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Is this a good stratergy
Yes
66.67% (2 votes)
66.67% (2 votes)
No
33.33% (1 vote)
33.33% (1 vote)
Total Votes: 3
good solo strategy
Posted:
good solo strategyPosted:
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Joined: Dec 11, 201013Year Member
Posts: 2,813
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Status: Offline
Joined: Dec 11, 201013Year Member
Posts: 2,813
Reputation Power: 105
THIS WAS FOUNDED BY ME I TAKE FULL CREDIT
so guys this is my strategy for solo moon:
AREA 51
ROUNDS 1-4
ROUNDS 4-6
ROUNDS 6-8
ROUNDS 8-10
10+ ROUNDS
THANKS FOR READING IF IT HELPED THANK THE TOPIC.IF YOU SEE THIS SOMEWHERE ELSE IT WAS MADE BY ME AND HAS BEEN STOLEN
so guys this is my strategy for solo moon:
AREA 51
when you spawn in area 51 if the perk is not jug then keep restarting until you get jug then when you do get it knife until you hear the nuke sound,then when the horde are following you you are going to do a r*pe train around area 51 occasionaly throw a nade into the horde but do remember you only have two.then when you have the 2500 points required for jug get it and jump onto the teleporter.jug should keep you alive while the teleporter does its thing
ROUNDS 1-4
when you spawn in moon you will want to knife till about round 3 also in round 1 as soon as you get enough buy a quick revive.then on round 4 you should be on a fair amount of points so open the first door and grab an m14 or olympia your choice (i prefer the m14 due to larger mags,more ammo and quicker reload time)
ROUNDS 4-6
now camp in the second room for another round or two.then when its getting a bit hard to survive here go through tunnel 6 past the maze into the power room. if the box is not here grab a stakeout off the wall and camp in here for two rounds and approach 3000 points. PS:hold on to the stakeout you will need it later in the strategy
ROUNDS 6-8
then when you have 3000 points or above open the door into the labs and then the door that goes into the top floor of the labs then open the door that leads into the mule kick area. now camp here until you reach 4000 points
ROUNDS 8-10
now when you have reached 4000 points (it should be around the rounds mentioned in the title of this segment) you have a choice. buy mule kick or save up the extra 1000 to PAP.if you choose to PAP you should definetly upgrade your stakeout (unlees you have received something from the box you want to PAP etc ray gun,wave gun,hk21,rpk those kinds of guns will do but if you have an assault rifle such as commando or aug i would reccomend upgrading your stakeout instead because if you PAP the stakeout it retains its one shot kill ability during the high rounds. now if,on the other hand,you choose to buy mule kick you should probably go to the random box to get something for your third weapon or there is the option of buying an ak74u off the wall.if you do buy the ak74u as your third gun and PAP it at any point you should consider hacking it so you can get upgraded ammo for 600 same with the stakeout if you PAP that
10+ ROUNDS
from now on camp by mule kick it is a great place to camp there is an ak74u their like i mentioned earlier its close to the teleporter so if you lose jug you can teleport down to area 51 to get it again and your PAP'd stakeout should come in really useful (if you chose to PAP it that is) well good luck
THANKS FOR READING IF IT HELPED THANK THE TOPIC.IF YOU SEE THIS SOMEWHERE ELSE IT WAS MADE BY ME AND HAS BEEN STOLEN
#2. Posted:
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Joined: Dec 11, 201013Year Member
Posts: 2,813
Reputation Power: 105
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Joined: Dec 11, 201013Year Member
Posts: 2,813
Reputation Power: 105
any1 like this? 14 views 0 replies come on people im trying to get this strat noticed
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#3. Posted:
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Joined: Mar 26, 201014Year Member
Posts: 482
Reputation Power: 18
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Joined: Mar 26, 201014Year Member
Posts: 482
Reputation Power: 18
It is helpful, im just looking for a 2 player strategy, you fancy helping me find 1?
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#4. Posted:
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Joined: Dec 11, 201013Year Member
Posts: 2,813
Reputation Power: 105
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Joined: Dec 11, 201013Year Member
Posts: 2,813
Reputation Power: 105
Addigriff wrote It is helpful, im just looking for a 2 player strategy, you fancy helping me find 1?this could work for 2p just both getting the money for jug could get a bit awkward sure ill help u do a strat my gt is xBLAZ3xPR3DAT0R
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#5. Posted:
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Joined: Aug 07, 200915Year Member
Posts: 10
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lewinor wrote THIS WAS FOUNDED BY ME I TAKE FULL CREDIT
so guys this is my strategy for solo moon:
AREA 51
when you spawn in area 51 if the perk is not jug then keep restarting until you get jug then when you do get it knife until you hear the nuke sound,then when the horde are following you you are going to do a r*pe train around area 51 occasionaly throw a nade into the horde but do remember you only have two.then when you have the 2500 points required for jug get it and jump onto the teleporter.jug should keep you alive while the teleporter does its thing
ROUNDS 1-4
when you spawn in moon you will want to knife till about round 3 also in round 1 as soon as you get enough buy a quick revive.then on round 4 you should be on a fair amount of points so open the first door and grab an m14 or olympia your choice (i prefer the m14 due to larger mags,more ammo and quicker reload time)
ROUNDS 4-6
now camp in the second room for another round or two.then when its getting a bit hard to survive here go through tunnel 6 past the maze into the power room. if the box is not here grab a stakeout off the wall and camp in here for two rounds and approach 3000 points. PS:hold on to the stakeout you will need it later in the strategy
ROUNDS 6-8
then when you have 3000 points or above open the door into the labs and then the door that goes into the top floor of the labs then open the door that leads into the mule kick area. now camp here until you reach 4000 points
ROUNDS 8-10
now when you have reached 4000 points (it should be around the rounds mentioned in the title of this segment) you have a choice. buy mule kick or save up the extra 1000 to PAP.if you choose to PAP you should definetly upgrade your stakeout (unlees you have received something from the box you want to PAP etc ray gun,wave gun,hk21,rpk those kinds of guns will do but if you have an assault rifle such as commando or aug i would reccomend upgrading your stakeout instead because if you PAP the stakeout it retains its one shot kill ability during the high rounds. now if,on the other hand,you choose to buy mule kick you should probably go to the random box to get something for your third weapon or there is the option of buying an ak74u off the wall.if you do buy the ak74u as your third gun and PAP it at any point you should consider hacking it so you can get upgraded ammo for 600 same with the stakeout if you PAP that
10+ ROUNDS
from now on camp by mule kick it is a great place to camp there is an ak74u their like i mentioned earlier its close to the teleporter so if you lose jug you can teleport down to area 51 to get it again and your PAP'd stakeout should come in really useful (if you chose to PAP it that is) well good luck
THANKS FOR READING IF IT HELPED THANK THE TOPIC.IF YOU SEE THIS SOMEWHERE ELSE IT WAS MADE BY ME AND HAS BEEN STOLEN
It's not bad but very average I wouldn't call this an original strategy though almost everyone does this, maybe a little different but still the main aim is the same get points cam MPL get points camp power get points camp mule kick.
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#6. Posted:
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Joined: Mar 26, 201014Year Member
Posts: 482
Reputation Power: 18
Status: Offline
Joined: Mar 26, 201014Year Member
Posts: 482
Reputation Power: 18
Are you on now? btw my Gt is: Grizzlay
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#7. Posted:
Status: Offline
Joined: Dec 11, 201013Year Member
Posts: 2,813
Reputation Power: 105
Status: Offline
Joined: Dec 11, 201013Year Member
Posts: 2,813
Reputation Power: 105
xaz6666 wrotelewinor wrote THIS WAS FOUNDED BY ME I TAKE FULL CREDIT
so guys this is my strategy for solo moon:
AREA 51
when you spawn in area 51 if the perk is not jug then keep restarting until you get jug then when you do get it knife until you hear the nuke sound,then when the horde are following you you are going to do a r*pe train around area 51 occasionaly throw a nade into the horde but do remember you only have two.then when you have the 2500 points required for jug get it and jump onto the teleporter.jug should keep you alive while the teleporter does its thing
ROUNDS 1-4
when you spawn in moon you will want to knife till about round 3 also in round 1 as soon as you get enough buy a quick revive.then on round 4 you should be on a fair amount of points so open the first door and grab an m14 or olympia your choice (i prefer the m14 due to larger mags,more ammo and quicker reload time)
ROUNDS 4-6
now camp in the second room for another round or two.then when its getting a bit hard to survive here go through tunnel 6 past the maze into the power room. if the box is not here grab a stakeout off the wall and camp in here for two rounds and approach 3000 points. PS:hold on to the stakeout you will need it later in the strategy
ROUNDS 6-8
then when you have 3000 points or above open the door into the labs and then the door that goes into the top floor of the labs then open the door that leads into the mule kick area. now camp here until you reach 4000 points
ROUNDS 8-10
now when you have reached 4000 points (it should be around the rounds mentioned in the title of this segment) you have a choice. buy mule kick or save up the extra 1000 to PAP.if you choose to PAP you should definetly upgrade your stakeout (unlees you have received something from the box you want to PAP etc ray gun,wave gun,hk21,rpk those kinds of guns will do but if you have an assault rifle such as commando or aug i would reccomend upgrading your stakeout instead because if you PAP the stakeout it retains its one shot kill ability during the high rounds. now if,on the other hand,you choose to buy mule kick you should probably go to the random box to get something for your third weapon or there is the option of buying an ak74u off the wall.if you do buy the ak74u as your third gun and PAP it at any point you should consider hacking it so you can get upgraded ammo for 600 same with the stakeout if you PAP that
10+ ROUNDS
from now on camp by mule kick it is a great place to camp there is an ak74u their like i mentioned earlier its close to the teleporter so if you lose jug you can teleport down to area 51 to get it again and your PAP'd stakeout should come in really useful (if you chose to PAP it that is) well good luck
THANKS FOR READING IF IT HELPED THANK THE TOPIC.IF YOU SEE THIS SOMEWHERE ELSE IT WAS MADE BY ME AND HAS BEEN STOLEN
It's not bad but very average I wouldn't call this an original strategy though almost everyone does this, maybe a little different but still the main aim is the same get points cam MPL get points camp power get points camp mule kick.
actually the aim of most stratergies is get points and camp this is different because
1)not evry stratergy involves circling in Area 51 for jug
2)most stratergies dont involve buying the stakeout its an amazing gun that most people overlook
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#8. Posted:
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Joined: Aug 13, 201113Year Member
Posts: 75
Reputation Power: 2
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Joined: Aug 13, 201113Year Member
Posts: 75
Reputation Power: 2
can u help me find a 2player stragey ???????? i dont have a mic but i will still listen to you if u have a mic. thanks reply back yes or no thanks ...
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#9. Posted:
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Joined: Dec 11, 201013Year Member
Posts: 2,813
Reputation Power: 105
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Joined: Dec 11, 201013Year Member
Posts: 2,813
Reputation Power: 105
come on all these views and hardly any replies?sorry about the bump but i want some opinions on this strat
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#10. Posted:
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Joined: Aug 01, 201113Year Member
Posts: 302
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Joined: Aug 01, 201113Year Member
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hey another good place for 10+ is in the dome. i survived to 23 solo like that but i died trying to get on the bounce pad thing.
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