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Zombie information for beginners!
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Zombie information for beginners!Posted:

BenC
  • Summer 2022
Status: Offline
Joined: Oct 08, 201014Year Member
Posts: 2,738
Reputation Power: 1376
Status: Offline
Joined: Oct 08, 201014Year Member
Posts: 2,738
Reputation Power: 1376
Zombie information thread!

Zombies (also and originally known as Nazi Zombies) is a survival-type game mode. First appearing in Call of Duty: World at War, it became highly popular upon the game's release, and returned in Call of Duty: Black Ops. In most maps the player faces zombies of other nationalities, including American zombies on "Five", Imperial Japanese zombies on Shi No Numa, Soviet zombies on Dead Ops Arcade (however Nazi Zombies also appear), Ascension and Call of the Dead, and Asian zombies on Shangri-La. It is unknown at this point in time what kind of Zombies are located on Moon. Zombies content is only considered canon in its own universe.

Up to four players must survive endless waves of attacking Zombies, earning points from killing zombies and repairing defenses. These points may be used to purchase weapons and perks in the process, or to unlock new areas and activate other special objects. Zombies enter the player-accessible area of the map via windows, holes in walls, or climbing out of a "dirt" surface, which are initially barricaded but will be rapidly demolished by zombies. They can be repaired, however, with the exception of the dirt surfaces. There is no limit to the number of rounds; the game will end when all players have been incapacitated or killed by the zombies. Zombies become stronger and faster upon the completion of each round, forcing players to make tactical decisions about point spending and progressing through the map. On occasion, zombies will drop power-ups such as Max Ammo, Nuke, or Insta-Kill upon their death, making the round easier.

Altogether, Zombies consists of eleven maps; the first, second, fourth, fifth, and seventh feature Nazi zombies (Nacht der Untoten, Verruckt, Der Riese, Kino der Toten, Dead Ops Arcade), while the third features Imperial Japanese zombies (Shi No Numa), the sixth features American civilian, military and scientist zombies ("Five"), the eighth features Russian scientist, cosmonaut and military zombies (Ascension), the ninth features Russian sailors and divers (Call of the Dead), the tenth features Himalayan civilian zombies (Shangri-La), and the eleventh features astronaut zombies (Moon).

Shi No Numa, Der Riese, Kino der Toten, Ascension, Shangri-La and Moon all have the same four playable characters. They are also heard in Call of the Dead. They also appear in the Black Ops versions of Nacht der Untoten and Verrckt , while "Five" has characters who actually existed in real-life (John F. Kennedy, Fidel Castro, Robert McNamara, and Richard Nixon). Call of the Dead features real-life celebrities as the characters and one as an enemy (Robert Englund, Sarah Michelle Gellar, Danny Trejo, Michael Rooker, and George A. Romero). Dead Ops Arcade has unidentified playable characters.

The Zombies game mode is also known for carrying on the tradition of odd easter eggs within Call of Duty games. These easter eggs used to be found primarily in the single player campaign but are now usually found within the Zombie maps, and as of Call of the Dead, now include achievements/trophies upon completing these easter eggs.

Point System


Non-lethal hit: 10 points.
Lethal torso hit: 60 points.
Lethal limb hit: 50 points.
Lethal neck hit: 70 points.
Lethal headshot: 100 points.
Lethal melee: 130 points.
Lethal grenade: 50 points.
Non-lethal grenade: 10 points.
Melee to a monkey before it hits the player or takes the power-up: 500 points


Maps:

Nacht der Untoten or "Night of the Undead" is the first map of the Zombies campaign. It is also the smallest and simplest, there are only three rooms in this map. The Zombies in this map are less deadly than the ones in the others, as they do not reach through windows, they do not run as fast and they're the least smart in terms of AI. The zombies also look more human in this one and they just groan and moan. This was the only map not to include perks, until the September 27, 2011 update that provided every map with Mule Kick, however, this only applies to Black Ops. Because it is a last minute developer addition, this map simply acts as an introduction to the Nazi Zombies game mode and does not advance the zombie story arc, it's more along the lines of an isolated incident for four unnamed soldiers. It takes various design elements from a building in the multiplayer map Airfield, the building in the map therefore earning the name "Zombie House". However, it has nothing to do with that map story-wise. The version in Black Ops features every power up (save for Fire Sale, Death Machine, Bonfire Sale, and Random Perk Bottle) including the power-up icon, instead of the text and remaining time at the bottom. Cold War weapons are available in the Mystery Box, and zombies can now reach through the windows to hit the players, and a new musical easter egg called Undone is now available.

Verrckt is the second map in the Zombies campaign. It is based off Asylum, as they share many traits. The zombies in it are much more dangerous because they can attack through windows, deal more damage and run faster. This is also the first map to include traps, perks, and Bouncing Betties, as well as the first map to require the electricity to be turned on. There are ten rooms in this map, which require 'points' to open. This is the first map where the mystery box can be transported by the teddy bear and reappear somewhere else. This level takes place in Wittenau Sanatorium in Berlin, Germany, and this is the only map to feature different factions. There is a German and American side, each with the faction's respective weapons. When playing with three or four players, they will be split up and have to reunite at the generator room. This map also introduces the PPSh-41, available from the Mystery Box.

Shi No Numa is the third map in the Zombies campaign, and is the first not to feature Nazi Zombies. The max zombie running speed has been reduced from a full sprint back to the original "zombie run", possibly for difficulty reasons. There are five main buildings in this map and four unlockable swamp areas connecting these buildings. Four of the buildings contain only one room, while the main building has three (Starting Room, Warning Room and Mystery Box Spawn). This is the second map where the electricity doesn't have to be turned on. This map, along with Shangri-La and Moon, has perk machines that spawn randomly (save for Mule Kick). This is also the second map where the mystery box can move, with a new feature: a yellow beam above the place which it has spawned. Players can now walk outside of buildings without glitches or cheating and zombies can spawn next to them without bypassing a barrier. The Zipline utility is introduced here, and returns in Call of the Dead. There are now special rounds in which the players ward off Hellhounds, a newly introduced enemy and are awarded with a Max Ammo afterwards. It is also the first map where the individual identities of the players are known. Shi No Numa also introduces a new Wonder Weapon, the Wunderwaffe DG-2, an electricity-casting weapon that can destroy up to 10 zombies at once, in a chain reaction. This map is also the only one with the Flogger, a manually activated 'trap'. In this map, the Zombies backstory unfolds for the four main characters. This is the first map not based on a map built into the game.

Der Riese is the fourth map in the Zombies game mode. It takes some features from the multiplayer map Nightfire. It is the first map where zombies can climb over areas and jump down from an area towards the characters. It also introduces the Pack-A-Punch machine, which for 5000 points, upgrades weapons to have increased ammo capacity, more power, higher fire rate etc. It is the second map where the power is required to be switched on. Der Riese is the third map where Perk-a-Cola machines are included, and the second where perk machines do not spawn randomly. Der Riese is the second map to contain hellhounds, which spawn about every 5 rounds. It is the first map to have teleporters, the Monkey bomb, the Bowie Knife, and the Fly Trap. It is the second map where the identity of the characters are known, and sub-sequentially advances the plot. It is the second to have a small objective, which is turning on the power and connecting the three teleporters to the mainframe to access the Pack-a-Punch machine. Der Riese also features the new "Carpenter" power-up, which boards up all opened windows in the level and award the players 200 points. It is the the first of two maps in which Hellhounds spawn alongside Zombies. This occurs after the third Hellhound round sometime after round 16.

Der Riese is the fourth map in the Zombies game mode. It takes some features from the multiplayer map Nightfire. It is the first map where zombies can climb over areas and jump down from an area towards the characters. It also introduces the Pack-A-Punch machine, which for 5000 points, upgrades weapons to have increased ammo capacity, more power, higher fire rate etc. It is the second map where the power is required to be switched on. Der Riese is the third map where Perk-a-Cola machines are included, and the second where perk machines do not spawn randomly. Der Riese is the second map to contain hellhounds, which spawn about every 5 rounds. It is the first map to have teleporters, the Monkey bomb, the Bowie Knife, and the Fly Trap. It is the second map where the identity of the characters are known, and sub-sequentially advances the plot. It is the second to have a small objective, which is turning on the power and connecting the three teleporters to the mainframe to access the Pack-a-Punch machine. Der Riese also features the new "Carpenter" power-up, which boards up all opened windows in the level and award the players 200 points. It is the the first of two maps in which Hellhounds spawn alongside Zombies. This occurs after the third Hellhound round sometime after round 16.

"Five" is the sixth map in the Zombies game mode, introduced in Call of Duty: Black Ops. The playable characters in this map are President John F. Kennedy, Richard Nixon, Robert McNamara, and Fidel Castro. A new Wonder Weapon, the Winter's Howl, has been introduced on this map. New features in this map include the use of elevators, the DEFCON control system, American zombies, and the Pentagon Thief. The Thief substitutes the Hellhounds, which do not appear in the map. Also new to this map are the incomplete Electro-Shock defenses, which require one part each before being available for use. Unlike other maps featuring teleporters, this map has multiple teleporters and they can be used by zombies. It is the fourth map where the electricity is required to be turned on. The map may be based off a canceled multiplayer map titled "Pentagon." This is also the first map to not have the four main characters in it since they have been introduced.

Ascension is the eighth map in the Zombies game mode, released on February 1st, 2011, as part of the First Strike map pack on Xbox 360. It takes place in an abandoned Soviet Cosmodrome. There are two new perks, Stamin-Up and PhD Flopper. Double Tap Root Beer doesn't return, but was initially set to appear. Space Monkeys have replaced the Pentagon Thief and Hellhounds. There is new power-up introduced here, the Random Perk Bottle, which grants the player a random perk. Two new Wonder Weapons debut, the Gersch Device and the Matryoshka Doll, both of which are tactical grenades. The Bowie Knife is not in this map, as it is replaced by a Russian counterpart (only for aesthetic purposes), the Sickle which works exactly the same. The four primary characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Dr. Edward Richtofen return. It is the second map where players can have zombies spawn next to them. It is the only map with the Lunar Lander, a utility that works similarly to the Teleporter. It is the fifth map where the electricity is required to be turned on. This map features Russian cosmonaut, scientist, military and civilian zombies. However, gas zombies do not return. This map also advances the zombie storyline much more than the previous Black Ops map Kino der Toten. This map includes more radios similar to the ones in Der Riese and the Kassimir Mechanism easter egg which advances the story of Samantha Maxis as a demonic being. Characters from "Five" can be heard on this map by using the three red telephones, indicating that the two maps occur simultaneously. The map is based off of Launch.

Call of the Dead is the ninth map in Zombies game mode, released on May 3rd, 2011, in the Escalation map pack for Xbox 360 and later on June 10, 2011, for PS3. It is the first to feature real life celebrities as the playable characters. The celebrities are Sarah Michelle Gellar, Robert Englund, Michael Rooker, and Danny Trejo. It also features George A. Romero as a special boss-zombie that spawns before round 1. The map is also the first to include regular Ziplines and the Flinger. There are two new Wonder Weapons, the V-R11 and the Scavenger. It also introduces a new Perk-a-Cola called the Deadshot Daiquiri. The Original Characters Trapped is an Easter Egg in this map where the player must help the four 'original' characters escape to Paradise. The Wunderwaffe DG-2 makes a reappearance as a Power-Up (called the Lightning Bolt), awarded after completing the Original Characters Trapped Easter Egg.

Shangri-La is the tenth map in Zombies game mode, included in the Annihilation DLC. The four original characters return as the playable characters after being teleported here from the Siberian facility in Call of the Dead. It is the first to feature the new Napalm Zombies, Shrieker Zombies and Zombie Monkeys. The map includes many new utilities, which include the Mine Cart, the Geyser, and the Water Slide. It also features a new equipment; the Spikemore and the new Wonder Weapon, the 31-79 JGb215. There is also a major Easter Egg in this map referred to as Eclipse, which rewards a player with the Focusing Stone, giving them every perk on the map permanently until the game ends, and is the only Easter Egg that can be completed more than once per game.

Moon is the eleventh map in the Zombies game mode, included in the Rezurrection DLC. It starts off at Area 51, where for the second time, Hellhounds spawn with Zombies after a certain amount of time. Teleporters return, and the main area takes place on a base on the moon. The four original characters return as playable characters. It features new Wonder Weapons, one of which is called the Wave Gun, which has a dual-wieldable function (dubbed the Zap Gun Dual Wield) and the Quantum Entanglement Device, a new tactical grenade. The map also introduces the Phasing Zombies and Astronaut Zombies and sees the return of the Crawler Zombies and Hellhounds. The map also introduces a new Perk-a-Cola called Mule Kick and two new pieces of equipment called the P.E.S. and the Hacker. The map does not feature any traps, but does have a new utility: the Launch Pad. There is also a major easter egg in this map, referred to as Richtofen's Grand Scheme, which helps Richtofen gain control of the zombies.


I take no credit for any of this information! Just orginizing it here for you guys!

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EricUS (10-09-2011)
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