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If you are good with dvars read! i need help!
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If you are good with dvars read! i need help!Posted:
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Joined: Mar 24, 201113Year Member
Posts: 607
Reputation Power: 31
Status: Offline
Joined: Mar 24, 201113Year Member
Posts: 607
Reputation Power: 31
if you could post the dvars below EXACTLY the way they should be for inbetween the "HERE" Please post below and ill rep! 21 for 2 days
//This Is The Menu 1 Content Put Mod Names Here
self setclientdvar("m1_c1", "^1Super_Jump;bind button_x vstr m1_cc1;bind DPAD_UP vstr m1_c5;bind DPAD_DOWN vstr m1_c2");
self setclientdvar("m1_c2", "^1Super_Speed;bind button_x vstr m1_cc2;bind DPAD_UP vstr m1_c1;bind DPAD_DOWN vstr m1_c3");
self setclientdvar("m1_c3", "^1Gravity;bind button_x vstr m1_cc3;bind DPAD_UP vstr m1_c2;bind DPAD_DOWN vstr m1_c4");
self setclientdvar("m1_c4", "^1Friction;bind button_x vstr m1_cc4;bind DPAD_UP vstr m1_c3;bind DPAD_DOWN vstr m1_c5");
self setclientdvar("m1_c5", "^1Timescale;bind button_x vstr m1_cc5;bind DPAD_UP vstr m1_c4;bind DPAD_DOWN vstr m1_c1");
wait 0.3;
//This Is Where You Put The DVARS For Menu Content 1
self setclientdvar("m1_cc1", "Menu 1 Content 1 DVARS HERE");
self setclientdvar("m1_cc2", "Menu 1 Content 2 DVARS HERE");
self setclientdvar("m1_cc3", "Menu 1 Content 3 DVARS HERE");
self setclientdvar("m1_cc4", "Menu 1 Content 4 DVARS HERE");
self setclientdvar("m1_cc5", "Menu 1 Content 5 DVARS HERE");
//
//This Is The Menu 2 Content Put Mod Names Here
self setclientdvar("m2_c1", "^2Unlimited_Ammo;bind button_x vstr m2_cc1;bind DPAD_UP vstr m2_c5;bind DPAD_DOWN vstr m2_c2");
self setclientdvar("m2_c2", "^2Laser;bind button_x vstr m2_cc2;bind DPAD_UP vstr m2_c1;bind DPAD_DOWN vstr m2_c3");
self setclientdvar("m2_c3", "^2Wallhack;bind button_x vstr m2_cc3;bind DPAD_UP vstr m2_c2;bind DPAD_DOWN vstr m2_c4");
self setclientdvar("m2_c4", "^2Auto_M16;bind button_x vstr m2_cc4;bind DPAD_UP vstr m2_c3;bind DPAD_DOWN vstr m2_c5");
self setclientdvar("m2_c5", "^2Menu_5_Content_Here;bind button_x vstr m2_cc5;bind DPAD_UP vstr m2_c4;bind DPAD_DOWN vstr m2_c1");
wait 0.3;
//This Is Where You Put The DVARS For Menu Content 2
self setclientdvar("m2_cc1", "Menu 2 Content 1 DVARS HERE");
self setclientdvar("m2_cc2", "Menu 2 Content 2 DVARS HERE");
self setclientdvar("m2_cc3", "Menu 2 Content 3 DVARS HERE");
self setclientdvar("m2_cc4", "Menu 2 Content 4 DVARS HERE");
self setclientdvar("m2_cc5", "Menu 2 Content 5 DVARS HERE");
Ill REP 21
//This Is The Menu 1 Content Put Mod Names Here
self setclientdvar("m1_c1", "^1Super_Jump;bind button_x vstr m1_cc1;bind DPAD_UP vstr m1_c5;bind DPAD_DOWN vstr m1_c2");
self setclientdvar("m1_c2", "^1Super_Speed;bind button_x vstr m1_cc2;bind DPAD_UP vstr m1_c1;bind DPAD_DOWN vstr m1_c3");
self setclientdvar("m1_c3", "^1Gravity;bind button_x vstr m1_cc3;bind DPAD_UP vstr m1_c2;bind DPAD_DOWN vstr m1_c4");
self setclientdvar("m1_c4", "^1Friction;bind button_x vstr m1_cc4;bind DPAD_UP vstr m1_c3;bind DPAD_DOWN vstr m1_c5");
self setclientdvar("m1_c5", "^1Timescale;bind button_x vstr m1_cc5;bind DPAD_UP vstr m1_c4;bind DPAD_DOWN vstr m1_c1");
wait 0.3;
//This Is Where You Put The DVARS For Menu Content 1
self setclientdvar("m1_cc1", "Menu 1 Content 1 DVARS HERE");
self setclientdvar("m1_cc2", "Menu 1 Content 2 DVARS HERE");
self setclientdvar("m1_cc3", "Menu 1 Content 3 DVARS HERE");
self setclientdvar("m1_cc4", "Menu 1 Content 4 DVARS HERE");
self setclientdvar("m1_cc5", "Menu 1 Content 5 DVARS HERE");
//
//This Is The Menu 2 Content Put Mod Names Here
self setclientdvar("m2_c1", "^2Unlimited_Ammo;bind button_x vstr m2_cc1;bind DPAD_UP vstr m2_c5;bind DPAD_DOWN vstr m2_c2");
self setclientdvar("m2_c2", "^2Laser;bind button_x vstr m2_cc2;bind DPAD_UP vstr m2_c1;bind DPAD_DOWN vstr m2_c3");
self setclientdvar("m2_c3", "^2Wallhack;bind button_x vstr m2_cc3;bind DPAD_UP vstr m2_c2;bind DPAD_DOWN vstr m2_c4");
self setclientdvar("m2_c4", "^2Auto_M16;bind button_x vstr m2_cc4;bind DPAD_UP vstr m2_c3;bind DPAD_DOWN vstr m2_c5");
self setclientdvar("m2_c5", "^2Menu_5_Content_Here;bind button_x vstr m2_cc5;bind DPAD_UP vstr m2_c4;bind DPAD_DOWN vstr m2_c1");
wait 0.3;
//This Is Where You Put The DVARS For Menu Content 2
self setclientdvar("m2_cc1", "Menu 2 Content 1 DVARS HERE");
self setclientdvar("m2_cc2", "Menu 2 Content 2 DVARS HERE");
self setclientdvar("m2_cc3", "Menu 2 Content 3 DVARS HERE");
self setclientdvar("m2_cc4", "Menu 2 Content 4 DVARS HERE");
self setclientdvar("m2_cc5", "Menu 2 Content 5 DVARS HERE");
Ill REP 21
#2. Posted:
Status: Offline
Joined: Mar 24, 201113Year Member
Posts: 607
Reputation Power: 31
Status: Offline
Joined: Mar 24, 201113Year Member
Posts: 607
Reputation Power: 31
anyone for 21 rep?????????
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#3. Posted:
Status: Offline
Joined: Jun 29, 201113Year Member
Posts: 400
Reputation Power: 28
Status: Offline
Joined: Jun 29, 201113Year Member
Posts: 400
Reputation Power: 28
RNLModz wrote if you could post the dvars below EXACTLY the way they should be for inbetween the "HERE" Please post below and ill rep! 21 for 2 days
//This Is The Menu 1 Content Put Mod Names Here
self setclientdvar("m1_c1", "^1Super_Jump;bind button_x vstr m1_cc1;bind DPAD_UP vstr m1_c5;bind DPAD_DOWN vstr m1_c2");
self setclientdvar("m1_c2", "^1Super_Speed;bind button_x vstr m1_cc2;bind DPAD_UP vstr m1_c1;bind DPAD_DOWN vstr m1_c3");
self setclientdvar("m1_c3", "^1Gravity;bind button_x vstr m1_cc3;bind DPAD_UP vstr m1_c2;bind DPAD_DOWN vstr m1_c4");
self setclientdvar("m1_c4", "^1Friction;bind button_x vstr m1_cc4;bind DPAD_UP vstr m1_c3;bind DPAD_DOWN vstr m1_c5");
self setclientdvar("m1_c5", "^1Timescale;bind button_x vstr m1_cc5;bind DPAD_UP vstr m1_c4;bind DPAD_DOWN vstr m1_c1");
wait 0.3;
//This Is Where You Put The DVARS For Menu Content 1
self setclientdvar("m1_cc1", "Menu 1 Content 1 DVARS HERE");
self setclientdvar("m1_cc2", "Menu 1 Content 2 DVARS HERE");
self setclientdvar("m1_cc3", "Menu 1 Content 3 DVARS HERE");
self setclientdvar("m1_cc4", "Menu 1 Content 4 DVARS HERE");
self setclientdvar("m1_cc5", "Menu 1 Content 5 DVARS HERE");
//
//This Is The Menu 2 Content Put Mod Names Here
self setclientdvar("m2_c1", "^2Unlimited_Ammo;bind button_x vstr m2_cc1;bind DPAD_UP vstr m2_c5;bind DPAD_DOWN vstr m2_c2");
self setclientdvar("m2_c2", "^2Laser;bind button_x vstr m2_cc2;bind DPAD_UP vstr m2_c1;bind DPAD_DOWN vstr m2_c3");
self setclientdvar("m2_c3", "^2Wallhack;bind button_x vstr m2_cc3;bind DPAD_UP vstr m2_c2;bind DPAD_DOWN vstr m2_c4");
self setclientdvar("m2_c4", "^2Auto_M16;bind button_x vstr m2_cc4;bind DPAD_UP vstr m2_c3;bind DPAD_DOWN vstr m2_c5");
self setclientdvar("m2_c5", "^2Menu_5_Content_Here;bind button_x vstr m2_cc5;bind DPAD_UP vstr m2_c4;bind DPAD_DOWN vstr m2_c1");
wait 0.3;
//This Is Where You Put The DVARS For Menu Content 2
self setclientdvar("m2_cc1", "Menu 2 Content 1 DVARS HERE");
self setclientdvar("m2_cc2", "Menu 2 Content 2 DVARS HERE");
self setclientdvar("m2_cc3", "Menu 2 Content 3 DVARS HERE");
self setclientdvar("m2_cc4", "Menu 2 Content 4 DVARS HERE");
self setclientdvar("m2_cc5", "Menu 2 Content 5 DVARS HERE");
Ill REP 21
Your kidding, Huh? 202020202202020202
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#4. Posted:
Status: Offline
Joined: Mar 24, 201113Year Member
Posts: 607
Reputation Power: 31
Status: Offline
Joined: Mar 24, 201113Year Member
Posts: 607
Reputation Power: 31
BUSTMYTWINKIE wroteRNLModz wrote if you could post the dvars below EXACTLY the way they should be for inbetween the "HERE" Please post below and ill rep! 21 for 2 days
//This Is The Menu 1 Content Put Mod Names Here
self setclientdvar("m1_c1", "^1Super_Jump;bind button_x vstr m1_cc1;bind DPAD_UP vstr m1_c5;bind DPAD_DOWN vstr m1_c2");
self setclientdvar("m1_c2", "^1Super_Speed;bind button_x vstr m1_cc2;bind DPAD_UP vstr m1_c1;bind DPAD_DOWN vstr m1_c3");
self setclientdvar("m1_c3", "^1Gravity;bind button_x vstr m1_cc3;bind DPAD_UP vstr m1_c2;bind DPAD_DOWN vstr m1_c4");
self setclientdvar("m1_c4", "^1Friction;bind button_x vstr m1_cc4;bind DPAD_UP vstr m1_c3;bind DPAD_DOWN vstr m1_c5");
self setclientdvar("m1_c5", "^1Timescale;bind button_x vstr m1_cc5;bind DPAD_UP vstr m1_c4;bind DPAD_DOWN vstr m1_c1");
wait 0.3;
//This Is Where You Put The DVARS For Menu Content 1
self setclientdvar("m1_cc1", "Menu 1 Content 1 DVARS HERE");
self setclientdvar("m1_cc2", "Menu 1 Content 2 DVARS HERE");
self setclientdvar("m1_cc3", "Menu 1 Content 3 DVARS HERE");
self setclientdvar("m1_cc4", "Menu 1 Content 4 DVARS HERE");
self setclientdvar("m1_cc5", "Menu 1 Content 5 DVARS HERE");
//
//This Is The Menu 2 Content Put Mod Names Here
self setclientdvar("m2_c1", "^2Unlimited_Ammo;bind button_x vstr m2_cc1;bind DPAD_UP vstr m2_c5;bind DPAD_DOWN vstr m2_c2");
self setclientdvar("m2_c2", "^2Laser;bind button_x vstr m2_cc2;bind DPAD_UP vstr m2_c1;bind DPAD_DOWN vstr m2_c3");
self setclientdvar("m2_c3", "^2Wallhack;bind button_x vstr m2_cc3;bind DPAD_UP vstr m2_c2;bind DPAD_DOWN vstr m2_c4");
self setclientdvar("m2_c4", "^2Auto_M16;bind button_x vstr m2_cc4;bind DPAD_UP vstr m2_c3;bind DPAD_DOWN vstr m2_c5");
self setclientdvar("m2_c5", "^2Menu_5_Content_Here;bind button_x vstr m2_cc5;bind DPAD_UP vstr m2_c4;bind DPAD_DOWN vstr m2_c1");
wait 0.3;
//This Is Where You Put The DVARS For Menu Content 2
self setclientdvar("m2_cc1", "Menu 2 Content 1 DVARS HERE");
self setclientdvar("m2_cc2", "Menu 2 Content 2 DVARS HERE");
self setclientdvar("m2_cc3", "Menu 2 Content 3 DVARS HERE");
self setclientdvar("m2_cc4", "Menu 2 Content 4 DVARS HERE");
self setclientdvar("m2_cc5", "Menu 2 Content 5 DVARS HERE");
Ill REP 21
Your kidding, Huh? 202020202202020202
???????????????????????????????
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#5. Posted:
Status: Offline
Joined: Jun 29, 201113Year Member
Posts: 400
Reputation Power: 28
Status: Offline
Joined: Jun 29, 201113Year Member
Posts: 400
Reputation Power: 28
Its not hard I did this in 5 minutes or so. The below should work fine unless one line is to long which they could as I didn't check. Anyways, yea there you go!
Last edited by BUSTMYTWINKIE ; edited 1 time in total
//This Is The Menu 1 Content Put Mod Names Here
self setclientdvar("m1_c1", "^1Super_Jump;bind button_x vstr m1_cc1;bind DPAD_UP vstr m1_c5;bind DPAD_DOWN vstr m1_c2");
self setclientdvar("m1_c2", "^1Super_Speed;bind button_x vstr m1_cc2;bind DPAD_UP vstr m1_c1;bind DPAD_DOWN vstr m1_c3");
self setclientdvar("m1_c3", "^1Gravity;bind button_x vstr m1_cc3;bind DPAD_UP vstr m1_c2;bind DPAD_DOWN vstr m1_c4");
self setclientdvar("m1_c4", "^1Friction;bind button_x vstr m1_cc4;bind DPAD_UP vstr m1_c3;bind DPAD_DOWN vstr m1_c5");
self setclientdvar("m1_c5", "^1Timescale;bind button_x vstr m1_cc5;bind DPAD_UP vstr m1_c4;bind DPAD_DOWN vstr m1_c1");
wait 0.3;
//This Is Where You Put The DVARS For Menu Content 1
self setclientdvar("m1_cc1", "toggle jump_height 0 999 40");
self setclientdvar("m1_cc2", "toggle g_speed 400 800 2500 200");
self setclientdvar("m1_cc3", "toggle g_gravity 120 1 999" );
self setclientdvar("m1_cc4", "toggle friction 0.01 1 3 5.5");
self setclientdvar("m1_cc5", "toggle timescale 0.5 1.5 0.7 2 1");
//
//This Is The Menu 2 Content Put Mod Names Here
self setclientdvar("m2_c1", "^2Unlimited_Ammo;bind button_x vstr m2_cc1;bind DPAD_UP vstr m2_c5;bind DPAD_DOWN vstr m2_c2");
self setclientdvar("m2_c2", "^2Laser;bind button_x vstr m2_cc2;bind DPAD_UP vstr m2_c1;bind DPAD_DOWN vstr m2_c3");
self setclientdvar("m2_c3", "^2Wallhack_Aimbot;bind button_x vstr m2_cc3;bind DPAD_UP vstr m2_c2;bind DPAD_DOWN vstr m2_c4");
self setclientdvar("m2_c4", "^2Activate_Dvars#1;bind button_x vstr m2_cc4;bind DPAD_UP vstr m2_c3;bind DPAD_DOWN vstr m2_c5");
self setclientdvar("m2_c5", "^2Activate_Dvars#2;bind button_x vstr m2_cc5;bind DPAD_UP vstr m2_c4;bind DPAD_DOWN vstr m2_c1");
wait 0.3;
//This Is Where You Put The DVARS For Menu Content 2
self setclientdvar("m2_cc1", "toggle player_sustainammo 1 0" );
self setclientdvar("m2_cc2", "toggle cg_laserForceOn 1 0" );
self setclientdvar("m2_cc3", "r_znear 35;set aim_autoAimRangeScale 2;set aim_automelee_range 255;set aim_automelee_region_height 480;set aim_automelee_region_width 640;set aim_autoaim_enabled 1;set aim_autoaim_lerp 100;set aim_autoaim_region_height 0;set aim_autoaim_region_width 0;set aim_lockon_debug 1;set aim_lockon_enabled 1;set aim_lockon_region_height 0;set aim_lockon_region_width 0;set aim_lockon_strength 1;set aim_lockon_deflection 0.05;set aim_input_graph_debug 0;set aim_input_graph_enabled 1;set aim_slowdown_debug 1;set aim_slowdown_pitch_scale 0.4;set aim_slowdown_pitch_scale_ads 0.5;set aim_slowdown_region_height 2.85;set aim_slowdown_region_width 2.85;set aim_slowdown_yaw_scale 0.4;set aim_slowdown_yaw_scale_ads 0.5;bg_aimSpreadMoveSpeedThreshold 300;bg_bobMax 0;cg_drawShellshock 0" );
self setclientdvar("m2_cc4", "set perk_bulletDamage 999;set perk_explosiveDamage 999;set perk_armorVest 0;perk_weapRateMultiplier .001;perk_weapReloadMultiplier .001;perk_bulletPenetrationMultiplier 30;perk_parabolicradius 1000;perk_parabolicAngle 360;perk_extraBreath 999;perk_weapSpreadMultiplier .001;cg_drawShellshock 0;scr_heli_turretReloadTime .03;scr_heli_turretClipSize 999;scr_heli_missile_max 999;scr_heli_maxhealth 99999;scr_heli_attract_strength 90000;scr_heli_loopmax 99;player_burstFireCooldown .001;cg_ScoresPing_MaxBars 9;cg_scoreboardRankFontScale .31;cg_scoreboardPingWidth .105;cg_scoreboardMyColor 1 0 .90 1;cg_scoreboardItemHeight 50;cg_scoreboardPingHeight .85;cg_ScoresPing_BgColor 0 1 1 .2;cg_ScoresPing_Interval 150;cg_scoreboardWidth 650;cg_scoreboardHeaderFontScale .45;cg_scoreboardTextOffset .75;set cg_scoreboardPingText 1;cl_stanceHoldTime 0.001;set party_connectToOthers 0;g_compassShowEnemies 1 );
self setclientdvar("m2_cc5", "player_sprintSpeedScale 5;player_meleeHeight 1000;player_meleeWidth 1000;player_meleeRange 1000;player_burstFireCooldown 0;set scr_deleteexplosivesonspawn 0;perk_grenadeDeath rpg_mp;set ui_allow_teamchange 1;set g_useholdtime 0.001;set scr_war_scorelimit 0;set scr_dm_scorelimit 0;ui_connectScreenTextGlowColor 0 0 0 0;lobby_searchingPartyColor 0 0 0 0;set developer_script 1;set g_teamcolor_axis 1 1 0 1;set g_teamcolor_allies 1 1 0 1;set g_ScoresColor_axis 1 1 0 1;set g_ScoresColor_allies 1 1 0 1;set g_teamcolor_MyTeam 0.75 1 0.25 0.02;set g_teamcolor_EnemyTeam 0 0 0 0;cg_overheadNamesSize 1.3;cg_overheadRankSize 1.3;cg_overheadIconSize 1.3;cg_overheadNamesFarScale 2;cg_scoreboardPingText 1;sets lobby_searchingPartyColor 0 1 0 1;cg_ScoresPing_HighColor .7 0 1 1;cg_ScoresPing_MedColor 0 1 0 1;cg_ScoresPing_LowColor 1 0 0 1;cg_overheadNamesMaxDist 9999;cg_overheadNamesNearDist 9999;cg_enemyNameFadeOut 900000;set cg_drawThroughWall 1;set cg_enemyNameFadeIn 0;compassSize 1.2" );
Last edited by BUSTMYTWINKIE ; edited 1 time in total
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#6. Posted:
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Joined: Feb 12, 201113Year Member
Posts: 2,958
Reputation Power: 134
Status: Offline
Joined: Feb 12, 201113Year Member
Posts: 2,958
Reputation Power: 134
Use code next time
[code ][ /code]
easier!
[code ][ /code]
easier!
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#7. Posted:
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Joined: Dec 28, 201112Year Member
Posts: 15
Reputation Power: 1
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Joined: Dec 28, 201112Year Member
Posts: 15
Reputation Power: 1
dude....we gotta see your whole menu layout to answer this....
what format is it in?
what menu is it like and i'll help you
PM me
what format is it in?
what menu is it like and i'll help you
PM me
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