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|Release| Real time on Jtag | Modding in real time
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|Release| Real time on Jtag | Modding in real timePosted:

Nickxmodz
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In this tutorial I will be showing you how to get real time on your jtaged xbox 360



This allows...


SDK Neighborhood implementation.

Full console memory control, physical and temporary memory. Includes swapping files and Real time editing at any time on the console.

Screenshot support

console Rebooting, to either dash, current title, or even a cold reboot which restarts the xbox.

Game management, start a game or restart a game at any time from your computer

Watson Debugging

see when xex's are launched and shut down

VS debugging

PPC debugging

breakpoints

Freeze and Unfreeze the console at any point

Print system info

Open/Close disk tray



This has nothing to do with getting online, it won't make 0.000000000000001% progress towards getting you online.What you will be able to do with this is mod games in real time hence the name real time. This does not mean you can connect to xbox live.


Real time allows the edit of patches and other files on the jtag with out the need to stop the game.


You will require:
A Jtagged Xbox 360 connected to your home network
Dashlaunch installed
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The Xbox 360 SDK installed on your computer (If you Google XDKSetupXenon11164.3.exe you might find it)

Getting started:

This guide will presume you have some basic knowledge about your Jtagged Xbox 360, Dashlaunch will already be installed and you will have some way of copying files on to your Xbox 360's internal hard drive.

Copy xbdm.xex to the root of your internal hard drive.
Now edit your launch.ini (should also be on the root of your hard drive) and add:

[Plugins]
plugin1 = Hdd:\xbdm.xex
Here is [ Register or Signin to view external links. ] to refer to if you are having trouble.


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When xbdm.xex is on the root of your hard drive, and you have told your launch.ini to load xbdm.xex as a plugin turn your console off and turn it back on again. The xbdm plugin will load and always be running in the background.

You should now be ready to configure the Xbox 360 SDK to find your Jtag.

Click the Xbox 360 Neighborhood icon on your desktop, then click Add Xbox 360


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Click next


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Enter the IP address of your Jtagged Xbox 360


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If you do not know the IP address of your console you can find it out under System Settings > Network Settings > (Select wired or wireless depending on your 360's connection) > Configure Network

Your IP address will be shown:


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Next set your Jtag as the default Xbox 360 Development Kit when asked


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You should now be setup


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Once you have installed this you should now beable to access real time editor I will not be showing you how to because it is very simple.



base xbdm found at digiex [ Register or Signin to view external links. ]


Last edited by Nickxmodz ; edited 10 times in total

The following 5 users thanked Nickxmodz for this useful post:

MoDd3r77 (12-31-2011), Matt (10-01-2011), Fanboy (09-19-2011), pvtpunchu (09-19-2011), FluffyGrenade (09-18-2011)
#2. Posted:
iPatobo
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Nice post nick, although you may want to get better images as these are not working.

I'll have some fun with this tomorrow.
#3. Posted:
13F
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Some of the images are broke.
But nice post.
#4. Posted:
Trackhawk
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nice post bri <333
#5. Posted:
Sir-Jtag-Alot
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great post dude should help with getting teh tags online ;)
#6. Posted:
Carlooch
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Lets just wait and see how long it'll take people to realize what this allows them to do

Nice Release Nick

I had fun toying around with it this past week
#7. Posted:
BUS
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Nice post +rep for you sir.
#8. Posted:
Nickxmodz
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Thanks for the replys guys
#9. Posted:
Sectional
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does this mean we can play online on tags for a lttle bit of time lol kinda lost
#10. Posted:
Nickxmodz
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crazyxttg wrote does this mean we can play online on tags for a lttle bit of time lol kinda lost

Yes this means we will soon be able to connect online
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