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#21. Posted:
h4wk1n
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sean170693 wrote
h4wk1n wrote Godly's patch , you just edited the texts? Youre PRO! =-=


Your a retard i have had this patch before dudeitsbrians and godlys and another thing i dont even know who godly is so GTFO.


Well atleast you Copy&Pasted HaVoc's patch .

Function names are same and everything.

Well done Leech!
#22. Posted:
Seam
  • Idea Guy
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h4wk1n wrote
sean170693 wrote
h4wk1n wrote Godly's patch , you just edited the texts? Youre PRO! =-=


Your a retard i have had this patch before dudeitsbrians and godlys and another thing i dont even know who godly is so GTFO.


Well atleast you Copy&Pasted HaVoc's patch .

Function names are same and everything.

Well done Leech!


I Dont know who havoc is either and i dont know his patch so get off of my thread and stop flaming shit which aint true.
#23. Posted:
h4wk1n
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Why the texts are similiar then?

Godly' s Patch:


   level.subMenuNames[9][0] = "Cartoon On";
   level.subMenuNames[9][1] = "Cartoon Off";
        level.subMenuNames[9][2] = "Chrome Gun On";
   level.subMenuNames[9][3] = "Chrome Gun Off";
   level.subMenuNames[9][4] = "PC Promod On";
   level.subMenuNames[9][5] = "PC Promod Off";
        level.subMenuNames[9][6] = "Full Promod";

        level.subMenuFunctions[9] = [];
   level.subMenuFunctions[9][0] = :: docartoon;
   level.subMenuFunctions[9][1] = :: donocartoon;
        level.subMenuFunctions[9][2] = :: dochrome;
   level.subMenuFunctions[9][3] = :: donochrome;
   level.subMenuFunctions[9][4] = :: dopc;
   level.subMenuFunctions[9][5] = :: donopc;
        level.subMenuFunctions[9][6] = :: dofullpro;


"Your"


        //Sub Menu 7
   level.subMenuNumOptions[6] = 6;
   level.subMenuNames[6] = [];
   level.subMenuNames[6][0] = "Cartoon On";
   level.subMenuNames[6][1] = "Cartoon Off";
        level.subMenuNames[6][2] = "Chrome Gun On";
   level.subMenuNames[6][3] = "Chrome Gun Off";
   level.subMenuNames[6][4] = "PC Promod On";
   level.subMenuNames[6][5] = "PC Promod Off";
   
   
   
   level.subMenuFunctions[6] = [];
   level.subMenuFunctions[6][0] = :: docartoon;
   level.subMenuFunctions[6][1] = :: donocartoon;
        level.subMenuFunctions[6][2] = :: dochrome;
   level.subMenuFunctions[6][3] = :: donochrome;
   level.subMenuFunctions[6][4] = :: dopc;
   level.subMenuFunctions[6][5] = :: donopc;


Just the position is different ...
#24. Posted:
h4wk1n
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Joined: Mar 13, 201014Year Member
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HAHAHA got caught much?

+

Godly =


   level.subMenuNumOptions[0] = 8;
   level.subMenuNames[0] = [];
   level.subMenuNames[0][0] = "1,000,000";
   level.subMenuNames[0][1] = "100,000";
   level.subMenuNames[0][2] = "10,000";
   level.subMenuNames[0][3] = "1,000";
   level.subMenuNames[0][4] = "10";
   level.subMenuNames[0][5] = "0";
   level.subMenuNames[0][6] = "-100";
   level.subMenuNames[0][7] = "-1000";
   
   level.subMenuFunctions[0] = [];
   level.subMenuFunctions[0][0] = :: doScore1;
   level.subMenuFunctions[0][1] = :: doScore2;
   level.subMenuFunctions[0][2] = :: doScore3;
   level.subMenuFunctions[0][3] = :: doScore4;
   level.subMenuFunctions[0][4] = :: doScore5;
   level.subMenuFunctions[0][5] = :: doScore6;
   level.subMenuFunctions[0][6] = :: doScore7;
   level.subMenuFunctions[0][7] = :: doScore8;
   
        level.subMenuNumOptions[1] = 8;
   level.subMenuNames[1] = [];
   level.subMenuNames[1][0] = "1,000,000";
   level.subMenuNames[1][1] = "100,000";
   level.subMenuNames[1][2] = "10,000";
   level.subMenuNames[1][3] = "100";
   level.subMenuNames[1][4] = "10";
   level.subMenuNames[1][5] = "0";
   level.subMenuNames[1][6] = "-10";
   level.subMenuNames[1][7] = "-100";
   
   level.subMenuFunctions[1] = [];
   level.subMenuFunctions[1][0] = :: doKills1;
   level.subMenuFunctions[1][1] = :: doKills2;
   level.subMenuFunctions[1][2] = :: doKills3;
   level.subMenuFunctions[1][3] = :: doKills4;
   level.subMenuFunctions[1][4] = :: doKills5;
   level.subMenuFunctions[1][5] = :: doKills6;
   level.subMenuFunctions[1][6] = :: doKills7;
   level.subMenuFunctions[1][7] = :: doKills8;
   
        level.subMenuNumOptions[2] = 7;
   level.subMenuNames[2] = [];
   level.subMenuNames[2][0] = "1,000,000";
   level.subMenuNames[2][1] = "100,000";
   level.subMenuNames[2][2] = "10,000";
   level.subMenuNames[2][3] = "0";
   level.subMenuNames[2][4] = "-10";
   level.subMenuNames[2][5] = "-100";
   level.subMenuNames[2][6] = "-1,000";   
   
   level.subMenuFunctions[2] = [];
   level.subMenuFunctions[2][0] = :: doWins1;
   level.subMenuFunctions[2][1] = :: doWins2;
   level.subMenuFunctions[2][2] = :: doWins3;
   level.subMenuFunctions[2][3] = :: doWins4;
   level.subMenuFunctions[2][4] = :: doWins5;
   level.subMenuFunctions[2][5] = :: doWins6;
   level.subMenuFunctions[2][6] = :: doWins7;
   
        level.subMenuNumOptions[3] = 7;
   level.subMenuNames[3] = [];
   level.subMenuNames[3][0] = "+1,000,000";
   level.subMenuNames[3][1] = "+100,000";
   level.subMenuNames[3][2] = "+10,000";
   level.subMenuNames[3][3] = "0";
   level.subMenuNames[3][4] = "-10";
   level.subMenuNames[3][5] = "-100";
   level.subMenuNames[3][6] = "-1,000";
       
   
   level.subMenuFunctions[3] = [];
   level.subMenuFunctions[3][0] = :: doLosses1;
   level.subMenuFunctions[3][1] = :: doLosses2;
   level.subMenuFunctions[3][2] = :: doLosses3;
   level.subMenuFunctions[3][3] = :: doLosses4;
   level.subMenuFunctions[3][4] = :: doLosses5;
   level.subMenuFunctions[3][5] = :: doLosses6;
   level.subMenuFunctions[3][6] = :: doLosses7;

          level.subMenuNumOptions[4] = 7;
   level.subMenuNames[4] = [];
   level.subMenuNames[4][0] = "+1,000";
   level.subMenuNames[4][1] = "+500";
   level.subMenuNames[4][2] = "+100";
   level.subMenuNames[4][3] = "0";
   level.subMenuNames[4][4] = "-100";
   level.subMenuNames[4][5] = "-500";
   level.subMenuNames[4][6] = "-1,000";
       
   
   level.subMenuFunctions[4] = [];
   level.subMenuFunctions[4][0] = ::doDeaths1;
   level.subMenuFunctions[4][1] = ::doDeaths2;
   level.subMenuFunctions[4][2] = ::doDeaths3;
   level.subMenuFunctions[4][3] = ::doDeaths4;
   level.subMenuFunctions[4][4] = ::doDeaths5;
   level.subMenuFunctions[4][5] = ::doDeaths6;
   level.subMenuFunctions[4][6] = ::doDeaths7;

        level.subMenuNumOptions[5] = 7;
   level.subMenuNames[5] = [];
   level.subMenuNames[5][0] = "+5 Days";
   level.subMenuNames[5][1] = "+10 Days";
   level.subMenuNames[5][2] = "+50 Days";
   level.subMenuNames[5][3] = "+100 Days";
   level.subMenuNames[5][4] = "-5 Days";
   level.subMenuNames[5][5] = "-10 Days";
   level.subMenuNames[5][6] = "-50 Days";
       
   
   level.subMenuFunctions[5] = [];
   level.subMenuFunctions[5][0] = ::doTime1;
   level.subMenuFunctions[5][1] = ::doTime2;
   level.subMenuFunctions[5][2] = ::doTime3;
   level.subMenuFunctions[5][3] = ::doTime4;
   level.subMenuFunctions[5][4] = ::doTime5;
   level.subMenuFunctions[5][5] = ::doTime6;
   level.subMenuFunctions[5][6] = ::doTime7;
         



Your =


   //Sub Menu 1
   level.subMenuNumOptions[0] = 11;
   level.subMenuNames[0] = [];
   level.subMenuNames[0][0] = "+500,000";
   level.subMenuNames[0][1] = "+100,000";
   level.subMenuNames[0][2] = "+10,000";
   level.subMenuNames[0][3] = "+1,000";
   level.subMenuNames[0][4] = "+10";
   level.subMenuNames[0][5] = "0";
   level.subMenuNames[0][6] = "-10";
   level.subMenuNames[0][7] = "-100";
   level.subMenuNames[0][8] = "-1,000";
   level.subMenuNames[0][9] = "-10,000";
   level.subMenuNames[0][10] = "-100,000";
   
   level.subMenuFunctions[0] = [];
   level.subMenuFunctions[0][0] = :: doKills1;
   level.subMenuFunctions[0][1] = :: doKills2;
   level.subMenuFunctions[0][2] = :: doKills3;
   level.subMenuFunctions[0][3] = :: doKills4;
   level.subMenuFunctions[0][4] = :: doKills5;
   level.subMenuFunctions[0][5] = :: doKills6;
   level.subMenuFunctions[0][6] = :: doKills7;
   level.subMenuFunctions[0][7] = :: doKills8;
   level.subMenuFunctions[0][8] = :: doKills9;
   level.subMenuFunctions[0][9] = :: doKills10;
   level.subMenuFunctions[0][10] = :: doKills11;
   
   //Sub Menu 2
   level.subMenuNumOptions[1] = 9;
   level.subMenuNames[1] = [];
   level.subMenuNames[1][0] = "+10,000";
   level.subMenuNames[1][1] = "+1,000";
   level.subMenuNames[1][2] = "+100";
   level.subMenuNames[1][3] = "+10";
   level.subMenuNames[1][4] = "+0";
   level.subMenuNames[1][5] = "-10";
   level.subMenuNames[1][6] = "-100";
   level.subMenuNames[1][7] = "-1,000";
   level.subMenuNames[1][8] = "-10,000";
   
   level.subMenuFunctions[1] = [];
   level.subMenuFunctions[1][0] = :: doDeaths1;
   level.subMenuFunctions[1][1] = :: doDeaths2;
   level.subMenuFunctions[1][2] = :: doDeaths3;
   level.subMenuFunctions[1][3] = :: doDeaths4;
   level.subMenuFunctions[1][4] = :: doDeaths5;
   level.subMenuFunctions[1][5] = :: doDeaths6;
   level.subMenuFunctions[1][6] = :: doDeaths7;
   level.subMenuFunctions[1][7] = :: doDeaths8;
   level.subMenuFunctions[1][8] = :: doDeaths9;
   
   //Sub Menu 3
   level.subMenuNumOptions[2] = 11;
   level.subMenuNames[2] = [];
   level.subMenuNames[2][0] = "+500,000";
   level.subMenuNames[2][1] = "+100,000";
   level.subMenuNames[2][2] = "+10,000";
   level.subMenuNames[2][3] = "+1,000";
   level.subMenuNames[2][4] = "+10";
   level.subMenuNames[2][5] = "0";
   level.subMenuNames[2][6] = "-10";
   level.subMenuNames[2][7] = "-100";
   level.subMenuNames[2][8] = "-1,000";
   level.subMenuNames[2][9] = "-10,000";
   level.subMenuNames[2][10] = "-100,000";
   
   level.subMenuFunctions[2] = [];
   level.subMenuFunctions[2][0] = :: doScore1;
   level.subMenuFunctions[2][1] = :: doScore2;
   level.subMenuFunctions[2][2] = :: doScore3;
   level.subMenuFunctions[2][3] = :: doScore4;
   level.subMenuFunctions[2][4] = :: doScore5;
   level.subMenuFunctions[2][5] = :: doScore6;
   level.subMenuFunctions[2][6] = :: doScore7;
   level.subMenuFunctions[2][7] = :: doScore8;
   level.subMenuFunctions[2][8] = :: doScore9;
   level.subMenuFunctions[2][9] = :: doScore10;
   level.subMenuFunctions[2][10] = :: doScore11;
   
   //Sub Menu 4
   level.subMenuNumOptions[3] = 7;
   level.subMenuNames[3] = [];
   level.subMenuNames[3][0] = "+1,000";
   level.subMenuNames[3][1] = "+100";
   level.subMenuNames[3][2] = "+10";
   level.subMenuNames[3][3] = "0";
   level.subMenuNames[3][4] = "-10";
   level.subMenuNames[3][5] = "-100";
   level.subMenuNames[3][6] = "-1,000";
   
   level.subMenuFunctions[3] = [];
   level.subMenuFunctions[3][0] = :: doLosses1;
   level.subMenuFunctions[3][1] = :: doLosses2;
   level.subMenuFunctions[3][2] = :: doLosses3;
   level.subMenuFunctions[3][3] = :: doLosses4;
   level.subMenuFunctions[3][4] = :: doLosses5;
   level.subMenuFunctions[3][5] = :: doLosses6;
   level.subMenuFunctions[3][6] = :: doLosses7;
   
   //Sub Menu 5
   level.subMenuNumOptions[4] = 7;
   level.subMenuNames[4] = [];
   level.subMenuNames[4][0] = "+1,000";
   level.subMenuNames[4][1] = "+100";
   level.subMenuNames[4][2] = "+10";
   level.subMenuNames[4][3] = "0";
   level.subMenuNames[4][4] = "-10";
   level.subMenuNames[4][5] = "-100";
   level.subMenuNames[4][6] = "-1,000";   
   
   level.subMenuFunctions[4] = [];
   level.subMenuFunctions[4][0] = :: doWins1;
   level.subMenuFunctions[4][1] = :: doWins2;
   level.subMenuFunctions[4][2] = :: doWins3;
   level.subMenuFunctions[4][3] = :: doWins4;
   level.subMenuFunctions[4][4] = :: doWins5;
   level.subMenuFunctions[4][5] = :: doWins6;
   level.subMenuFunctions[4][6] = :: doWins7;

        //Sub Menu 6
   level.subMenuNumOptions[5] = 4;
   level.subMenuNames[5] = [];
   level.subMenuNames[5][0] = "ALL Infections";
   level.subMenuNames[5][1] = "GameBattles Package";
   level.subMenuNames[5][2] = "Level 70";
   level.subMenuNames[5][3] = "Unlock Challenges";
   
   
   
   level.subMenuFunctions[5] = [];
   level.subMenuFunctions[5][0] = :: doDvars;
   level.subMenuFunctions[5][1] = :: doGameBattles;
   level.subMenuFunctions[5][2] = :: dolevel70;
   level.subMenuFunctions[5][3] = :: iniChallenges;



Just little modifcations....
#25. Posted:
Seam
  • 1000 Thanks
Status: Offline
Joined: Mar 20, 201014Year Member
Posts: 5,137
Reputation Power: 2712
Status: Offline
Joined: Mar 20, 201014Year Member
Posts: 5,137
Reputation Power: 2712
h4wk1n wrote HAHAHA got caught much?

+

Godly =


   level.subMenuNumOptions[0] = 8;
   level.subMenuNames[0] = [];
   level.subMenuNames[0][0] = "1,000,000";
   level.subMenuNames[0][1] = "100,000";
   level.subMenuNames[0][2] = "10,000";
   level.subMenuNames[0][3] = "1,000";
   level.subMenuNames[0][4] = "10";
   level.subMenuNames[0][5] = "0";
   level.subMenuNames[0][6] = "-100";
   level.subMenuNames[0][7] = "-1000";
   
   level.subMenuFunctions[0] = [];
   level.subMenuFunctions[0][0] = :: doScore1;
   level.subMenuFunctions[0][1] = :: doScore2;
   level.subMenuFunctions[0][2] = :: doScore3;
   level.subMenuFunctions[0][3] = :: doScore4;
   level.subMenuFunctions[0][4] = :: doScore5;
   level.subMenuFunctions[0][5] = :: doScore6;
   level.subMenuFunctions[0][6] = :: doScore7;
   level.subMenuFunctions[0][7] = :: doScore8;
   
        level.subMenuNumOptions[1] = 8;
   level.subMenuNames[1] = [];
   level.subMenuNames[1][0] = "1,000,000";
   level.subMenuNames[1][1] = "100,000";
   level.subMenuNames[1][2] = "10,000";
   level.subMenuNames[1][3] = "100";
   level.subMenuNames[1][4] = "10";
   level.subMenuNames[1][5] = "0";
   level.subMenuNames[1][6] = "-10";
   level.subMenuNames[1][7] = "-100";
   
   level.subMenuFunctions[1] = [];
   level.subMenuFunctions[1][0] = :: doKills1;
   level.subMenuFunctions[1][1] = :: doKills2;
   level.subMenuFunctions[1][2] = :: doKills3;
   level.subMenuFunctions[1][3] = :: doKills4;
   level.subMenuFunctions[1][4] = :: doKills5;
   level.subMenuFunctions[1][5] = :: doKills6;
   level.subMenuFunctions[1][6] = :: doKills7;
   level.subMenuFunctions[1][7] = :: doKills8;
   
        level.subMenuNumOptions[2] = 7;
   level.subMenuNames[2] = [];
   level.subMenuNames[2][0] = "1,000,000";
   level.subMenuNames[2][1] = "100,000";
   level.subMenuNames[2][2] = "10,000";
   level.subMenuNames[2][3] = "0";
   level.subMenuNames[2][4] = "-10";
   level.subMenuNames[2][5] = "-100";
   level.subMenuNames[2][6] = "-1,000";   
   
   level.subMenuFunctions[2] = [];
   level.subMenuFunctions[2][0] = :: doWins1;
   level.subMenuFunctions[2][1] = :: doWins2;
   level.subMenuFunctions[2][2] = :: doWins3;
   level.subMenuFunctions[2][3] = :: doWins4;
   level.subMenuFunctions[2][4] = :: doWins5;
   level.subMenuFunctions[2][5] = :: doWins6;
   level.subMenuFunctions[2][6] = :: doWins7;
   
        level.subMenuNumOptions[3] = 7;
   level.subMenuNames[3] = [];
   level.subMenuNames[3][0] = "+1,000,000";
   level.subMenuNames[3][1] = "+100,000";
   level.subMenuNames[3][2] = "+10,000";
   level.subMenuNames[3][3] = "0";
   level.subMenuNames[3][4] = "-10";
   level.subMenuNames[3][5] = "-100";
   level.subMenuNames[3][6] = "-1,000";
       
   
   level.subMenuFunctions[3] = [];
   level.subMenuFunctions[3][0] = :: doLosses1;
   level.subMenuFunctions[3][1] = :: doLosses2;
   level.subMenuFunctions[3][2] = :: doLosses3;
   level.subMenuFunctions[3][3] = :: doLosses4;
   level.subMenuFunctions[3][4] = :: doLosses5;
   level.subMenuFunctions[3][5] = :: doLosses6;
   level.subMenuFunctions[3][6] = :: doLosses7;

          level.subMenuNumOptions[4] = 7;
   level.subMenuNames[4] = [];
   level.subMenuNames[4][0] = "+1,000";
   level.subMenuNames[4][1] = "+500";
   level.subMenuNames[4][2] = "+100";
   level.subMenuNames[4][3] = "0";
   level.subMenuNames[4][4] = "-100";
   level.subMenuNames[4][5] = "-500";
   level.subMenuNames[4][6] = "-1,000";
       
   
   level.subMenuFunctions[4] = [];
   level.subMenuFunctions[4][0] = ::doDeaths1;
   level.subMenuFunctions[4][1] = ::doDeaths2;
   level.subMenuFunctions[4][2] = ::doDeaths3;
   level.subMenuFunctions[4][3] = ::doDeaths4;
   level.subMenuFunctions[4][4] = ::doDeaths5;
   level.subMenuFunctions[4][5] = ::doDeaths6;
   level.subMenuFunctions[4][6] = ::doDeaths7;

        level.subMenuNumOptions[5] = 7;
   level.subMenuNames[5] = [];
   level.subMenuNames[5][0] = "+5 Days";
   level.subMenuNames[5][1] = "+10 Days";
   level.subMenuNames[5][2] = "+50 Days";
   level.subMenuNames[5][3] = "+100 Days";
   level.subMenuNames[5][4] = "-5 Days";
   level.subMenuNames[5][5] = "-10 Days";
   level.subMenuNames[5][6] = "-50 Days";
       
   
   level.subMenuFunctions[5] = [];
   level.subMenuFunctions[5][0] = ::doTime1;
   level.subMenuFunctions[5][1] = ::doTime2;
   level.subMenuFunctions[5][2] = ::doTime3;
   level.subMenuFunctions[5][3] = ::doTime4;
   level.subMenuFunctions[5][4] = ::doTime5;
   level.subMenuFunctions[5][5] = ::doTime6;
   level.subMenuFunctions[5][6] = ::doTime7;
         



Your =


   //Sub Menu 1
   level.subMenuNumOptions[0] = 11;
   level.subMenuNames[0] = [];
   level.subMenuNames[0][0] = "+500,000";
   level.subMenuNames[0][1] = "+100,000";
   level.subMenuNames[0][2] = "+10,000";
   level.subMenuNames[0][3] = "+1,000";
   level.subMenuNames[0][4] = "+10";
   level.subMenuNames[0][5] = "0";
   level.subMenuNames[0][6] = "-10";
   level.subMenuNames[0][7] = "-100";
   level.subMenuNames[0][8] = "-1,000";
   level.subMenuNames[0][9] = "-10,000";
   level.subMenuNames[0][10] = "-100,000";
   
   level.subMenuFunctions[0] = [];
   level.subMenuFunctions[0][0] = :: doKills1;
   level.subMenuFunctions[0][1] = :: doKills2;
   level.subMenuFunctions[0][2] = :: doKills3;
   level.subMenuFunctions[0][3] = :: doKills4;
   level.subMenuFunctions[0][4] = :: doKills5;
   level.subMenuFunctions[0][5] = :: doKills6;
   level.subMenuFunctions[0][6] = :: doKills7;
   level.subMenuFunctions[0][7] = :: doKills8;
   level.subMenuFunctions[0][8] = :: doKills9;
   level.subMenuFunctions[0][9] = :: doKills10;
   level.subMenuFunctions[0][10] = :: doKills11;
   
   //Sub Menu 2
   level.subMenuNumOptions[1] = 9;
   level.subMenuNames[1] = [];
   level.subMenuNames[1][0] = "+10,000";
   level.subMenuNames[1][1] = "+1,000";
   level.subMenuNames[1][2] = "+100";
   level.subMenuNames[1][3] = "+10";
   level.subMenuNames[1][4] = "+0";
   level.subMenuNames[1][5] = "-10";
   level.subMenuNames[1][6] = "-100";
   level.subMenuNames[1][7] = "-1,000";
   level.subMenuNames[1][8] = "-10,000";
   
   level.subMenuFunctions[1] = [];
   level.subMenuFunctions[1][0] = :: doDeaths1;
   level.subMenuFunctions[1][1] = :: doDeaths2;
   level.subMenuFunctions[1][2] = :: doDeaths3;
   level.subMenuFunctions[1][3] = :: doDeaths4;
   level.subMenuFunctions[1][4] = :: doDeaths5;
   level.subMenuFunctions[1][5] = :: doDeaths6;
   level.subMenuFunctions[1][6] = :: doDeaths7;
   level.subMenuFunctions[1][7] = :: doDeaths8;
   level.subMenuFunctions[1][8] = :: doDeaths9;
   
   //Sub Menu 3
   level.subMenuNumOptions[2] = 11;
   level.subMenuNames[2] = [];
   level.subMenuNames[2][0] = "+500,000";
   level.subMenuNames[2][1] = "+100,000";
   level.subMenuNames[2][2] = "+10,000";
   level.subMenuNames[2][3] = "+1,000";
   level.subMenuNames[2][4] = "+10";
   level.subMenuNames[2][5] = "0";
   level.subMenuNames[2][6] = "-10";
   level.subMenuNames[2][7] = "-100";
   level.subMenuNames[2][8] = "-1,000";
   level.subMenuNames[2][9] = "-10,000";
   level.subMenuNames[2][10] = "-100,000";
   
   level.subMenuFunctions[2] = [];
   level.subMenuFunctions[2][0] = :: doScore1;
   level.subMenuFunctions[2][1] = :: doScore2;
   level.subMenuFunctions[2][2] = :: doScore3;
   level.subMenuFunctions[2][3] = :: doScore4;
   level.subMenuFunctions[2][4] = :: doScore5;
   level.subMenuFunctions[2][5] = :: doScore6;
   level.subMenuFunctions[2][6] = :: doScore7;
   level.subMenuFunctions[2][7] = :: doScore8;
   level.subMenuFunctions[2][8] = :: doScore9;
   level.subMenuFunctions[2][9] = :: doScore10;
   level.subMenuFunctions[2][10] = :: doScore11;
   
   //Sub Menu 4
   level.subMenuNumOptions[3] = 7;
   level.subMenuNames[3] = [];
   level.subMenuNames[3][0] = "+1,000";
   level.subMenuNames[3][1] = "+100";
   level.subMenuNames[3][2] = "+10";
   level.subMenuNames[3][3] = "0";
   level.subMenuNames[3][4] = "-10";
   level.subMenuNames[3][5] = "-100";
   level.subMenuNames[3][6] = "-1,000";
   
   level.subMenuFunctions[3] = [];
   level.subMenuFunctions[3][0] = :: doLosses1;
   level.subMenuFunctions[3][1] = :: doLosses2;
   level.subMenuFunctions[3][2] = :: doLosses3;
   level.subMenuFunctions[3][3] = :: doLosses4;
   level.subMenuFunctions[3][4] = :: doLosses5;
   level.subMenuFunctions[3][5] = :: doLosses6;
   level.subMenuFunctions[3][6] = :: doLosses7;
   
   //Sub Menu 5
   level.subMenuNumOptions[4] = 7;
   level.subMenuNames[4] = [];
   level.subMenuNames[4][0] = "+1,000";
   level.subMenuNames[4][1] = "+100";
   level.subMenuNames[4][2] = "+10";
   level.subMenuNames[4][3] = "0";
   level.subMenuNames[4][4] = "-10";
   level.subMenuNames[4][5] = "-100";
   level.subMenuNames[4][6] = "-1,000";   
   
   level.subMenuFunctions[4] = [];
   level.subMenuFunctions[4][0] = :: doWins1;
   level.subMenuFunctions[4][1] = :: doWins2;
   level.subMenuFunctions[4][2] = :: doWins3;
   level.subMenuFunctions[4][3] = :: doWins4;
   level.subMenuFunctions[4][4] = :: doWins5;
   level.subMenuFunctions[4][5] = :: doWins6;
   level.subMenuFunctions[4][6] = :: doWins7;

        //Sub Menu 6
   level.subMenuNumOptions[5] = 4;
   level.subMenuNames[5] = [];
   level.subMenuNames[5][0] = "ALL Infections";
   level.subMenuNames[5][1] = "GameBattles Package";
   level.subMenuNames[5][2] = "Level 70";
   level.subMenuNames[5][3] = "Unlock Challenges";
   
   
   
   level.subMenuFunctions[5] = [];
   level.subMenuFunctions[5][0] = :: doDvars;
   level.subMenuFunctions[5][1] = :: doGameBattles;
   level.subMenuFunctions[5][2] = :: dolevel70;
   level.subMenuFunctions[5][3] = :: iniChallenges;



Just little modifcations....


You dont know anything about patches you have to use codes for patches and that means most codes will be the same to work so get off my thread and stop posting shit coz u think you are smart when you arent my is very different and i made it.
#26. Posted:
Cozo
  • TTG Undisputed
Status: Offline
Joined: Apr 24, 201014Year Member
Posts: 5,102
Reputation Power: 405
Status: Offline
Joined: Apr 24, 201014Year Member
Posts: 5,102
Reputation Power: 405
This looks the exact same as a patch i already have ?
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