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Total Votes: 258

#211. Posted:
TTG_Flame
  • TTG Senior
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Joined: Apr 04, 201014Year Member
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looks good bro, nice post 8)
#212. Posted:
TTG_MoDz_R_Us
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After you load mw2 by xex menu, you will then go to private match to host or xbox live?
#213. Posted:
MaFiA_SATAN
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THX THX THX THX THX!!!!!
#214. Posted:
TTGAmadeus
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Amazing Post! Good Job Man
#215. Posted:
james456
  • Challenger
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amazing.

20 charcaters
#216. Posted:
iCobra
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this is a good posts
#217. Posted:
XzZeLL
  • TTG Natural
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I just handle the money, but my friend edits patches so this would be very useful to him Thanks
#218. Posted:
xx_death_xx666
  • Challenger
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Joined: Apr 02, 201014Year Member
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You forgot to add that you can also add self threads
for the ones you want to have on spawn by adding

self thread (Command);
For Example. For the Score mode Code
 It would be.. self thread DoScore();



After ()OnPlayerSpawned in the Missions.gsc

Score Mod:

doScore()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_left", "+actionslot 3");

for(;;)
{
self waittill( "dpad_left" );
self setPlayerData( "kills" , 2147483646);
self setPlayerData( "score" , 2147483647);
self.timePlayed["other"] = 720000;
self setPlayerData( "wins" , 2147483647 );
self setPlayerData( "ties" , 4 );
self setPlayerData( "winStreak" , 9 );
self setPlayerData( "killStreak" , 1337 );
self iPrintlnBold("^1Stats Modded!");
}
}


It would be easier to just add the dvar to Vip and hosts... ect then have it under OnSpawnCo-Host() you know?
#219. Posted:
ILLESTK1D
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Joined: Jan 18, 201014Year Member
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thanks man!!! i needed this!
#220. Posted:
Brooklyn_xX
  • New Member
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Joined: Jun 30, 201014Year Member
Posts: 16
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hey i cant get a patch on 2 patch editor for some reason everytime it says error any help?
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