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Ultimate Halo Reach Thread! (All Ranks, Weapons and More!)
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Ultimate Halo Reach Thread! (All Ranks, Weapons and More!)Posted:

HeyMrRager
  • TTG Champion
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201

Ranks
Recruit
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Credits Needed: 0 cR
Rank Up: 0 cR

Private
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Credits Needed: 7,500 cR
Rank Up: 7,500 cR

Corporal
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Credits Needed: 10,000 cR
Rank Up: 2,500 cR

Corporal Grade 1
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Credits Needed: 15,000 cR
Rank Up: 5,000 cR

Sergeant
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Credits Needed: 20,000 cR
Rank Up: 5,000 cR

Sergeant Grade 1
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Credits Needed: 26,250 cR
Rank Up: 6,260 cR

Sergeant Grade 2
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Credits Needed: 32,500 cR
Rank Up: 6,250 cR

Warrant Officer
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Credits Needed: 45,000 cR
Rank Up: 12,500 cR

Warrant Officer Grade 1
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Credits Needed: 78,000 cR
Rank Up: 33,000 cR

Warrant Officer Grade 2
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Credits Needed: 111,000 cR
Rank Up: 33,000 cR

Warrant Officer Grade 3
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Credits Needed: 144,000 cR
Rank Up: 33,000 cR

Captain
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Credits Needed: 210,000 cR
Rank Up: 66,000 cR

Captain Grade 1
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Credits Needed: 233,000 cR
Rank Up: 23,000 cR

Captain Grade 2
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Credits Needed: 256,000 cR
Rank Up: 23,000 cR

Captain Grade 3
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Credits Needed: 279,000 cR
Rank Up: 23,000 cR

Major
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Credits Needed: 325,000 cR
Rank Up: 46,000 cR

Major Grade 1
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Credits Needed: 350,000 cR
Rank Up: 25,000 cR

Major Grade 2
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Credits Needed: 375,000 cR
Rank Up: 25,000 cR

Major Grade 3
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Credits Needed: 400,000 cR
Rank Up: 25,000 cR

Lt. Colonel
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Credits Needed: 450,000 cR
Rank Up: 50,000 cR

Lt. Colonel Grade 1
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Credits Needed: 480,000 cR
Rank Up: 30,000 cR

Lt. Colonel Grade 2
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Credits Needed: 510,000 cR
Rank Up: 30,000 cR

Lt. Colonel 3
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Credits Needed: 540,000 cR
Rank Up: 30,000 cR

Commander
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Credits Needed: 600,000 cR
Rank Up: 60,000 cR

Commander Grade 1
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Credits Needed: 650,000 cR
Rank Up: 50,000 cR

Commander Grade 2
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Credits Needed: 700,000 cR
Rank Up: 50,000 cR

Commander Grade 3
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Credits Needed: 750,000 cR
Rank Up: 50,000 cR

Colonel
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Credits Needed: 850,000 cR
Rank Up: 100,000 cR

Colonel Grade 1
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Credits Needed: 960,000 cR
Rank Up: 110,000 cR

Colonel Grade 2
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Credits Needed: 1,070,000 cR
Rank Up: 110,000 cR

Colonel Grade 3
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Credits Needed: 1,180,000 cR
Rank Up: 110,000 cR

Brigadier
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Credits Needed: 1,400,000 cR
Rank Up: 220,000 cR

Brigadier Grade 1
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Credits Needed: 1,520,000 cR
Rank Up: 120,000 cR

Brigadier Grade 2
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Credits Needed: 1,640,000 cR
Rank Up: 120,000 cR

Brigadier Grade 3
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Credits Needed: 1,760,000 cR
Rank Up: 120,000 cR

General
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Credits Needed: 2,000,000 cR
Rank Up: 240,000 cR

General Grade 1
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Credits Needed: 2,200,000 cR
Rank Up: 200,000 cR

General Grade 2
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Credits Needed: 2,350,000 cR
Rank Up: 150,000 cR

General Grade 3
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Credits Needed: 2,500,000 cR
Rank Up: 150,000 cR

General Grade 4
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Credits Needed: 2,650,000 cR
Rank Up: 150,000 cR

Field Marshal
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Credits Needed: 3,000,000 cR
Rank Up: 350,000 cR

Hero
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Credits Needed: 3,700,000 cR
Rank Up: 700,000 cR

Legend
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Credits Needed: 4,600,000 cR
Rank Up: 900,000 cR

Mythic
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Credits Needed: 5,650.000 cR
Rank Up: 1,050,000 cR

Noble
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Credits Needed: 7,000,000 cR
Rank Up: 1,350,000 cR

Eclipse
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Credits Needed: 8,500,000 cR
Rank Up: 1,500,000 cR

Nova
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Credits Needed: 11,000,000 cR
Rank Up: 2,500,000 cR

Forerunner
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Credits Needed: 13,000,000 cR
Rank Up: 2,000,000 cR

Reclaimer
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Credits Needed: 16,500,000 cR
Rank Up: 3,500,000 cR

Inheritor
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Credits Needed: 20,000,000 cR
Rank Up: 3,500,000 cR


Playlist's
Now, if your not familiar with Halo This Part of The guide will help Familiarize you with what Gametypes there are and What happens. So First Things First...
Infection
In this gametype There are Zombies and Survivors, The main Goal of the survivors is...well, you guessed it; Survive! The survivors start off with A Shotgun and A Pistol, each with limited Ammo where as the Zombies Start solely with an energy sword, The zombies main goal is to "infect" the survivors. When a survivor is infected he/she is then to join the Ranks of the zombies and help infect remaining Survivors.

The Arena
In This gametype There are 2 Teams of 4 That Battle off in standard TDM

Double Team
In this gametype 2 Teams of 2 Battle against each-other in various different Modes which are:
  • 2v2 Slayer
  • 2v2 Slayer DMRs
  • 2v2 Oddball
  • 2v2 King


Team Classic
Team Classic brings back Halo 3 Settings, A More "Classic" Experience; There are no Power Ups such as Sprint, Jet Packs etc and with a variety of different Game Modes:

  • Classic Slayer
  • Classic Rifles
  • Classic Assault
  • Classic CTF
  • Classic King
  • Classic Oddball


Grifball
Grifball is A Gametype where There are 2 Teams of 4 each with A Hammer and An energy sword, there is a ball located in the middle and a team has to pick up the ball and and plant it on the enemy teams base, i realise that may sound confusing so Heres a video


Rumble Pit
Rumble pit is a Free-For-All Playlist mixed with Objectives, Here are the Gametypes:

  • Slayer
  • Slayer Pro
  • Slayer DMRs
  • Elite Slayer
  • Headhunter
  • Oddball
  • Crazy King
  • Juggernaut


Team Slayer
Team Slayer Playlist is 2 Teams of 4 That stand off in Standard TDM, You can play as both Elites and Spartans in This gametype.

MLG
This is The official playlist for Major League Gaming; For those on The competitve Side

Team SWAT
Team SWAT is a Playlist where you are spawned with The DMR (Weapon) and you have no Shields and No sensors, 1 Headshot and Your dead. This can also be played with a variety of different gamemodes usch as:

  • SWAT Magnums (Pistols Only, Same Concept)
  • SWAT Oddball
  • SWAT Stockpile
  • SWAT 3 Plots


Team Snipers
Pretty Self-explanatory, This Playlist pits you into a variety of maps To Play a 4v4 Battle, Two Gametypes In This playlist: [list]
[*]Team Snipers
[*]Snipers Pro (You get No Secondaries)

Team Objective
This Playlist Hosts a variety of different Objective-style Gametypes such as:

  • 1 Flag CTF
  • 1 Flag Pro
  • Multiflag CTF
  • 2 Flag Pro
  • 2 Flag Classic
  • Neutral Bomb
  • 1 Bomb Assault
  • Oddball
  • Team Hot Potato
  • 3 Plots
  • Crazy King
  • 3 Flag
  • 2 Flag Slayer
  • Speedflag


Multi Team
This playlist is where 4 Teams of 3 Battle of in a set of different Gametypes, Mainly Objective Gametypes Such as:

  • Slayer (Elite and Spartan)
  • Oddball
  • 3 Ball
  • Team Headhunter
  • Crazy King
  • Rocket Hog Race


Big Team Battle
This is basically The Ground War Version of Halo, its an 8v8 Slayer-Based Playlist mixed with a side of objective such as:

  • Slayer (Elite + Spartans)
  • BTB Snipers
  • 1 Flag CTF (+ MultiFlag)
  • Territories
  • Assualt
  • Stockpile


Firefight + Campaign

Firefight Arcade
Firefight Arcade is where there are 20 Minutes with unlimited Lives, Your aim: To get as many Points as you can! If you manage to get to the very last Round (Set 3, Round 5, Wave 5) Then you get a "Bonus Round" where its absoloute chaos and enemies continue to spawn and you only have one life.

Firefight Limited
Firefight Limited is similiar to Firefight Arcade but You only have 10 Lives shared between all players, again your aim is to score as much points as possible minimisin the lives you've lost.

Score Attack
Score Attack is Firefight with you and you alone, The aim of the gamemode is to beat yout friends scores on a variety of maps.

Campaign
Halo; Reach has a brilliant campaign and its defiantly worth playing with a team of 4 Here are the levels:

  • Winter Contingency
  • Oni: Sword Base
  • Night Fall
  • Tip of the Spear
  • Long Night of Solace
  • Exodus
  • New Alexandria
  • The Package
  • The Pillar of Autumn
  • Lone Wolf


Your character is Noble 6 Joined by 5 Other spartans:

  • Carter
  • Emile
  • Kat
  • Jun
  • Jorge


I Will not tell the story as i might ruin it So here is what each spartan looks like:

Carter
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Emile
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Kat
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Jun
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Jorge
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Maps
Boardwalk
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Boneyard
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This is The Primary Map when playing Invasion
Countdown
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Powerhouse
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Reflection
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Spire
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Another Main map when playing Invasion
Swordbase
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Zealot
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The Cage
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Pinnacle
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Asylum
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Hemorrhage
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Paradiso
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Weapons

Energy Sword
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The Energy sword is a sword That only takes one hit to kill, once the crosshairs goes red then you are able to lunge and your enemy is helpless

Plasma Rifle
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The Plasme rifle is The Covenant version of the UNSC Standard assualt rifle.

Plasma Repeater
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Plasma Pistol
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Very handy Covenant pistol, If the trigger is held then a charge is built up and when shot gives the enemy an EMP Blast and removes their shields.

Needle Rifle
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Needle rifle shoots deadly needles and can blow up an enemy if enough needles is shot into them The covenant Version of the UNSC DMR

DMR
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The infamous DMR, Replacing the Battle rifle in Halo 3 is a Single-shot Gun which can be very deadly if you know how to use it

Focus Rifle
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The Focus rifle or AKA Beam Rifle is The covenant Version of the UNSC Sniper Rifle and shoots a Very powerful beam, These are mostly seen on Jackals.

Needler
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A Fully-automatic version of the Needle Rifle which less Damage

Magnum
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The trusty Magnum, The favorited UNSC Pistol

Rocket Launcher
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Concussion Rifle
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The consussion rifle is best used on Vehicles

Fuel Rod Gun
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The fuel rod gun is The convenant Rocket Launcher, It shoots 6 Rockets before reloading and can do alot of damage.

Shotgun
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This weapon is the UNSC Shotgun and is deadly at short range

UNSC Sniper Rifle
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The sniper is a very deadly gun at long ranges (As if i need to tell you that )

UNSC Assault Rifle
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The UNSC Standard Assault Rifle has been in Halo since the Very beginning and is effective from close to medium range

Spiker
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The spiker is commonly found on Brutes

Spartan Laser
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The spartan laser shoots a high-damaging beam and can destroy (mainly vehicles) anything in one shot

Grenade Launcher
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The grenade launcher shoots a grenade and only explodes when the players finger is taken off of the trigger

Gravity Hammer
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The gravity hammer is a deadly hammer that can kill an enemy with one hit


Covenant Enemies

Elite
Types of elite:

  • Major
  • Special Ops
  • Ultra
  • Ranger


Major
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Special Ops
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Ultra
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Ranger
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Grunt
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Jackal
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Skirmisher
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Brute
Types of Brutes:

  • Minor
  • Chieftain


Minor
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Chieftain
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Hunter
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Multiplayer Abilities

Sprint
This ability lets you sprint for a few seconds and is your character main ability on campaign

Armor Lock
The ability allows you to take infinite damage for a few seconds, any enemies that are near you when you come out of armor lock will get affected by an EMP Blast.

Evade
Evade allows you to dive into a certain direction twice before the Ability needs to be powered up again.

Jet Pack
Jet Pack is pretty self-explanatory, you get a Jet Pack on your back and have the ability to Get lifted into the air by your Jet Pack

Active Camo
This ability allows you to go invisible for 30 seconds and Confuses the enemies sensor when near them by displaying alot of red dots.

Drop Shield
Drop shield is much like The bubble shield in Halo 3, you activate a defense bubble and it can take a certain amount of damage before it disappears.

Hologram
The hologram ability sends a hologram of yourself in a direction you were facing, very easy to fool enemies.


DLC
If You would like to purchase Either of the Map Packs:

Defiant Map Pack: [ Register or Signin to view external links. ]
Noble Map Pack: [ Register or Signin to view external links. ]


Please Thank The Topic, I Spent ALOT of time on This!


Last edited by HeyMrRager ; edited 3 times in total

The following 10 users thanked HeyMrRager for this useful post:

TTGMONTY (07-26-2011), MrFlufin (07-25-2011), tattoo (07-23-2011), RadeauFTW (07-23-2011), TeeTeeGeeSeen (07-22-2011), PROxMonster (07-22-2011), XbLCinnamonnnn (07-22-2011), Flag (07-21-2011), Merkapples (07-20-2011), sweq (07-20-2011)
#2. Posted:
HeyMrRager
  • TTG Champion
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
Anyone ? This took me a long time...
#3. Posted:
sweq
  • TTG Addict
Status: Offline
Joined: Jul 11, 201014Year Member
Posts: 2,027
Reputation Power: 95
Status: Offline
Joined: Jul 11, 201014Year Member
Posts: 2,027
Reputation Power: 95
Nice post this is helpful this is sticky material
#4. Posted:
HeyMrRager
  • TTG Champion
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
Silvia wrote Nice post this is helpful this is sticky material


Thanks i was working on this all afternoon
#5. Posted:
HeyMrRager
  • TTG Champion
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
*UPDATED* Added Remaining Weapons
#6. Posted:
HeyMrRager
  • TTG Champion
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
Loving how this gets burried
#7. Posted:
xdmxlagalot
  • Resident Elite
Status: Offline
Joined: Jul 21, 201113Year Member
Posts: 241
Reputation Power: 9
Status: Offline
Joined: Jul 21, 201113Year Member
Posts: 241
Reputation Power: 9
thanks for the help man needed to know ranks
#8. Posted:
athejackayl
  • Resident Elite
Status: Offline
Joined: Jun 21, 200915Year Member
Posts: 247
Reputation Power: 9
Status: Offline
Joined: Jun 21, 200915Year Member
Posts: 247
Reputation Power: 9
really good post, it should be a sticky.


Just a word of advice, you might want to add how much cR you need to get to the next rank.

-Jackayl
#9. Posted:
HeyMrRager
  • TTG Champion
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
Status: Offline
Joined: Nov 02, 201014Year Member
Posts: 8,076
Reputation Power: 201
athejackayl wrote really good post, it should be a sticky.


Just a word of advice, you might want to add how much cR you need to get to the next rank.

-Jackayl


Thanks, i'll be adding that now
#10. Posted:
Scratched
  • TTG Senior
Status: Offline
Joined: Dec 12, 201013Year Member
Posts: 1,556
Reputation Power: 111
Status: Offline
Joined: Dec 12, 201013Year Member
Posts: 1,556
Reputation Power: 111
i wish i was eclipse or nova... or a general D:
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