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Un-Modded Zombies (GREAT POINT SYSTEM) (FUN!!!)
Posted:
Un-Modded Zombies (GREAT POINT SYSTEM) (FUN!!!)Posted:
Status: Offline
Joined: Aug 11, 201113Year Member
Posts: 171
Reputation Power: 5
Status: Offline
Joined: Aug 11, 201113Year Member
Posts: 171
Reputation Power: 5
Hey guys, took the time to make a new point system un-modded zombies game.
How to play: There will be ONE zombie and everyone else a human. Once the game starts the zombie goes around KNIFING the humans, if the humans get KNIFED (or suicide) they switch to the zombies team and continue to play as a normal zombie.
Set clantag to [0000] upon entry of game. If no map was bought the zombie gets to pick map (no DLC maps).
Human Class:
Any primary (no riot sheild. Cant shoot until bought
Secondary: any (no attatchments until bought)
Equipment: tactical insertion
Special equipment: smoke
Perks: sleight of hand, lightweight, sitrep
Zombie class:
Any primary ( no riotsheild. Cant shoot until bought)
Secondary: usp. 45 w/ tactical knife
Equipment: tactical insertion
Special equipment: smoke
Perks: marathon, lightweight, sitrep
How to earn points:
1 kill = 25 points
1 assist = 10 points
1 nuke = 35 points
Survive whole game = 50 points
Zombie Volunteer = 20
Point shop:
Primary Weapons:
Assault Rifles = 200
Sub-Machine Guns = 175
Light-Machine Guns = 250
Sniper Rifles = 125
Riot Sheild = 300
Secondary Weapons:
Machine Pistols = 150
Shotguns= 150
Handguns = FREE
Launchers = 450
Perks:
All of them Are 150 each
Equipment:
Throwing Knife = 275
Claymore = 275
C4 = 225
Rest of them = 150
Special Equipment:
Smoke = free
Flash = 50
Stun = 110
Death streak:
Copycat ONLY (free)
Attatchments:
FMJ = 25
Tactical Knife (human) = 75
Akimbo = 55
Silencer = 35
Extended Mags = 90
Thermal Sight = 175
ACOG Sight = 40
Red Dot Sight = 40
Holographic Sight = 40
Heartbeat Sensor = 300
Grip = 75
Rapid Fire = 100
Grenade Launcher = 600
Shotgun = 450
Maps:
Afghan = 120
Derail = 120
Estate = 175
Favela = 195
Highrise = 215
Invasion = 120
Karachi = 185
Quarry = 215
Rundown = 195
Rust = 255
Scrapyard = 225
Skidrow =205
Sub Base = 175
Terminal = 205
Underpass = 130
Wasteland= 130
RANDOM MAP = 195
Message Roid Rainbow to be invited to game!
How to play: There will be ONE zombie and everyone else a human. Once the game starts the zombie goes around KNIFING the humans, if the humans get KNIFED (or suicide) they switch to the zombies team and continue to play as a normal zombie.
Set clantag to [0000] upon entry of game. If no map was bought the zombie gets to pick map (no DLC maps).
Human Class:
Any primary (no riot sheild. Cant shoot until bought
Secondary: any (no attatchments until bought)
Equipment: tactical insertion
Special equipment: smoke
Perks: sleight of hand, lightweight, sitrep
Zombie class:
Any primary ( no riotsheild. Cant shoot until bought)
Secondary: usp. 45 w/ tactical knife
Equipment: tactical insertion
Special equipment: smoke
Perks: marathon, lightweight, sitrep
How to earn points:
1 kill = 25 points
1 assist = 10 points
1 nuke = 35 points
Survive whole game = 50 points
Zombie Volunteer = 20
Point shop:
Primary Weapons:
Assault Rifles = 200
Sub-Machine Guns = 175
Light-Machine Guns = 250
Sniper Rifles = 125
Riot Sheild = 300
Secondary Weapons:
Machine Pistols = 150
Shotguns= 150
Handguns = FREE
Launchers = 450
Perks:
All of them Are 150 each
Equipment:
Throwing Knife = 275
Claymore = 275
C4 = 225
Rest of them = 150
Special Equipment:
Smoke = free
Flash = 50
Stun = 110
Death streak:
Copycat ONLY (free)
Attatchments:
FMJ = 25
Tactical Knife (human) = 75
Akimbo = 55
Silencer = 35
Extended Mags = 90
Thermal Sight = 175
ACOG Sight = 40
Red Dot Sight = 40
Holographic Sight = 40
Heartbeat Sensor = 300
Grip = 75
Rapid Fire = 100
Grenade Launcher = 600
Shotgun = 450
Maps:
Afghan = 120
Derail = 120
Estate = 175
Favela = 195
Highrise = 215
Invasion = 120
Karachi = 185
Quarry = 215
Rundown = 195
Rust = 255
Scrapyard = 225
Skidrow =205
Sub Base = 175
Terminal = 205
Underpass = 130
Wasteland= 130
RANDOM MAP = 195
Message Roid Rainbow to be invited to game!
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