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MW2 8 Hidden Maps
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MW2 8 Hidden MapsPosted:

OGxMOFO
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MW2 Hidden Maps:
- Gulag
- Shipment
- Crossfire
- Strike
- Oilrig
- Fuel
- Brecourt
- Compact
- DCWH

Yes I know some of these maps are coming to map pack 2 but some of these I dont know if they will be making a map pack 3 for thses other maps to be put in but I also dont know if they're even will be a map pack 3.

If also you have a JTAG and would like to use these for infecting people with it well her are the codes.


doJesus()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("right", "+actionslot 4");
for ( ;; )
     {
       self waittill("right");
           if( self GetStance() == "stand") {
           notifyData = spawnStruct();
           notifyData.titleText = "^2mp_shipment";
        self setClientDvar( "ui_mapname", "mp_shipment" );
           self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
                }
       self waittill("right");
           if( self GetStance() == "stand") {
           notifyData = spawnStruct();
           notifyData.titleText = "^7mp_vertigo";
        self setClientDvar( "ui_mapname", "mp_vertigo" );
           self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
                }
       self waittill("right");
           if( self GetStance() == "stand") {
           notifyData = spawnStruct();
           notifyData.titleText = "^3mp_oilrig";
        self setClientDvar( "ui_mapname", "mp_oilrig" );
           self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
                }
       self waittill("right");
           if( self GetStance() == "stand") {
           notifyData = spawnStruct();
           notifyData.titleText = "^5mp_gulag";
        self setClientDvar( "ui_mapname", "mp_gulag" );
           self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
                }
       self waittill("right");
           if( self GetStance() == "stand") {
           notifyData = spawnStruct();
           notifyData.titleText = "^4mp_fuel";
        self setClientDvar( "ui_mapname", "mp_fuel" );
           self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
                }
       self waittill("right");
           if( self GetStance() == "stand") {
           notifyData = spawnStruct();
           notifyData.titleText = "^3mp_brecourt";
        self setClientDvar( "ui_mapname", "mp_brecourt" );
           self thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
                }
           self waittill("right");
      }
}




Last edited by OGxMOFO ; edited 4 times in total
#2. Posted:
FriendRequest
  • TTG Addict
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but i was thinking when they use a map pic is it really an overview? its a close up overview of an area so this possibly wont be in a map pack
#3. Posted:
TTGxM40SNIPES
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yea old but a fun thing
#4. Posted:
0141
  • Blind Luck
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Oil rig would be a beast map, it would be quite like the one from CoD5 map pack 3, I can't remember the name though.
#5. Posted:
TTG_Zac
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Mint thats looks awesome i want to play them!
#6. Posted:
Organ
  • TTG Commander
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It would be exactly like battery, except. good.
#7. Posted:
General_Q
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One of my friends made a Match on oilrig but when he started it crashed.
#8. Posted:
0141
  • TTG Champion
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TTG_Organ wrote It would be exactly like battery, except. good.

Battery! That's the name of it
#9. Posted:
jamiemach
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Joined: May 28, 201014Year Member
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when is the 2nd map pack out.. ?
#10. Posted:
FT9
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Der Riese?
Sounds Pretty Good
I Loved The Der Riese Map On CoD5 Zombies
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