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#21. Posted:
BaconBitz
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This is better than most of the work I've seen. But there's some things that could be improved on. In basic visual aspects there are various flaws. The central lighting around his body is mildly overpowering. The overall contrast of the background is to intense and confuses the message of the overall picture more. If you were to outlay the lighting towards other areas of the picture, it would seem less isolated and speak more to the true nature of his pose. I see the Chief in a glorious pose, after a triumphant battle. This graphic doesn't really attach to the true person the chief represents. It seems more fitting for someone like the Arbiter, or someone more dark and mysterious.. If you know what I mean. In that case the graphic would be great in relativity to the main theme of it. But it seems like you almost just created a random graphic without any prehand thought on how you wanted it to turn out.. The smudging is generally well done. But it was overdone around the edge of his figure. You want him to be complimented by the background, and not so much a part of it. Now I'm not saying to just create a background and paste an image over it. But more or less make the central image the obvious place for the viewers eye to attract. With the dark areas of the design, you could've put more personality into it. More contours in the body of each section to make it less dull. But overall I would say this is good work. Its obvious you have had some professional courses for graphics, but there's always room for improvement. The top thing you should work on is to try and develop the main idea of the graphic you are trying to create before beginning on it. Good work man
#22. Posted:
-Jiraiya-
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ag1 and d33cep are gr4f33x m4st3rsz.
No but in all seriousness, agitator has to be one of the best GFX artists i've seen on TTG. really exciting to see the new things he creates.
#23. Posted:
Prowler
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Looks like the halo 3 concept art, but smexier ;)
#24. Posted:
ImNotTormented
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Mmm Pochy style my fav :}

Gotten amazingly better at this since I first met you. Keep it up


Theres just some minor flaws i noticed.

9.5/10
#25. Posted:
Starski
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maybe when pochy first started devoloping his style.
OT- looks nice- basic but clean. colors could be enhanced aslong as could you some more color variation other than orange. could use some effect to make it pop. decent tho
#26. Posted:
iLewis
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You only posted a picture thats classed as spamming :trollin:

Another great piece Agi, keep up the great work man.

The master chief figure is also very very effective good choice on render.
#27. Posted:
Agitator
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BaconBitz wrote This is better than most of the work I've seen. But there's some things that could be improved on. In basic visual aspects there are various flaws. The central lighting around his body is mildly overpowering. The overall contrast of the background is to intense and confuses the message of the overall picture more. If you were to outlay the lighting towards other areas of the picture, it would seem less isolated and speak more to the true nature of his pose. I see the Chief in a glorious pose, after a triumphant battle. This graphic doesn't really attach to the true person the chief represents. It seems more fitting for someone like the Arbiter, or someone more dark and mysterious.. If you know what I mean. In that case the graphic would be great in relativity to the main theme of it. But it seems like you almost just created a random graphic without any prehand thought on how you wanted it to turn out.. The smudging is generally well done. But it was overdone around the edge of his figure. You want him to be complimented by the background, and not so much a part of it. Now I'm not saying to just create a background and paste an image over it. But more or less make the central image the obvious place for the viewers eye to attract. With the dark areas of the design, you could've put more personality into it. More contours in the body of each section to make it less dull. But overall I would say this is good work. Its obvious you have had some professional courses for graphics, but there's always room for improvement. The top thing you should work on is to try and develop the main idea of the graphic you are trying to create before beginning on it. Good work man

Well this was very lengthy, and helpful to an extent, as for what you are trying to see of him coming out of a fight, I don't. I never had professional courses lol, and the point of a smudge is for him to be in it kinda, hard to explain, thanks though?
#28. Posted:
Agitator
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iLewis wrote You only posted a picture thats classed as spamming :trollin:

Another great piece Agi, keep up the great work man.

The master chief figure is also very very effective good choice on render.


thanks iLewis muahahaaa
#29. Posted:
nop
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This is very nice work man!
I really like the depth in it!
#30. Posted:
5FDP_Jekyll
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Yeah agi. like everyone has already said it looks good. but to me honestly it does not look good, probably because i play a little to much halo. as in i've played halo. halo 2, halo 3, halo: wars, and halo: ODST. one thing ill say though you should try to make an image with the feel of the master chief on or getting out of a pelican. now im not saying make it look like he is, just a feel but with your kind of art.
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