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#551. Posted:
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Joined: May 31, 201113Year Member
Posts: 1,220
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Status: Offline
Joined: May 31, 201113Year Member
Posts: 1,220
Reputation Power: 59
Im using a mod menu base... called "Tiny Tim"
I want to know how to add a menu to a submenu....
To better explain myself, I want to be able for
example to have a customize submenu...
In this menu I want a few options... Scrollers.. Shaders... Text.
But Im not sure how to put another menu in a submenu...
Please help me out!
I want to know how to add a menu to a submenu....
To better explain myself, I want to be able for
example to have a customize submenu...
In this menu I want a few options... Scrollers.. Shaders... Text.
But Im not sure how to put another menu in a submenu...
Please help me out!
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#552. Posted:
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Joined: Dec 13, 201013Year Member
Posts: 267
Reputation Power: 10
Status: Offline
Joined: Dec 13, 201013Year Member
Posts: 267
Reputation Power: 10
what i want to know is how you play a video from the mod menu like in one of ur vids
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#553. Posted:
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Joined: Dec 13, 201013Year Member
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Status: Offline
Joined: Dec 13, 201013Year Member
Posts: 267
Reputation Power: 10
TTG_Buhleeve wrote Every patch i have tried using, I have burned and hotswapped just fine. But when I try to play zombies it say "Bad Syntax, See Console for details" Please helpthat for me means theres a quotation mark within 2 quotation marks like this " hi ""
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#554. Posted:
Status: Offline
Joined: May 31, 201113Year Member
Posts: 1,220
Reputation Power: 59
Status: Offline
Joined: May 31, 201113Year Member
Posts: 1,220
Reputation Power: 59
bioswrecker wroteTTG_Buhleeve wrote Every patch i have tried using, I have burned and hotswapped just fine. But when I try to play zombies it say "Bad Syntax, See Console for details" Please helpthat for me means theres a quotation mark within 2 quotation marks like this " hi ""
There is like a billion other possibilities!
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#555. Posted:
Status: Offline
Joined: Dec 13, 201013Year Member
Posts: 267
Reputation Power: 10
Status: Offline
Joined: Dec 13, 201013Year Member
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Reputation Power: 10
and id also like to know how to fit 2 mod menus onto one disc and have an option of witch one you want first i no its possible cuz a guy did it on utube
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#556. Posted:
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Joined: Aug 09, 200915Year Member
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Motto: The Original Bunny
Motto: The Original Bunny
Status: Offline
Joined: Aug 09, 200915Year Member
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Motto: The Original Bunny
bioswrecker wrote and id also like to know how to fit 2 mod menus onto one disc and have an option of witch one you want first i no its possible cuz a guy did it on utube
You would have to thread them seperately into the cheat gsc and make sure you have enough room for both menus in the common. Basically, it's very advanced.
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#557. Posted:
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Joined: Dec 13, 201013Year Member
Posts: 267
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coolbunny1234 wroteright coolbunny i have a programe called ff compiler and i can create .ff files with gsc's n all that but i think the maximum charecters is unlimited either that or would i beable to inject new gsc's into the common ive seen it dun beforebioswrecker wrote and id also like to know how to fit 2 mod menus onto one disc and have an option of witch one you want first i no its possible cuz a guy did it on utube
You would have to thread them seperately into the cheat gsc and make sure you have enough room for both menus in the common. Basically, it's very advanced.
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#558. Posted:
Status: Offline
Joined: Aug 09, 200915Year Member
Posts: 6,493
Reputation Power: 8063
Motto: The Original Bunny
Motto: The Original Bunny
Status: Offline
Joined: Aug 09, 200915Year Member
Posts: 6,493
Reputation Power: 8063
Motto: The Original Bunny
bioswrecker wrotecoolbunny1234 wroteright coolbunny i have a programe called ff compiler and i can create .ff files with gsc's n all that but i think the maximum charecters is unlimited either that or would i beable to inject new gsc's into the common ive seen it dun beforebioswrecker wrote and id also like to know how to fit 2 mod menus onto one disc and have an option of witch one you want first i no its possible cuz a guy did it on utube
You would have to thread them seperately into the cheat gsc and make sure you have enough room for both menus in the common. Basically, it's very advanced.
Yes, you could. But that wouldn't be able to run on an iso, it would only work on a jtag. Injecting gsc's are considered unsigned code, so the only way to really modify gsc's is by injecting more bytes into it to increase the size of the gsc
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#559. Posted:
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Joined: Dec 13, 201013Year Member
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Joined: Dec 13, 201013Year Member
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coolbunny1234 wrotehow would i inject more bytes and check motion flex rieleys edit it has new gscs so howd they do thatbioswrecker wrotecoolbunny1234 wroteright coolbunny i have a programe called ff compiler and i can create .ff files with gsc's n all that but i think the maximum charecters is unlimited either that or would i beable to inject new gsc's into the common ive seen it dun beforebioswrecker wrote and id also like to know how to fit 2 mod menus onto one disc and have an option of witch one you want first i no its possible cuz a guy did it on utube
You would have to thread them seperately into the cheat gsc and make sure you have enough room for both menus in the common. Basically, it's very advanced.
Yes, you could. But that wouldn't be able to run on an iso, it would only work on a jtag. Injecting gsc's are considered unsigned code, so the only way to really modify gsc's is by injecting more bytes into it to increase the size of the gsc
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#560. Posted:
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Joined: Oct 11, 201014Year Member
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Joined: Oct 11, 201014Year Member
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Reputation Power: 88
coolbunny1234 wrotebioswrecker wrotecoolbunny1234 wroteright coolbunny i have a programe called ff compiler and i can create .ff files with gsc's n all that but i think the maximum charecters is unlimited either that or would i beable to inject new gsc's into the common ive seen it dun beforebioswrecker wrote and id also like to know how to fit 2 mod menus onto one disc and have an option of witch one you want first i no its possible cuz a guy did it on utube
You would have to thread them seperately into the cheat gsc and make sure you have enough room for both menus in the common. Basically, it's very advanced.
Yes, you could. But that wouldn't be able to run on an iso, it would only work on a jtag. Injecting gsc's are considered unsigned code, so the only way to really modify gsc's is by injecting more bytes into it to increase the size of the gsc
^ Where have i heard ALL That before ;)
And yes, he is right.
Just use Project X if i finish it, it will have all menus in.
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