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#11. Posted:
FluffyDZN
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Give credit seen this on a few sites now :idea: :idea: :idea:
#12. Posted:
maxianzhe
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This really was posted on se7ensins before.
How about giving credits? ;)
Here's the original topic/post (there the download link is working):
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Anyway, thanks for sharing it with us.
#13. Posted:
freeboot4444
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TTG-hax001 wrote
freeboot4444 wrote
THERELEASER wrote algood

please thank the topic guys and keep this alive



well done you can copy and paste, wow **** didnt even credit the guy on 7s who posted it. people like you should be f.uked in the @ss.



really coming form a guy with -9 rep, STFU NUB


yet another mentally challenged kid who thinks rep means anything lol
#14. Posted:
MsFluttershy
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Seen this on 5 sites. Copy pasted bro.
#15. Posted:
Lost
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yeah i thought of that a long time ago but i was just to lazy to do it myself nice to see some took the time to do
#16. Posted:
JME
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Yeah this is on Xbox MB and 7s.

You might have released it on here but you cannot take credit for other sites. Please mention them if you are going to do this again - it is only fair.
#17. Posted:
Firehouses
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ill recored inv me GT: Forseti 96
#18. Posted:
Farquanda
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THERELEASER wrote As you may know, treyarch used a mapcrc to prevent system link infections on MP but not on single player, so I will teach you a tutorial on how to get these infections and use them in pubs. YES THIS DOES WORK ON CALL OF THE DEAD AND ASCENSION!

Credit goes to Ihatecompvir for finding the setSavedDvar,Teh1337 for the ActiveAction dvar, and credit goes to me for the tutorial and the testing of infections in black ops.

This is based off the old binds we had in mw2 and similar to the svg mods in waw.

First, either download my zombietron_patch.ff or use the codes in the description and add it to the zombietron_patch.ff or the PATCH.ff (not patch_mp but just patch.ff)

link for zombietron patch- note you must chose the map kino der untoten.

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heres the raw code you add to the zombiemode gsc

self setClientDvar( "ui_mapname", "zombie_pentagon;bind button_back ufo;bind APAD_UP take all;give minigun_zm;vstr a;give famas_upgraded_zm;bind DPAD_DOWN god" );


setsaveddvar("activeaction", "zombie_pentagon;bind button_back ufo;bind APAD_UP take all;give minigun_zm;vstr a;give famas_upgraded_zm;bind DPAD_DOWN god");

self setClientDvar( "a", "bind DPAD_LEFT give give freezegun_upgraded_zm;give spas_upgraded_zm" );

setsaveddvar( "a", "bind DPAD_LEFT give give freezegun_upgraded_zm;give spas_upgraded_zm" );

This will do 2 things

set the map to the infectable checkerboard map, and generate a modded svg considering the SVG is complicated to decrypt and de-obsfucate.

We can transfer the modded svg to a retail, or we can join a system link game and get infections!

Treyarch patches one, we use other. It's as simple as that.

Hope you guys enjoyed this tutorial! Enjoy modding zombies, probably one last time.

I will upload a video soon. Stay tuned!

THIS IS A DIRECT COPY OFF SE7ENSINS WOW ***
#19. Posted:
LED-Jtagz
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20202020202020Y
20202020
#20. Posted:
I--H8--Spam
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the file is broken! Also you need to show a virus scan for it
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