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MW2 Regular Bullets Called
Posted:
MW2 Regular Bullets CalledPosted:
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Joined: Jan 25, 201014Year Member
Posts: 10,532
Reputation Power: 618
Status: Offline
Joined: Jan 25, 201014Year Member
Posts: 10,532
Reputation Power: 618
If you are VIP, you have the option to Toggle what you shoot.
Example:Nuke:
self waittill( "dpad_right" );
self.pickedbullet = 9;
self iprintlnbold("^1Nuke");
How would i make it a regular bullet?
Example:Nuke:
self waittill( "dpad_right" );
self.pickedbullet = 9;
self iprintlnbold("^1Nuke");
How would i make it a regular bullet?
#2. Posted:
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 1,586
Reputation Power: 66
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 1,586
Reputation Power: 66
hm i need i also need this ceause everytim in my mod menu when i choose to shoot something then choose the next thing both shoot out
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#3. Posted:
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Joined: Jul 01, 201014Year Member
Posts: 23
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Joined: Jul 01, 201014Year Member
Posts: 23
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just dont put anything there !?
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#4. Posted:
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 1,586
Reputation Power: 66
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 1,586
Reputation Power: 66
no cause u have nuke bi
ullets on lets say we need to change into normal bullets
ullets on lets say we need to change into normal bullets
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