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Red boxes after patch
Posted:

Red boxes after patchPosted:

iBullet
  • TTG Commander
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Joined: Jun 24, 200915Year Member
Posts: 6,735
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Joined: Jun 24, 200915Year Member
Posts: 6,735
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Not sure if these have been posted so here we go

Red boxes


self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_pitch_scale", "0.4" );
self setClientDvar( "aim_slowdown_pitch_scale_ads", "0.5");
self setClientDvar( "aim_slowdown_region_height", "2.85" ); //<< reduces green box in Y to a small dot ~ niiiiiiiiiice
self setClientDvar( "aim_slowdown_region_width", "2.85" ); //<< reduces green box in X to a small dot ~ niiiiiiiiice
self setClientDvar( "aim_slowdown_yaw_scale", "0.4" );
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0.5" );



Credit to Lame-site
#2. Posted:
shaunscarey
  • Prospect
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Love the credit

nice post havent seen it
#3. Posted:
-Jord
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Thankyou bullet
Thanks for finding this.
#4. Posted:
username549804
  • TTG Contender
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thanks for the code, gonna try it out now and see if it wrks ;)
#5. Posted:
XXJVlagikzv2
  • Powerhouse
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good post mate ive been looking for these
#6. Posted:
CuBaNzInCHaRG3
  • TTG Fanatic
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nice one lol lame site hope it works
#7. Posted:
XD-KeZZ
  • Powerhouse
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Joined: Feb 09, 201014Year Member
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itomtom wrote thanks for the code, gonna try it out now and see if it wrks ;)
Ypu havent got a jtag
#8. Posted:
EcKo
  • Gold Member
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hmmm... this seems cool i will take this code thanks
#9. Posted:
BrutalMods
  • Resident Elite
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i love how almost every patched hack is back to normal
#10. Posted:
-Turk-
  • Wise One
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Thanks a lot man. Will show to my friend He wanted it
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