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#11. Posted:
shark
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Ok, what this does is allow kiwi to edit the game from his computer while he is playing the game.

He pokes memory and changes values in the game.

Kiwi has only built support for the base of the game but in theory, yes, this will work online 100%.
#12. Posted:
Dvar
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that is how that guy who hosts modded zombies after patch does it in the stickes in black ops modding/hacks cos i payed for his lobbys and when he was hosting i asked are you doing this though system link he said no so i said how are you doing it? he said he sends the binds though realtime but if he does it to much it will overload and kick him thats why there is hardly any mods in the game
#13. Posted:
Dvar
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anyway is he relesing it?
#14. Posted:
Adroit
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So can you tell us how to do it and do you need a jtag?
#15. Posted:
Woobie
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I don't understand this, I mean I know what it does.. But why ruin games?
#16. Posted:
shark
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Woobie wrote I don't understand this, I mean I know what it does.. But why ruin games?


Watch the video, He is not providing support for the TU's/patchs and doesnt condone using online.

no release is announced as of yet.
#17. Posted:
Woobie
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shark wrote
Woobie wrote I don't understand this, I mean I know what it does.. But why ruin games?


Watch the video, He is not providing support for the TU's/patchs and doesnt condone using online.

no release is announced as of yet.


Sorry, I completely mistook this as something for hosting.

I don't even know how.. :3
#18. Posted:
Transit
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Great job to you and kiwi on this!

So is this going to need a jtag?

~Bull
#19. Posted:
Hog
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Do you need a jtag for this?
#20. Posted:
shark
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xBuLLeT wrote Great job to you and kiwi on this!

So is this going to need a jtag?

~Bull


Don't get it twisted, kiwi did this ALL by himself .

I am just hear to spread the word of mods.
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