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#21. Posted:
Slappp_x
  • Powerhouse
Status: Offline
Joined: Aug 01, 201113Year Member
Posts: 461
Reputation Power: 16
Status: Offline
Joined: Aug 01, 201113Year Member
Posts: 461
Reputation Power: 16
yeah that actually sounds a pretty good idea but you should keep perks when you go down anyway
#22. Posted:
Double_Rainbow
  • TTG Natural
Status: Offline
Joined: Jun 10, 201113Year Member
Posts: 902
Reputation Power: 56
Status: Offline
Joined: Jun 10, 201113Year Member
Posts: 902
Reputation Power: 56
Good idea!!!!!!!!!!!
#23. Posted:
o____O
  • TTG Addict
Status: Offline
Joined: Jul 20, 201113Year Member
Posts: 2,373
Reputation Power: 71
Status: Offline
Joined: Jul 20, 201113Year Member
Posts: 2,373
Reputation Power: 71
Why would you make jugger nog worse?
Only issue.
#24. Posted:
fwong42
  • TTG Natural
Status: Offline
Joined: Sep 18, 201014Year Member
Posts: 960
Reputation Power: 41
Status: Offline
Joined: Sep 18, 201014Year Member
Posts: 960
Reputation Power: 41
i posted this like 2 weeks ago
#25. Posted:
xjakethesnakex
  • Junior Member
Status: Offline
Joined: Aug 16, 201113Year Member
Posts: 92
Reputation Power: 3
Status: Offline
Joined: Aug 16, 201113Year Member
Posts: 92
Reputation Power: 3
Omg dude i want that perk machine now.. Thankes
#26. Posted:
xDethKlokx
  • Challenger
Status: Offline
Joined: Apr 03, 201113Year Member
Posts: 178
Reputation Power: 6
Status: Offline
Joined: Apr 03, 201113Year Member
Posts: 178
Reputation Power: 6
slight of hand = gods right hand

Granades can be thrown further, and reused quicker
Claymores can be put down quicker
Shotguns reload 2 bullets rather than 1
Single shot weapons become semi-burst fire
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