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[Snow]Waw Zombie Mod 1.1 SVG (All gun,God mod,Online,Kick)
Posted:
[Snow]Waw Zombie Mod 1.1 SVG (All gun,God mod,Online,Kick)Posted:
Status: Offline
Joined: Jan 21, 201212Year Member
Posts: 22
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Waw Mod Menu v1.1 By L4Snow For Xbox 360
Download 1.1 [ Register or Signin to view external links. ]
Status: Online
**WORK ONLINE AND SOLO. NO BAN RISK. Also work for campain
Introduction: My name is Snow, and im happy to present you guys, my version 1.1 of my Waw Mod Menu. Its a Mod Menu that stay for ever, but you can play without (On/Off).
-You will need:
- savegame.svg (Included in the .rar file)
- USBXTAFGUI (Included)
- Horizon ( Download it free at: [ Register or Signin to view external links. ] )
- USB Flash Drive or HDD
How to active the Mod:
** Make sure you USB Flash drive is Configure . If not, just follow this tutorial: *not mine:
After you USB flash Drive is ready to use with your XBox 360, Just follow this tutorial (Still Not mine) **You will need Horizon (Look at the -You will need Part at the top)
-Dont forget to go to Campain and you make resume game before you go to zombie. If you dont do this, it will not work.
- To get your ID like in the video, copy your original Waw Game Save from your xbox360. Than just copy the Profile ID,Device ID and Consol ID of the original game save (Your) on the hacked one (Mine)(savegames.svg)
Virus Scan:
Test 1: [ Register or Signin to view external links. ] 0/20
Test 2: [ Register or Signin to view external links. ] 0/39
Included:
-Godmode
-noclip
-give all
-dropweapon
-unlimited ammo
-automatic semi-auto weapons
-higher jump height
-use of the start button
-toggle game speed
-cartoon mode
-tons of points for revive
-notarget, ai_disablespawn, ai axis delete (all zombies deleted and stop spawning, toggleable of course)
faster movement speed
-far away revives and long down time
-triple tap when double tap bought
-long knife range
-laser...
-two basic control sets
-KICK MENU
Control:
START -- activate mods
BACK -- switch controls
RB -- noclip
LB -- godmode
Controls (MAIN):
DPAD UP -- notarget, delete zombies, disable spawning
DPAD RIGHT -- give all guns
DPAD DOWN -- drop current weapon
Controls (KICK):
[SIZE=4]DPAD UP -- notarget, delete zombies, disable zombies
DPAD RIGHT -- switch between which player you can kick
DPAD DOWN -- kick the selected playe[/SIZE]
Controls (TOGGLES):
DPAD UP -- toggle cartoonmode
DPAD RIGHT -- toggle arcademode (needed for the tons of points from revives)
DPAD DOWN -- toggle gamespeed
Note:
Dont forget to like or comment if you like it. Peace out.
By- L4Snow (Max)
Download 1.1 [ Register or Signin to view external links. ]
Status: Online
**WORK ONLINE AND SOLO. NO BAN RISK. Also work for campain
Introduction: My name is Snow, and im happy to present you guys, my version 1.1 of my Waw Mod Menu. Its a Mod Menu that stay for ever, but you can play without (On/Off).
-You will need:
- savegame.svg (Included in the .rar file)
- USBXTAFGUI (Included)
- Horizon ( Download it free at: [ Register or Signin to view external links. ] )
- USB Flash Drive or HDD
How to active the Mod:
** Make sure you USB Flash drive is Configure . If not, just follow this tutorial: *not mine:
After you USB flash Drive is ready to use with your XBox 360, Just follow this tutorial (Still Not mine) **You will need Horizon (Look at the -You will need Part at the top)
-Dont forget to go to Campain and you make resume game before you go to zombie. If you dont do this, it will not work.
- To get your ID like in the video, copy your original Waw Game Save from your xbox360. Than just copy the Profile ID,Device ID and Consol ID of the original game save (Your) on the hacked one (Mine)(savegames.svg)
Virus Scan:
Test 1: [ Register or Signin to view external links. ] 0/20
Test 2: [ Register or Signin to view external links. ] 0/39
Included:
-Godmode
-noclip
-give all
-dropweapon
-unlimited ammo
-automatic semi-auto weapons
-higher jump height
-use of the start button
-toggle game speed
-cartoon mode
-tons of points for revive
-notarget, ai_disablespawn, ai axis delete (all zombies deleted and stop spawning, toggleable of course)
faster movement speed
-far away revives and long down time
-triple tap when double tap bought
-long knife range
-laser...
-two basic control sets
-KICK MENU
Control:
START -- activate mods
BACK -- switch controls
RB -- noclip
LB -- godmode
Controls (MAIN):
DPAD UP -- notarget, delete zombies, disable spawning
DPAD RIGHT -- give all guns
DPAD DOWN -- drop current weapon
Controls (KICK):
[SIZE=4]DPAD UP -- notarget, delete zombies, disable zombies
DPAD RIGHT -- switch between which player you can kick
DPAD DOWN -- kick the selected playe[/SIZE]
Controls (TOGGLES):
DPAD UP -- toggle cartoonmode
DPAD RIGHT -- toggle arcademode (needed for the tons of points from revives)
DPAD DOWN -- toggle gamespeed
Note:
For the kick menu: It will say "unknown command_x" with x being the number of the player that down on the dpad will kick. The numbers correspond to the players position on the scoreboard. You can only kick when you are host, so you will always be player1...
You need to put this on your profile, rehash and resign, and then resume game. Save and quit and then you have the mods...
To use grenades and monkeys and moletovs, just open the menu and change your button layout. Press B to exit the menu, and then you can use your grenades and whatnot. Press start to bind the mods back.
Arcade needs to be on to get a ton of points from revives. It also usually doesn't work on the first revive for some reason.
It's hard to keep track of whether arcademode is on or not, so I binded notarget to the same button... When on the toggles control set, if you press dpad right and it says notarget on, then arcademode is on, if it says notarget off, then arcademode is also off. Unless, you already had notarget on by pressing dpad up in the main control set...
Button binds work even when you're not host. Noclip, godmode, give all, dropweapon, cartoonmode... Timescale looks like it works, but if you're not host, it just makes it lag for you...
I used "bind2" so that start activates the mods, but still opens the menu... No more pressing guide button to leave the campaign.
You need to put this on your profile, rehash and resign, and then resume game. Save and quit and then you have the mods...
To use grenades and monkeys and moletovs, just open the menu and change your button layout. Press B to exit the menu, and then you can use your grenades and whatnot. Press start to bind the mods back.
Arcade needs to be on to get a ton of points from revives. It also usually doesn't work on the first revive for some reason.
It's hard to keep track of whether arcademode is on or not, so I binded notarget to the same button... When on the toggles control set, if you press dpad right and it says notarget on, then arcademode is on, if it says notarget off, then arcademode is also off. Unless, you already had notarget on by pressing dpad up in the main control set...
Button binds work even when you're not host. Noclip, godmode, give all, dropweapon, cartoonmode... Timescale looks like it works, but if you're not host, it just makes it lag for you...
I used "bind2" so that start activates the mods, but still opens the menu... No more pressing guide button to leave the campaign.
Dont forget to like or comment if you like it. Peace out.
By- L4Snow (Max)
The following 1 user thanked L4Snow for this useful post:
LikEaZombie (01-22-2012)
#2. Posted:
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Joined: Jan 22, 201212Year Member
Posts: 2
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Status: Offline
Joined: Jan 22, 201212Year Member
Posts: 2
Reputation Power: 0
OMFG THX BRO !!! Your a **** Beast :)God Mod FTW ;)
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#3. Posted:
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Joined: Jan 21, 201212Year Member
Posts: 22
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LikEaZombie wrote OMFG THX BRO !!! Your a **** Beast :)God Mod FTW ;)
Nothing im going to do alot of update. Like a update every 2 week.
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#4. Posted:
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Joined: Jan 22, 201212Year Member
Posts: 2
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Status: Offline
Joined: Jan 22, 201212Year Member
Posts: 2
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Nice.. Can you do this for black ops??
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#5. Posted:
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Joined: Jan 21, 201212Year Member
Posts: 22
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Yes i can Mod the Black ops zombie... God mod,infinite cash,fly... ill upload it if i get some support haha ;)
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#6. Posted:
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Joined: Jan 21, 201212Year Member
Posts: 22
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Did some of u guys got a probleme? Bug or something (actualy i dont think there is i just wanna be sure)
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