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#11. Posted:
-WestHam-
  • Ladder Climber
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Joined: May 26, 200915Year Member
Posts: 311
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Status: Offline
Joined: May 26, 200915Year Member
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Yeh It Gets annoying when ur trying to snipe someone and it takes 4 shots to kill them! and they shoot once and ur dead !!!
#12. Posted:
IndigenousPineal
  • TTG Undisputed
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Joined: Jun 18, 200915Year Member
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they should atleast let them get painkiller every 3 deaths instead of have it continously every time he dies
#13. Posted:
Dean
  • Retired Staff
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Joined: Jun 15, 200915Year Member
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kolodna wrote IW sort of screwed up in a lot of places like:
-painkiller
-model 1887
-glitches/mods

-and most of all releasing the game to early it should have been 12/24/09

why should it have been 24th
#14. Posted:
MrMarino
  • New Member
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Joined: Dec 18, 200915Year Member
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Joined: Dec 18, 200915Year Member
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I think deathstreaks should be taken away.
IW basically took a page out of Bungie's playbook and tried to cater to casual players who obviously aren't as good as many others.

So players who constantly die get rewards? Lovely incentive.
Painkiller is worse than Juggernaut.
I've hit someone with 3 snipe shots to the head with painkiller and it took a 4th to finally kill him.
#15. Posted:
Mr_PoppinFresh
  • TTG Natural
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Joined: Dec 19, 200915Year Member
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Joined: Dec 19, 200915Year Member
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nah model 1887s have to much range for the range it says they have they need to be balanced to be fair
#16. Posted:
CaptainMorgan
  • TTG Contender
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Joined: Jun 11, 200915Year Member
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Joined: Jun 11, 200915Year Member
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yes they did make it way to strong. its incredible how many shots of a shotgun someone can take when your spawn killing them :arrow:
#17. Posted:
SavageSmurf
  • New Member
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Joined: Dec 19, 200915Year Member
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Its ridiculous, I shouldn't have to fire over 2 clips for someone to die.
#18. Posted:
DanieeeeL
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Joined: Dec 17, 200915Year Member
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i agreeee
#19. Posted:
TehSlushy
  • TTG Addict
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Joined: Oct 16, 200915Year Member
Posts: 2,350
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Joined: Oct 16, 200915Year Member
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well ive only had one bad experience with painkiller, i think half the time while i used it the 10 seconds expired because it spawned me soo far away from all the action so it was kinda pointless.
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