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MW3 Shotguns vs. Black Ops Shotguns
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MW3 Shotguns vs. Black Ops ShotgunsPosted:
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Shotguns in CoD Have Always Been Unrealistic.
In MW2 shotguns were secondary with decent range, but this was unfair because you could
have an assault rifle and shotgun. You were well equipped at all ranges. In Black Ops the
shotguns are primaries. There are only four are inferior to MW2's shotguns. The range
on these shotguns is horrendous. In real life the shotguns have 50 yards+ range (45 meters).
If shotguns are primaries they should have better range. I'm not saying 50 yards. The range in CoD is maybe 10 yards. The range should be increased and one-hit kill potential. Also, if they are primaries there should be a greater selection of shotguns and attachments.
As secondaries in MW2 the shotguns had more attachments and a greater selection of
guns (seven?). Black Ops only had four shotguns with one attachment max. I think we all would like more.
There should be more shotguns, and a greater variety of attachments along with the improvement of range and lethal potential.
Last edited by CCardinals5 ; edited 1 time in total
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Yes i agree you have a good point
in MW2 I would always get hit markers with the Spas-12 in pretty close range
in MW2 I would always get hit markers with the Spas-12 in pretty close range
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TTG_Bxking441 wrote Yes i agree you have a good point
in MW2 I would always get hit markers with the Spas-12 in pretty close range
And at long range you would get one-shot kills. It was so inconsistent.
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TTG_Bxking441 wrote Yes i agree you have a good point
in MW2 I would always get hit markers with the Spas-12 in pretty close range
yh good point although the spas-12 in mw2 looks alot better and more reaistic!
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Hulksta wroteTTG_Bxking441 wrote Yes i agree you have a good point
in MW2 I would always get hit markers with the Spas-12 in pretty close range
yh good point although the spas-12 in mw2 looks alot better and more reaistic!
Looks, not performs. It looks nice, but isn't even close to what it should do. (If it
ere a primary.)
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