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#61. Posted:
iitz_bambii
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nice! and thanks for 50
#62. Posted:
meganfox_ttg
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Did it work for you? I know 100% that it works.
#63. Posted:
Uva5679
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Please answer these questions. Does it ONLY work for the person with the jtag? Does the person with the jtag have to be host? Does it actually show up as a 50, or just a 50 on the service record?
#64. Posted:
meganfox_ttg
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OK GUYS! Here is the problem I can almost guarantee you guys are running into, lol. It's a simple fix.

#1: The default.xex does NOT support modded maps.
#2: When you boot the default.xex and play an ONLINE game, you must get a higherSkill.
example; if you are a 34 in swat, you NEED to get a 35 in playlist.
#65. Posted:
Derivation
  • Summer 2018
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very nice tut.
i might try this tonight.
#66. Posted:
SIM0N
  • Blind Luck
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the 41 skill to a 42 skill in swat would it go to a 50 in swat i wish
#67. Posted:
Nip
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hahahaha you found this off of lame site, but its cool lol, i would have never known to open it in hex editor.
#68. Posted:
speed
  • Summer 2020
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Motto: "I'l no I grew up to fast speed I no u will be little famous" - Famous_Energy
Motto: "I'l no I grew up to fast speed I no u will be little famous" - Famous_Energy
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Motto: "I'l no I grew up to fast speed I no u will be little famous" - Famous_Energy
meganfox_ttg wrote then get the Halo 3 iso with NOTHING done to it. Just a CLEAN iso. And then copy and paste the EXACT default.xex that I posted a DL link to into the iso and replace the other default.xex that was ORIGINALLY in the H3 iso.


Lolz.. Probably should have said that earlier.. Yeah I got the xex working. Now I just need to get another kv to test it..
#69. Posted:
waffle
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That is so sweet, maybe now ill find someone to get my 45 to a 50
#70. Posted:
meganfox_ttg
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Yeaah sorry dude, I should've mentioned it earlier but whatever. Better late than never. It's glitchy also, but if you play and couple games, win, and highSkill. You will get 50.. it will come up after a few trys.

And I've known this info for a while now... not many others have. Just me and couple of other people who found how to edit this string in HxD. So, no I didn't leech this info and I've decided to release this on my own terms.
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