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mp_map codes people have been looking for
Posted:
mp_map codes people have been looking forPosted:
Status: Offline
Joined: May 08, 201014Year Member
Posts: 138
Reputation Power: 30
Status: Offline
Joined: May 08, 201014Year Member
Posts: 138
Reputation Power: 30
These give you the codes for different infection maps just like mp_shipment but this has more
-mp_Shipment
-mp_Vertigo
-mp_oilrig
-mp_fuel
-mp_gulag
-mp_brecourt
These all work i have tested them all
doMAPZ()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("right", "+actionslot 4");
for ( ;; )
{
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^2mp_shipment";
self setClientDvar( "ui_mapname", "mp_shipment" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^7mp_vertigo";
self setClientDvar( "ui_mapname", "mp_vertigo" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^3mp_oilrig";
self setClientDvar( "ui_mapname", "mp_oilrig" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^5mp_gulag";
self setClientDvar( "ui_mapname", "mp_gulag" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^4mp_fuel";
self setClientDvar( "ui_mapname", "mp_fuel" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^3mp_brecourt";
self setClientDvar( "ui_mapname", "mp_brecourt" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
}
}
-mp_Shipment
-mp_Vertigo
-mp_oilrig
-mp_fuel
-mp_gulag
-mp_brecourt
These all work i have tested them all
doMAPZ()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("right", "+actionslot 4");
for ( ;; )
{
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^2mp_shipment";
self setClientDvar( "ui_mapname", "mp_shipment" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^7mp_vertigo";
self setClientDvar( "ui_mapname", "mp_vertigo" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^3mp_oilrig";
self setClientDvar( "ui_mapname", "mp_oilrig" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^5mp_gulag";
self setClientDvar( "ui_mapname", "mp_gulag" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^4mp_fuel";
self setClientDvar( "ui_mapname", "mp_fuel" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
if( self GetStance() == "stand") {
notifyData = spawnStruct();
notifyData.titleText = "^3mp_brecourt";
self setClientDvar( "ui_mapname", "mp_brecourt" );
self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
self waittill("right");
}
}
#2. Posted:
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Joined: Apr 08, 201014Year Member
Posts: 7,364
Reputation Power: 478
Status: Offline
Joined: Apr 08, 201014Year Member
Posts: 7,364
Reputation Power: 478
Youu Cannot Play Them, Thas The Bad Thing
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#3. Posted:
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Joined: Jan 19, 201014Year Member
Posts: 5,003
Reputation Power: 337
Status: Offline
Joined: Jan 19, 201014Year Member
Posts: 5,003
Reputation Power: 337
iknowiwanna play dem soo bad
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#4. Posted:
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Joined: Feb 19, 201014Year Member
Posts: 7,053
Reputation Power: 487
Status: Offline
Joined: Feb 19, 201014Year Member
Posts: 7,053
Reputation Power: 487
aightt no need for a second post, but thanks M8
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#5. Posted:
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Joined: Feb 26, 201014Year Member
Posts: 1,235
Reputation Power: 49
Status: Offline
Joined: Feb 26, 201014Year Member
Posts: 1,235
Reputation Power: 49
why cant you play them?
Whats wrong with them?
Whats wrong with them?
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#6. Posted:
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Joined: Feb 06, 201014Year Member
Posts: 2,039
Reputation Power: 151
NJ_Mike496 wrote why cant you play them?
Whats wrong with them?
it's cod4 maps XD , and Not supported
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#7. Posted:
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Joined: Feb 24, 201014Year Member
Posts: 3,097
Reputation Power: 401
Status: Offline
Joined: Feb 24, 201014Year Member
Posts: 3,097
Reputation Power: 401
Thanks
Just some more of the infections i can add to the end of my boy's lobby
Just some more of the infections i can add to the end of my boy's lobby
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#8. Posted:
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Joined: May 20, 201014Year Member
Posts: 499
Reputation Power: 19
Status: Offline
Joined: May 20, 201014Year Member
Posts: 499
Reputation Power: 19
Can you inv me even though i know they arn't real GT: Golden Big Mac
P.S. Make it say one of the new mapz plz
P.S. Make it say one of the new mapz plz
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#9. Posted:
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Joined: May 22, 201014Year Member
Posts: 576
Reputation Power: 31
Status: Offline
Joined: May 22, 201014Year Member
Posts: 576
Reputation Power: 31
can you send me a patch with these on it if so send it to dane15064 @ aol.com
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#10. Posted:
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Joined: Apr 27, 201014Year Member
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Status: Offline
Joined: Apr 27, 201014Year Member
Posts: 2,214
Reputation Power: 120
Thank you mate
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