' "
"You can now also choose the hillyness of your world, from 'Mountainous' to 'Holland'"
This is a really cool pic FC posted on his twitter [ Register or Signin to view external links. ]
Another cool pic, w/ water! [ Register or Signin to view external links. ]
"I should probably indicate the very subtle difference between 'dying' and 'being killed'. You can now be killed in FortressCraft.
"Hmmm. I think the server rating code is complete. Win!"
"The rating system requires you to get a certain number of unique votes.Servers with enough votes appear in special filters;ie 'Epic Servers'"
Update on this topic coming real soon, this was takened from FortressCraft's twitter account.
The next update coming out for FortressCraft: Chapter 1 is version 1.1. Things that he said may be in and trying to make is
Flat-World Option
Island Option
Dieing(from what, I don't know)
Vertical Option
Water/Lava blocks
Teleporters
Rate My Server
And More
Discuss below if you like/dislike these changes and overall view on it.
Full List of Stuff To-Do
-Replacement dual-radial menu
-Allow changing of blocks with same vis type (transparent/opaque) to skip vis checks and just do graphics regen
-Green screen blocks
-Proper shaders on weapons
-Depth buffer recovery for normal pass
-8xGlass blocks
-Water drops
-Water block that spawns water on server load (not exactly the same as a full water system)
-Entirely rewritten water spawning system, using water blocks, allowing water across network and saves.
-4 way Splitscreen (Do we need to save a lot of ram?)
-Custom server gen options (see other thread)
-Predator vision effect
-Cloaking/Predator relic
-Non organic ground debris
-Partial lighting updates for more speed
-Grappling hook
-Fix speedboot flames
-Tart up jumpboot smoke (+sfx)
-Normal ripples on jetpack
-Optimise node generation choices
-XBL Party/invite support
-Bitpack lighting for memory saving
-Implement shared lighting buffer for memory saving
-Further ground clutter types
-Allow stacking of postpro
-Explode TNT model + modelled debris
-I want my server : Creative or RPG
-Server side settings for relics on/off
-Server side settings for max build dist (destructo ray is double this)
-Add weapons into stencil
-Nice join/leave graphics
-Rate My Server
-Server names
-Server tags
-Favoriting of server
-Storage of local 'I edited X server Y times' stats (Auto-favourites)
-Rate my server?
-More server filter options?
Completed Work
-Normal pass
-Suspence
Last edited by Suspence ; edited 3 times in total
"and you can now choose flatland, or from 5 types of caves, from 'none' to 'insane' "
"You can now also choose the hillyness of your world, from 'Mountainous' to 'Holland'"
This is a really cool pic FC posted on his twitter [ Register or Signin to view external links. ]
Another cool pic, w/ water! [ Register or Signin to view external links. ]
"I should probably indicate the very subtle difference between 'dying' and 'being killed'. You can now be killed in FortressCraft.
"Hmmm. I think the server rating code is complete. Win!"
"The rating system requires you to get a certain number of unique votes.Servers with enough votes appear in special filters;ie 'Epic Servers'"
Update on this topic coming real soon, this was takened from FortressCraft's twitter account.
The next update coming out for FortressCraft: Chapter 1 is version 1.1. Things that he said may be in and trying to make is
Flat-World Option
Island Option
Dieing(from what, I don't know)
Vertical Option
Water/Lava blocks
Teleporters
Rate My Server
And More
Discuss below if you like/dislike these changes and overall view on it.
Full List of Stuff To-Do
-Replacement dual-radial menu
-Allow changing of blocks with same vis type (transparent/opaque) to skip vis checks and just do graphics regen
-Green screen blocks
-Proper shaders on weapons
-Depth buffer recovery for normal pass
-8xGlass blocks
-Water drops
-Water block that spawns water on server load (not exactly the same as a full water system)
-Entirely rewritten water spawning system, using water blocks, allowing water across network and saves.
-4 way Splitscreen (Do we need to save a lot of ram?)
-Custom server gen options (see other thread)
-Predator vision effect
-Cloaking/Predator relic
-Non organic ground debris
-Partial lighting updates for more speed
-Grappling hook
-Fix speedboot flames
-Tart up jumpboot smoke (+sfx)
-Normal ripples on jetpack
-Optimise node generation choices
-XBL Party/invite support
-Bitpack lighting for memory saving
-Implement shared lighting buffer for memory saving
-Further ground clutter types
-Allow stacking of postpro
-Explode TNT model + modelled debris
-I want my server : Creative or RPG
-Server side settings for relics on/off
-Server side settings for max build dist (destructo ray is double this)
-Add weapons into stencil
-Nice join/leave graphics
-Rate My Server
-Server names
-Server tags
-Favoriting of server
-Storage of local 'I edited X server Y times' stats (Auto-favourites)
-Rate my server?
-More server filter options?
Completed Work
-Normal pass
-Suspence
Last edited by Suspence ; edited 3 times in total
#2. Posted:
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Joined: Feb 15, 201113Year Member
Posts: 653
Reputation Power: 4
Bump, I'm want people to learn about this. Update Soon!!!
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#3. Posted:
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Joined: Apr 24, 201113Year Member
Posts: 79
Reputation Power: 3
Status: Offline
Joined: Apr 24, 201113Year Member
Posts: 79
Reputation Power: 3
cant wait until the update comes.
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#4. Posted:
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Joined: Feb 15, 201113Year Member
Posts: 653
Reputation Power: 4
TTGxHymers wrote cant wait until the update comes.
Yeah I know, I can't wait either!
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#5. Posted:
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Joined: May 05, 201113Year Member
Posts: 42
Reputation Power: 1
Status: Offline
Joined: May 05, 201113Year Member
Posts: 42
Reputation Power: 1
This would be very good for those serious builders(flatworld)
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#6. Posted:
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Joined: Mar 15, 201113Year Member
Posts: 1,499
Reputation Power: 74
Status: Offline
Joined: Mar 15, 201113Year Member
Posts: 1,499
Reputation Power: 74
What me to help you to make it ?
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#7. Posted:
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Joined: May 02, 201113Year Member
Posts: 573
Reputation Power: 20
Status: Offline
Joined: May 02, 201113Year Member
Posts: 573
Reputation Power: 20
Sweet Looks Good Cant Wait
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#8. Posted:
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Joined: Feb 15, 201113Year Member
Posts: 653
Reputation Power: 4
ohbuckeyes_fanboy wrote What me to help you to make it ?
What exactly do you mean?
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#9. Posted:
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Joined: Mar 09, 201113Year Member
Posts: 1,372
Reputation Power: 77
AAhhmaaazzziiinngg<33
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#10. Posted:
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Joined: May 09, 201113Year Member
Posts: 1,840
Reputation Power: 84
Status: Offline
Joined: May 09, 201113Year Member
Posts: 1,840
Reputation Power: 84
There Really Needs To Be Relics That Can kill Us, Also Doors And Simple Things Like That Ect.
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