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[Official]Modern Warfare 3 Create a Class
Posted:
[Official]Modern Warfare 3 Create a ClassPosted:
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Joined: Sep 11, 201113Year Member
Posts: 128
Reputation Power: 4
Status: Offline
Joined: Sep 11, 201113Year Member
Posts: 128
Reputation Power: 4
Welcome to the (Modern Warfare 3 Create a Class) Were you can creat a class on what you think is the best or worst class. Just paste the form and fill it out see if somone quotes you on your class to see what other people think about your class.
FORM
Primary:
Attachment:
Secondary Attachment:
Camo:
Proficiency:
Secondary:
Lethal:
Tactical:
Perk 1:
Perk 2:
Perk 3:
Strike Package:
Package 1:
Package 2:
Package 3:
Death Steak:
Reason:
REASONS
Sniping
Camping
Rushing
Quick Scoping
ASSAULT RIFLES
M4A1
M16A4
SCAR-L
CM901
TYPE 94
G36C
ACR 6.8
MK 14
AK-47
FAD
SMG
MP5
UMP45
PP90M1
P90
PM-9
MP7
LMG
L86 LSW
MG36
PKP Pecheneg
MK46
M60E4
SHOTGUNS
USAS 12
KSG 12
SPAS 12
AA 12
Striker
Model 1887
SNIPER RIFLES
Barret .50 cal
L118A
Dragunov
AS50
RSASS
MSR
MACHINE PISTOLS
FMG 9
MP 9
Skorpion
G18
HANDGUNS
USP .45
P99
MP412
.44 Magnum
Five Seven
Desert Eagle
LAUNCHERS
SMAW
Javelin
Stinger
XM25
M320 GLM
RPG 7
WEAPON CAMOUFLAGE
Classic
Snow
Multicam
Digital urban
Hex
Choco
Snake
Blue
Red
Autumn
Gold
These camo's are confimed
LETHAL
Frag=Cookable fragmentation grenade that causes lethal radius damage
Semtex=Sticks to the first thing it touches and explodes
Throwing Knife=Throwable knife that kills
Bouncing Betty=launches into the air and explodes
Claymore=Anti-personnel mine that's triggered once the enemy gets close to it
C4=Charge of plastic explosives
TACTICAL
Flash Grenade=Temporarily blinds the enemy
Concussion Grenade=Slows enemy movement and disorients them
Scrambler=Scrambles the enemy radar within its effective radius
EMP Grenade=Destroys enemy equipment and electronics
Smoke Grenade=Creates a thick smoke screen
Trophy System=Deflects explosives, e.g., missiles that are launched at its direction
Tactical Insertion=Respawn on it after you die
Portable Radar=Shows enemy movement within its radius
WEAPON ATTACHMENTS
Red Dot
Suppressor
Grenade Launcher
ACOG Scope
Heartbeat Sensor
Hybrid Sight
Extended Magazines
Thermal Scope
Rapid Fire
HAMR Scope
Holographic Sight
Vertical Grip
Variable Zoom Scope
WEAPON PROFICIENCIES
Kick=Reduced gun recoil
Impact=Increases bullet penetration
Attachments=Two attachments
Focus=Reduced flinching when hit
Breath=Longer hold breath
Stability=Reduces weapon sway when aiming
Range=Increases the weapon's range
Melee=Faster melee
Damage=Increases bullet damage
Speed=Increases your speed when you have the weapon equipped
PERK 1
Recon=Explosive damage marks target on radar
+Pro=Bullet damage shows target on radar
Sleight of Hand=Reload your weapons faster
+Pro=Fast Weapons Change
Blind Eye=Enemy air support and sentries can't detect you
+Pro=Fast lock-on for rockets. Increased bullet damage to vehicles
Extreme Conditioning=Allows you to sprint longer
+Pro=Climbing speed increased
Scavenger=Replenishes your ammunition from a dead enemy
+Pro=Get more ammuntion
PERK 2
Quickdraw=Allows you to aim down the sight faster
+Pro=Faster recovery from using grenade equipment
Blast Shield=Greatly reduces explosive damage
+Pro=Resistance to flashbangs and stuns
Hardline=Reduces the kills required for killstreaks by one
+Pro=Two assists count as kill towards killstreaks. Deathstreaks require 1 fewer death.
Assassin=Makes you undetectable by UAV, thermal, Heartbeat Sensor and Portable Radar
+Pro=Immunity to CUAV and EMP, no red crosshair or name over you
Overkill=Carry two primary weapons
+Pro=Second primary can have two attachments
PERK 3
Marksmen=Allows you to identify enemies from farther away
+Pro=Hold your breath for longer when sniping
Stalker=Faster movement while aiming down the sight
+Pro=Add delay to enemy claymores before exploding
Sitrep=Highlights enemy explosives and Tactical Insertions
+Pro=Opposing teams footsteps make more noise
Steady Aim=Increases hip-fire accuracy
+Pro=Weapon ready more quickly after sprint
Dead Silence=Makes you silent
+Pro=Do not take any fall damage
DEATH-STREAKS
Juiced=Allows you to move faster for a few seconds after re-spawning
Revenge=Shows the position of the last enemy that killed you on the radar
Final Stand=Once killed, you can still crawl around and use your primary weapon. One hit from the enemy ends Final Stand.
Martyrdom=Drop a live grenade once killed
Dead Man's Hand=Like Final Stand, but instead you will have two C4's in your hands
Hollow Points=Gives extra bullet damage
ASSAULT STRIKE PACKAGE
{3 Kills}UAV=Shows enemies on the mini map
{4 Kills}Care Package=The Care Package is dropped to the battlefield and contains a random killstreak or ammo
{5 Kills}I.M.S=The Intelligent Munitions System is automatically triggered once an enemy gets near it. It has 4 anti-personnel grenades that explode in the air
{5 Kills}Predator Missile=Allows you to remote control one Predator Missile to the ground
{5 Kills}Sentry Gun=Airdrops a placeable Sentry Gun that automatically attacks enemies
{6 Kills}Precision Airstrike=Call in a directional airstrike
{7 Kills}Attack Helicopter=Calls in an Attack Helicopter that flies around the map and attacks enemies for a while
{9Kills}Strafe Run=Calls in five helicopters to sweep the indicated area with massive firepower
{9 Kills}Little Big Guard=A Little Big Guard flies in and provides personal protection by following you and attacking enemies
{9 Kills}Reaper=Take control of the Reaper-UAV and pound enemy infantry with a barrage of rockets
{10 Kills}Assault Drone=Airdrops an Assault Drone that you can control
{12 Kills}AC130=Man the gun of an AC130 for a limited time
{12 Kills}Pave Low=Heavily armored assault helicopter that attacks enemies
{15 Kills}Juggernaut=Receive the Juggernaut suit, equipped with the M60E4 LMG and MP412 handgun. Lowers mobility, but makes you more resistant to damage
{17 Kills}Osprey Gunner=Be the gunner of an Osprey that drops Care Packages to teammates
SUPPORT STRIKE PACKAGE
[4 Kills]UAV=Shows enemies on the mini map
[5 Kills]Counter UAV=Temporarily disables enemy radar
[5 Kills]Ballistic Vests=Drop a bag to the ground that supplies your teammates with Ballistic Vests. Every teammate that picks one up gets increased armor and damage resistance
[5 Kills]Airdrop Trap=Drops a rigged Care Package that explodes once the enemy tries to reach for its contents
[8 Kills]Sam Turret=After deployed, the SAM Turret automatically attacks enemy air support
[10 Kills]Recon Drone=Controllable UAV helicopter. Use it to mark enemies so your teammates can see them
[12 Kills]Advanced UAV=Reveals both the position of the enemy as well as the direction they are facing for a brief period of time
[12 Kills]Remote Turret=Deploy and manually control a Remote Turret. You can enter and exit the turret view at will, and also re-deploy the turret at any time
[14 Kills]Stealth Bomber=Carpet bombs the selected area. Undetectable and can't be shot down by the enemy
[18 Kills]EMP=Temporarily disables enemy electronics
[18 Kills]Juggernaut Recon=Receive the Juggernaut suit, equipped with the USP .45 handgun and a Riot Shield. Lowers mobility, but makes you more resistant to damage
[18 Kills] Escort Airdrop=An AI controlled version of the Osprey Gunner killstreak It drops Care Packages and also defends them
SPECIALIST STRIKE PACKAGE
(2 Kills)Selected perk is activated
(4 Kills)Selected perk is activated
(6 Kills)Selected perk is activated
(8 Kills)All 15 perks are activated
GOALS
Veiws
1000[x]
2000[x]
3000[ ]
4000[ ]
5000[ ]
Thank The Topic
Thanks For The REP+
Last edited by gunsofmlg ; edited 33 times in total
FORM
Primary:
Attachment:
Secondary Attachment:
Camo:
Proficiency:
Secondary:
Lethal:
Tactical:
Perk 1:
Perk 2:
Perk 3:
Strike Package:
Package 1:
Package 2:
Package 3:
Death Steak:
Reason:
REASONS
Sniping
Camping
Rushing
Quick Scoping
ASSAULT RIFLES
M4A1
M16A4
SCAR-L
CM901
TYPE 94
G36C
ACR 6.8
MK 14
AK-47
FAD
SMG
MP5
UMP45
PP90M1
P90
PM-9
MP7
LMG
L86 LSW
MG36
PKP Pecheneg
MK46
M60E4
SHOTGUNS
USAS 12
KSG 12
SPAS 12
AA 12
Striker
Model 1887
SNIPER RIFLES
Barret .50 cal
L118A
Dragunov
AS50
RSASS
MSR
MACHINE PISTOLS
FMG 9
MP 9
Skorpion
G18
HANDGUNS
USP .45
P99
MP412
.44 Magnum
Five Seven
Desert Eagle
LAUNCHERS
SMAW
Javelin
Stinger
XM25
M320 GLM
RPG 7
WEAPON CAMOUFLAGE
Classic
Snow
Multicam
Digital urban
Hex
Choco
Snake
Blue
Red
Autumn
Gold
These camo's are confimed
LETHAL
Frag=Cookable fragmentation grenade that causes lethal radius damage
Semtex=Sticks to the first thing it touches and explodes
Throwing Knife=Throwable knife that kills
Bouncing Betty=launches into the air and explodes
Claymore=Anti-personnel mine that's triggered once the enemy gets close to it
C4=Charge of plastic explosives
TACTICAL
Flash Grenade=Temporarily blinds the enemy
Concussion Grenade=Slows enemy movement and disorients them
Scrambler=Scrambles the enemy radar within its effective radius
EMP Grenade=Destroys enemy equipment and electronics
Smoke Grenade=Creates a thick smoke screen
Trophy System=Deflects explosives, e.g., missiles that are launched at its direction
Tactical Insertion=Respawn on it after you die
Portable Radar=Shows enemy movement within its radius
WEAPON ATTACHMENTS
Red Dot
Suppressor
Grenade Launcher
ACOG Scope
Heartbeat Sensor
Hybrid Sight
Extended Magazines
Thermal Scope
Rapid Fire
HAMR Scope
Holographic Sight
Vertical Grip
Variable Zoom Scope
WEAPON PROFICIENCIES
Kick=Reduced gun recoil
Impact=Increases bullet penetration
Attachments=Two attachments
Focus=Reduced flinching when hit
Breath=Longer hold breath
Stability=Reduces weapon sway when aiming
Range=Increases the weapon's range
Melee=Faster melee
Damage=Increases bullet damage
Speed=Increases your speed when you have the weapon equipped
PERK 1
Recon=Explosive damage marks target on radar
+Pro=Bullet damage shows target on radar
Sleight of Hand=Reload your weapons faster
+Pro=Fast Weapons Change
Blind Eye=Enemy air support and sentries can't detect you
+Pro=Fast lock-on for rockets. Increased bullet damage to vehicles
Extreme Conditioning=Allows you to sprint longer
+Pro=Climbing speed increased
Scavenger=Replenishes your ammunition from a dead enemy
+Pro=Get more ammuntion
PERK 2
Quickdraw=Allows you to aim down the sight faster
+Pro=Faster recovery from using grenade equipment
Blast Shield=Greatly reduces explosive damage
+Pro=Resistance to flashbangs and stuns
Hardline=Reduces the kills required for killstreaks by one
+Pro=Two assists count as kill towards killstreaks. Deathstreaks require 1 fewer death.
Assassin=Makes you undetectable by UAV, thermal, Heartbeat Sensor and Portable Radar
+Pro=Immunity to CUAV and EMP, no red crosshair or name over you
Overkill=Carry two primary weapons
+Pro=Second primary can have two attachments
PERK 3
Marksmen=Allows you to identify enemies from farther away
+Pro=Hold your breath for longer when sniping
Stalker=Faster movement while aiming down the sight
+Pro=Add delay to enemy claymores before exploding
Sitrep=Highlights enemy explosives and Tactical Insertions
+Pro=Opposing teams footsteps make more noise
Steady Aim=Increases hip-fire accuracy
+Pro=Weapon ready more quickly after sprint
Dead Silence=Makes you silent
+Pro=Do not take any fall damage
DEATH-STREAKS
Juiced=Allows you to move faster for a few seconds after re-spawning
Revenge=Shows the position of the last enemy that killed you on the radar
Final Stand=Once killed, you can still crawl around and use your primary weapon. One hit from the enemy ends Final Stand.
Martyrdom=Drop a live grenade once killed
Dead Man's Hand=Like Final Stand, but instead you will have two C4's in your hands
Hollow Points=Gives extra bullet damage
ASSAULT STRIKE PACKAGE
{3 Kills}UAV=Shows enemies on the mini map
{4 Kills}Care Package=The Care Package is dropped to the battlefield and contains a random killstreak or ammo
{5 Kills}I.M.S=The Intelligent Munitions System is automatically triggered once an enemy gets near it. It has 4 anti-personnel grenades that explode in the air
{5 Kills}Predator Missile=Allows you to remote control one Predator Missile to the ground
{5 Kills}Sentry Gun=Airdrops a placeable Sentry Gun that automatically attacks enemies
{6 Kills}Precision Airstrike=Call in a directional airstrike
{7 Kills}Attack Helicopter=Calls in an Attack Helicopter that flies around the map and attacks enemies for a while
{9Kills}Strafe Run=Calls in five helicopters to sweep the indicated area with massive firepower
{9 Kills}Little Big Guard=A Little Big Guard flies in and provides personal protection by following you and attacking enemies
{9 Kills}Reaper=Take control of the Reaper-UAV and pound enemy infantry with a barrage of rockets
{10 Kills}Assault Drone=Airdrops an Assault Drone that you can control
{12 Kills}AC130=Man the gun of an AC130 for a limited time
{12 Kills}Pave Low=Heavily armored assault helicopter that attacks enemies
{15 Kills}Juggernaut=Receive the Juggernaut suit, equipped with the M60E4 LMG and MP412 handgun. Lowers mobility, but makes you more resistant to damage
{17 Kills}Osprey Gunner=Be the gunner of an Osprey that drops Care Packages to teammates
SUPPORT STRIKE PACKAGE
[4 Kills]UAV=Shows enemies on the mini map
[5 Kills]Counter UAV=Temporarily disables enemy radar
[5 Kills]Ballistic Vests=Drop a bag to the ground that supplies your teammates with Ballistic Vests. Every teammate that picks one up gets increased armor and damage resistance
[5 Kills]Airdrop Trap=Drops a rigged Care Package that explodes once the enemy tries to reach for its contents
[8 Kills]Sam Turret=After deployed, the SAM Turret automatically attacks enemy air support
[10 Kills]Recon Drone=Controllable UAV helicopter. Use it to mark enemies so your teammates can see them
[12 Kills]Advanced UAV=Reveals both the position of the enemy as well as the direction they are facing for a brief period of time
[12 Kills]Remote Turret=Deploy and manually control a Remote Turret. You can enter and exit the turret view at will, and also re-deploy the turret at any time
[14 Kills]Stealth Bomber=Carpet bombs the selected area. Undetectable and can't be shot down by the enemy
[18 Kills]EMP=Temporarily disables enemy electronics
[18 Kills]Juggernaut Recon=Receive the Juggernaut suit, equipped with the USP .45 handgun and a Riot Shield. Lowers mobility, but makes you more resistant to damage
[18 Kills] Escort Airdrop=An AI controlled version of the Osprey Gunner killstreak It drops Care Packages and also defends them
SPECIALIST STRIKE PACKAGE
(2 Kills)Selected perk is activated
(4 Kills)Selected perk is activated
(6 Kills)Selected perk is activated
(8 Kills)All 15 perks are activated
GOALS
Veiws
Posts
1000[x]
50[x]
2000[x]
100[ ]
3000[ ]
150[ ]
4000[ ]
200[ ]
5000[ ]
250[ ]
Thank The Topic
Thanks For The REP+
Last edited by gunsofmlg ; edited 33 times in total
The following 13 users thanked gunsofmlg for this useful post:
Cutey (10-25-2011), vidalocabr (10-25-2011), delta331 (10-12-2011), DwMHowiE (10-12-2011), ALEXTHEGUY (10-03-2011), Zoetic (10-02-2011), ESPN (10-01-2011), JacobKairouz (10-01-2011), Value (10-01-2011), -ReFLeXz- (10-01-2011), SilentSlayer013 (10-01-2011), danmccue (09-30-2011), GunBlister (09-26-2011)
#2. Posted:
Status: Offline
Joined: May 13, 201113Year Member
Posts: 470
Reputation Power: 19
Status: Offline
Joined: May 13, 201113Year Member
Posts: 470
Reputation Power: 19
Primary:cm901/fad
Secondary:fmg9
Lethal: claymore
Tactical: Trophy Grenade
Perk 1: blind eye
Perk 2: assassin
Perk 3: stalker
Strike Packages: Specialist
Death Streak: Juiced
add attacments please
Attachment: silencer
Secondary:fmg9
Lethal: claymore
Tactical: Trophy Grenade
Perk 1: blind eye
Perk 2: assassin
Perk 3: stalker
Strike Packages: Specialist
Death Streak: Juiced
add attacments please
Attachment: silencer
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#3. Posted:
Status: Offline
Joined: Sep 11, 201113Year Member
Posts: 128
Reputation Power: 4
Status: Offline
Joined: Sep 11, 201113Year Member
Posts: 128
Reputation Power: 4
Primary:Scar-L
Attachment:silencer
Proficiency:kick
Secondary:Stinger
Lethal:claymore
Tactical:tactical insertion
Perk 1:sleight of hand
Perk 2:Assassin
Perk 3:Dead Silence
Strike Packages:Specialist Strike Package Killstreaks
Death Streak:Martyrdom
Attachment:silencer
Proficiency:kick
Secondary:Stinger
Lethal:claymore
Tactical:tactical insertion
Perk 1:sleight of hand
Perk 2:Assassin
Perk 3:Dead Silence
Strike Packages:Specialist Strike Package Killstreaks
Death Streak:Martyrdom
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#4. Posted:
Status: Offline
Joined: Aug 23, 201113Year Member
Posts: 1,443
Reputation Power: 58
Status: Offline
Joined: Aug 23, 201113Year Member
Posts: 1,443
Reputation Power: 58
I Can Already Tell How AWESOME this Game is Going to be
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#5. Posted:
Status: Offline
Joined: May 13, 201113Year Member
Posts: 470
Reputation Power: 19
Status: Offline
Joined: May 13, 201113Year Member
Posts: 470
Reputation Power: 19
gunsofmlg wrote Primary:Scar-L
Attachment:silencer
Proficiency:kick
Secondary:Stinger
Lethal:claymore
Tactical:tactical insertion
Perk 1:sleight of hand
Perk 2:Assassin
Perk 3:Dead Silence
Strike Packages:Specialist Strike Package Killstreaks
Death Streak:Martyrdom
I am loving you with all these topics anyways add attachments to the list!! -.-
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#6. Posted:
Status: Offline
Joined: Apr 03, 201113Year Member
Posts: 2,288
Reputation Power: 112
Status: Offline
Joined: Apr 03, 201113Year Member
Posts: 2,288
Reputation Power: 112
Even though a lot of guns are back, I wouldn't suggest good classes already.
We'll see what they are int he soon future.
By the way, add the confirmed attachments.
We'll see what they are int he soon future.
By the way, add the confirmed attachments.
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#7. Posted:
Status: Offline
Joined: Apr 21, 201113Year Member
Posts: 194
Reputation Power: 8
Status: Offline
Joined: Apr 21, 201113Year Member
Posts: 194
Reputation Power: 8
Primary:L11RA
Attachment:extended mags
Proficiency:kick
Secondary:.44 Magnum
Lethal:throwing knife
Tactical:concussion
Perk 1:Slight of Hand
Perk 2:Quickdraw
Perk 3:Marksman
Strike Packages:Assault Strike Package
Death Streak: Final Stand
Attachment:extended mags
Proficiency:kick
Secondary:.44 Magnum
Lethal:throwing knife
Tactical:concussion
Perk 1:Slight of Hand
Perk 2:Quickdraw
Perk 3:Marksman
Strike Packages:Assault Strike Package
Death Streak: Final Stand
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#8. Posted:
Status: Offline
Joined: Jan 29, 201113Year Member
Posts: 812
Reputation Power: 32
Status: Offline
Joined: Jan 29, 201113Year Member
Posts: 812
Reputation Power: 32
Primary: G36C
Attachment: red dot
Proficiency: kick!
Secondary: 44.magnum
Lethal: throwing knife
Tactical: trophy grenade
Perk 1: sleight of hand!
Perk 2: Assassin
Perk 3: dead silence!
Strike Packages: Assault package!
Death Streak: Martyrdom
Attachment: red dot
Proficiency: kick!
Secondary: 44.magnum
Lethal: throwing knife
Tactical: trophy grenade
Perk 1: sleight of hand!
Perk 2: Assassin
Perk 3: dead silence!
Strike Packages: Assault package!
Death Streak: Martyrdom
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#9. Posted:
Status: Offline
Joined: Aug 15, 201113Year Member
Posts: 216
Reputation Power: 7
Status: Offline
Joined: Aug 15, 201113Year Member
Posts: 216
Reputation Power: 7
the good thing is that i have pre-ordered the game and it looks **** sick!!!
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#10. Posted:
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 2,435
Reputation Power: 103
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 2,435
Reputation Power: 103
Primary: M16 ,RSASS
Attachment: red dot, ex mags
Proficiency: Kick
Secondary: USP .45
Lethal: Bouncing Betty, Claymore
Tactical: Emp Grenade
Perk 1: sight of hand,
Perk 2: overkill, quick draw, Blast shield
Perk 3: Dead Silence, marksmen
Strike Packages: Specialist
Death Streak: Hollow Points
Attachment: red dot, ex mags
Proficiency: Kick
Secondary: USP .45
Lethal: Bouncing Betty, Claymore
Tactical: Emp Grenade
Perk 1: sight of hand,
Perk 2: overkill, quick draw, Blast shield
Perk 3: Dead Silence, marksmen
Strike Packages: Specialist
Death Streak: Hollow Points
- 0useful
- 2not useful
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